My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Zap
Prince
Barbarian Barrel
Tesla Valkyrie Electro Wizard
The Log
Mini P.E.K.K.A Prince
Earthquake
Tesla
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Fireball
Tesla Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Tesla Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Rage Tesla Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince Electro Wizard Mini P.E.K.K.A Valkyrie
Tesla
Fireball
Zap Electro Wizard
Mini P.E.K.K.A
Zap Valkyrie Rage Electro Wizard
Valkyrie
Prince Zap Mini P.E.K.K.A Electro Wizard
Rage
Mini P.E.K.K.A Prince Electro Wizard
Prince
Zap Valkyrie Rage Electro Wizard
Electro Wizard
Zap Fireball Mini P.E.K.K.A Valkyrie Rage Prince

Defense Synergies 4 15

Zap
Fireball Mini P.E.K.K.A Electro Wizard Tesla Valkyrie Prince
Tesla
Zap Fireball Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Fireball
Zap Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Tesla Fireball Valkyrie
Valkyrie
Zap Tesla Fireball Mini P.E.K.K.A Prince Electro Wizard
Rage
Prince
Zap Tesla Valkyrie Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Tesla Fireball Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Zap Tesla Valkyrie Prince Electro Wizard
Tesla Mini P.E.K.K.A Prince Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Prince Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Prince
Fireball Zap Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Zap Fireball
Zap Tesla Fireball Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Prince
Tesla Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Valkyrie Electro Wizard Zap Tesla Fireball
Tesla Zap Fireball Electro Wizard
Tesla Mini P.E.K.K.A Prince Zap Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zap Tesla Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Tesla Prince Electro Wizard
Zap Tesla Fireball Mini P.E.K.K.A Prince Electro Wizard
Tesla Fireball Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Tesla Fireball Zap Valkyrie Prince Electro Wizard
Zap Valkyrie Tesla Fireball Electro Wizard
Mini P.E.K.K.A Tesla Prince Electro Wizard
Valkyrie Tesla Fireball Mini P.E.K.K.A Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Tesla Fireball Prince Electro Wizard
Fireball Electro Wizard Zap Tesla Mini P.E.K.K.A Valkyrie Prince
Zap Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Mini P.E.K.K.A Valkyrie Prince Zap Tesla Fireball Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Prince
Fireball Zap Tesla Electro Wizard
Mini P.E.K.K.A Prince Tesla Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Prince
Zap Electro Wizard Fireball Mini P.E.K.K.A Valkyrie Prince
Tesla
Tesla Mini P.E.K.K.A Valkyrie Prince
Zap Fireball Valkyrie Prince Electro Wizard
Mini P.E.K.K.A Prince Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Electro Wizard Zap Fireball Mini P.E.K.K.A Valkyrie Prince
Valkyrie Zap Tesla Fireball Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie Prince
Fireball Zap Valkyrie
Fireball Zap
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Prince Electro Wizard
Zap Fireball Valkyrie Prince Electro Wizard
Fireball Zap
Fireball
Fireball
Zap Fireball Prince
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Prince Electro Wizard
Zap Fireball Valkyrie
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball Zap Prince
Fireball Zap
Zap Fireball Electro Wizard
Zap Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Electro Wizard
Prince
Fireball
Zap Electro Wizard Fireball Prince
Fireball Zap Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Prince Electro Wizard
Zap Fireball
Zap Fireball
Prince
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Prince Electro Wizard

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