My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Goblin Cage Battle Ram Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Mega Minion Battle Ram Baby Dragon Lumberjack
Zap
Bomber Battle Ram
Barbarian Barrel
Bomber Goblin Cage Battle Ram Lumberjack
The Log
Bomber Goblin Cage Battle Ram Lumberjack
Earthquake
Bomber Goblin Cage
Arrows
Bomber
Royal Delivery
Bomber Mega Minion Goblin Cage Battle Ram Baby Dragon Lumberjack
Fireball
Bomber Mega Minion Goblin Cage Battle Ram Baby Dragon Lumberjack
Poison
Bomber Mega Minion Goblin Cage
Lightning
Mega Minion Goblin Cage Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Giant Snowball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Giant Snowball Mega Minion Goblin Cage Battle Ram Baby Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Giant Snowball Mega Minion

Attack Synergies 3 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Giant Snowball Goblin Cage Battle Ram Baby Dragon Lumberjack
Zap
Mega Minion Battle Ram Bomber Giant Snowball Goblin Cage Baby Dragon Lumberjack
Giant Snowball
Battle Ram Bomber Zap Mega Minion Goblin Cage Baby Dragon Lumberjack
Mega Minion
Zap Giant Snowball Baby Dragon
Goblin Cage
Bomber Zap Giant Snowball Battle Ram Baby Dragon Lumberjack
Battle Ram
Zap Giant Snowball Bomber Goblin Cage Baby Dragon Lumberjack
Baby Dragon
Bomber Zap Giant Snowball Mega Minion Goblin Cage Battle Ram Lumberjack
Lumberjack
Bomber Zap Giant Snowball Goblin Cage Battle Ram Baby Dragon

Defense Synergies 1 17

Bomber
Zap Giant Snowball Goblin Cage
Zap
Mega Minion Bomber Giant Snowball Goblin Cage Baby Dragon Lumberjack
Giant Snowball
Bomber Zap Mega Minion Goblin Cage Baby Dragon Lumberjack
Mega Minion
Zap Giant Snowball Goblin Cage Baby Dragon Lumberjack
Goblin Cage
Bomber Zap Giant Snowball Mega Minion Baby Dragon Lumberjack
Battle Ram
Baby Dragon
Zap Giant Snowball Mega Minion Goblin Cage Lumberjack
Lumberjack
Zap Giant Snowball Mega Minion Goblin Cage Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Goblin Cage Baby Dragon
Lumberjack Bomber Zap Mega Minion Goblin Cage
Goblin Cage Lumberjack Bomber Giant Snowball Mega Minion
Goblin Cage Lumberjack Bomber Mega Minion
Bomber Goblin Cage Lumberjack
Bomber Zap Giant Snowball Mega Minion Baby Dragon Lumberjack
Giant Snowball Mega Minion Zap Goblin Cage Baby Dragon
Zap Goblin Cage Baby Dragon
Goblin Cage Lumberjack
Bomber Giant Snowball Lumberjack
Bomber Zap Giant Snowball Mega Minion Baby Dragon Lumberjack
Mega Minion Zap Giant Snowball Baby Dragon
Goblin Cage Lumberjack Bomber Zap Giant Snowball
Bomber Zap Giant Snowball Mega Minion Goblin Cage Baby Dragon Lumberjack
Goblin Cage Lumberjack
Zap Giant Snowball Goblin Cage Lumberjack
Bomber Goblin Cage Lumberjack
Goblin Cage Bomber Zap Giant Snowball Mega Minion Baby Dragon Lumberjack
Zap Giant Snowball Goblin Cage Baby Dragon Bomber Mega Minion Lumberjack
Goblin Cage Lumberjack
Bomber Giant Snowball Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Giant Snowball Goblin Cage
Bomber Zap Giant Snowball Mega Minion Baby Dragon Lumberjack
Lumberjack Zap Goblin Cage
Lumberjack Zap Goblin Cage
Goblin Cage Lumberjack
Zap Giant Snowball Baby Dragon
Mega Minion Goblin Cage Lumberjack
Goblin Cage Lumberjack
Zap Goblin Cage Giant Snowball Mega Minion Baby Dragon
Mega Minion Goblin Cage
Mega Minion Goblin Cage Lumberjack
Zap Giant Snowball Goblin Cage
Goblin Cage Lumberjack
Bomber Goblin Cage Baby Dragon
Bomber Zap Mega Minion Goblin Cage Baby Dragon Lumberjack
Bomber Zap Giant Snowball Mega Minion Goblin Cage Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Giant Snowball Baby Dragon
Baby Dragon
Bomber Zap Giant Snowball Baby Dragon
Zap Giant Snowball Mega Minion Baby Dragon
Bomber Baby Dragon
Zap Giant Snowball Baby Dragon
Zap Giant Snowball
Giant Snowball Lumberjack
Zap
Zap Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Zap Giant Snowball Baby Dragon
Bomber Zap Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Bomber
Bomber Zap Giant Snowball Mega Minion Baby Dragon
Bomber Zap Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Zap Giant Snowball Baby Dragon
Zap Giant Snowball Bomber Baby Dragon
Mega Minion
Zap Giant Snowball Baby Dragon
Zap Giant Snowball Baby Dragon
Zap Baby Dragon
Zap Giant Snowball Baby Dragon
Zap Giant Snowball Mega Minion
Giant Snowball Mega Minion
Bomber Zap Giant Snowball
Zap Giant Snowball
Giant Snowball
Zap
Zap Giant Snowball Mega Minion Baby Dragon
Mega Minion Baby Dragon Lumberjack
Bomber Zap Giant Snowball Baby Dragon
Zap Giant Snowball
Mega Minion
Zap Giant Snowball Baby Dragon
Zap Giant Snowball
Zap Giant Snowball Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: