My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tesla Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Bandit
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Firecracker Bandit
Barbarian Barrel
Skeleton Barrel Firecracker Tesla Wizard Bandit
The Log
Skeleton Barrel Firecracker Bandit
Earthquake
Firecracker Tesla
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Wizard P.E.K.K.A Bandit
Fireball
Skeleton Barrel Firecracker Tesla Wizard Bandit
Poison
Skeleton Barrel Firecracker Wizard
Lightning
Tesla Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Barrel Firecracker Tornado Bandit Tesla Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Barrel Firecracker Tornado

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado P.E.K.K.A Skeleton Barrel Bandit
Skeleton Barrel
Firecracker Zap Tornado Bandit
Firecracker
Zap Skeleton Barrel Tornado P.E.K.K.A Bandit
Tesla
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Zap Wizard P.E.K.K.A Skeleton Barrel Firecracker
P.E.K.K.A
Zap Tornado Firecracker Wizard
Bandit
Zap Skeleton Barrel Firecracker Wizard

Defense Synergies 2 14

Zap
Skeleton Barrel Firecracker Tesla Tornado P.E.K.K.A Bandit
Skeleton Barrel
Zap
Firecracker
Zap Tesla Tornado P.E.K.K.A Bandit
Tesla
Zap Firecracker Wizard Tornado
Wizard
Tornado Tesla P.E.K.K.A Bandit
Tornado
Wizard P.E.K.K.A Zap Firecracker Tesla
P.E.K.K.A
Tornado Zap Firecracker Wizard
Bandit
Zap Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Tesla Wizard
P.E.K.K.A Zap Firecracker Tesla Bandit
Tesla Tornado P.E.K.K.A Bandit
Tesla P.E.K.K.A Firecracker Bandit
Firecracker Tornado P.E.K.K.A
Tornado Zap Firecracker Tesla Bandit
Tesla Tornado Zap Firecracker Wizard
Zap Skeleton Barrel Tesla P.E.K.K.A Bandit
Tesla P.E.K.K.A Tornado
Tornado Firecracker Tesla Bandit
Zap Firecracker Tesla Wizard Tornado Bandit
Tesla Zap Firecracker Wizard Tornado
Tesla P.E.K.K.A Zap Wizard Bandit
Wizard Zap Firecracker Tesla Tornado P.E.K.K.A
P.E.K.K.A Tesla Bandit
Tornado Zap Tesla P.E.K.K.A Bandit
Tesla Wizard Firecracker Tornado P.E.K.K.A
Tesla Zap Firecracker Wizard Tornado Bandit
Zap Wizard Tornado Firecracker Tesla Bandit
P.E.K.K.A Tesla Tornado
Wizard Firecracker Tesla P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla P.E.K.K.A Bandit
Bandit Zap Skeleton Barrel Firecracker Tesla Wizard
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Tesla Tornado Bandit
P.E.K.K.A Tesla Bandit
Firecracker Wizard Zap Skeleton Barrel Tesla Tornado
P.E.K.K.A Tesla Bandit
P.E.K.K.A Tesla
Zap P.E.K.K.A Firecracker Tornado Bandit
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Zap Tornado
P.E.K.K.A Tesla Wizard Bandit
Wizard Firecracker Tesla
Tesla Zap Firecracker Tornado P.E.K.K.A
Zap Firecracker Tesla Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Bandit
Firecracker Zap Skeleton Barrel Tornado Bandit
Skeleton Barrel Bandit
Skeleton Barrel Firecracker
Wizard Zap Firecracker
Firecracker Wizard Zap Skeleton Barrel Tornado
Firecracker Wizard Tornado
Zap Skeleton Barrel Firecracker Wizard Tornado
Zap Skeleton Barrel Firecracker Wizard Tornado Bandit
Tornado
Firecracker Zap Skeleton Barrel Wizard Tornado Bandit
Zap Firecracker Wizard Tornado
Skeleton Barrel Firecracker Bandit
Skeleton Barrel Firecracker Bandit
Zap Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker Wizard Bandit
Skeleton Barrel Firecracker Wizard Bandit
Tornado
Zap Skeleton Barrel Firecracker Wizard Bandit
Zap Skeleton Barrel Firecracker Wizard Tornado
Wizard Tornado
Tornado
Zap Skeleton Barrel
Zap Firecracker Tornado Wizard
Firecracker Zap Skeleton Barrel Wizard Tornado Bandit
Zap Skeleton Barrel Wizard Tornado Bandit
Zap Skeleton Barrel Firecracker Tornado Bandit
Zap Firecracker Wizard Tornado
Zap Skeleton Barrel Firecracker Wizard
Zap Wizard Bandit
Zap Firecracker
P.E.K.K.A
Firecracker Wizard
Zap Skeleton Barrel Bandit
Zap Firecracker Wizard Tornado
Firecracker Wizard
Zap Skeleton Barrel Firecracker Wizard
Zap Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado
Firecracker Zap Tornado
Zap Skeleton Barrel Firecracker Tornado Bandit

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