My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Royal Ghost Electro Wizard Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Little Prince
Zap
Battle Ram Little Prince
Barbarian Barrel
Battle Ram Royal Ghost Electro Wizard Magic Archer Little Prince
The Log
Battle Ram Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Battle Ram P.E.K.K.A Royal Ghost Electro Wizard Magic Archer Little Prince
Fireball
Battle Ram Electro Wizard Magic Archer Little Prince
Poison
Electro Wizard Magic Archer Little Prince
Lightning
Battle Ram Electro Wizard Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Royal Ghost Little Prince Battle Ram Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Void Royal Ghost Little Prince

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Void P.E.K.K.A Electro Wizard Royal Ghost Magic Archer Little Prince
Battle Ram
Zap Magic Archer P.E.K.K.A Royal Ghost Electro Wizard
Void
Zap
P.E.K.K.A
Zap Electro Wizard Magic Archer Battle Ram
Royal Ghost
Zap Battle Ram Electro Wizard Magic Archer Little Prince
Electro Wizard
Zap P.E.K.K.A Battle Ram Royal Ghost Magic Archer
Magic Archer
Battle Ram P.E.K.K.A Zap Royal Ghost Electro Wizard
Little Prince
Zap Royal Ghost

Defense Synergies 1 10

Zap
Electro Wizard Void P.E.K.K.A Royal Ghost Magic Archer Little Prince
Battle Ram
Void
Zap
P.E.K.K.A
Zap Electro Wizard
Royal Ghost
Zap Electro Wizard Little Prince
Electro Wizard
Zap P.E.K.K.A Royal Ghost Magic Archer Little Prince
Magic Archer
Zap Electro Wizard
Little Prince
Zap Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Void Electro Wizard Magic Archer
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Void Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Royal Ghost Electro Wizard Magic Archer
Electro Wizard Zap Void Magic Archer Little Prince
Zap Void P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A
Royal Ghost Electro Wizard Little Prince
Electro Wizard Zap Royal Ghost Magic Archer
Zap Electro Wizard Magic Archer
P.E.K.K.A Zap Electro Wizard
Zap P.E.K.K.A Royal Ghost Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Royal Ghost Electro Wizard Magic Archer Little Prince
Zap Royal Ghost Electro Wizard Magic Archer Little Prince
P.E.K.K.A Electro Wizard
Royal Ghost P.E.K.K.A Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void P.E.K.K.A Royal Ghost Electro Wizard
Void Electro Wizard Zap Royal Ghost Magic Archer
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Magic Archer
P.E.K.K.A Void Electro Wizard
P.E.K.K.A
Zap Void P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Void Electro Wizard
P.E.K.K.A
Magic Archer
Electro Wizard Zap P.E.K.K.A Magic Archer Little Prince
Zap P.E.K.K.A Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Royal Ghost
Void Zap Royal Ghost Electro Wizard Magic Archer
Void Magic Archer
Void
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Magic Archer
Void Zap
Void Electro Wizard
Void Zap Electro Wizard Magic Archer
Void Zap Magic Archer
Void Magic Archer
Void Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Void Zap Electro Wizard Magic Archer
Zap Magic Archer Little Prince
Void Magic Archer
Void
Void
Zap Void
Zap Magic Archer Little Prince
Void Zap Royal Ghost Electro Wizard Magic Archer
Void Zap Magic Archer
Void Zap Magic Archer
Zap Electro Wizard Magic Archer Little Prince
Zap Electro Wizard Void
Void
Void Zap Magic Archer
Zap Void Electro Wizard Magic Archer
P.E.K.K.A
Magic Archer
Zap Electro Wizard Void Magic Archer
Zap Electro Wizard Magic Archer
Void Electro Wizard Magic Archer
Zap Magic Archer
Void Zap
P.E.K.K.A
Zap Electro Wizard Magic Archer
Zap Void Electro Wizard Magic Archer
Void Zap Royal Ghost Electro Wizard Magic Archer Little Prince

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