My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Sparky
Giant Snowball
Skeleton Army
Zap
Royal Giant Inferno Tower Skeleton Army Sparky
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Sparky
The Log
Royal Giant Skeleton Army Sparky
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Sparky
Fireball
Inferno Tower Wizard Skeleton Army Sparky
Poison
Inferno Tower Wizard Skeleton Army Sparky
Lightning
Inferno Tower Wizard Sparky
Rocket
Inferno Tower Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Skeleton Army Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tornado Inferno Tower Wizard Royal Giant Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Tornado Inferno Tower

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Sparky Royal Giant
Royal Giant
Zap Wizard Rocket Tornado Sparky
Inferno Tower
Wizard
Tornado Royal Giant Sparky
Rocket
Tornado Royal Giant
Skeleton Army
Sparky
Tornado
Zap Wizard Rocket Sparky Royal Giant
Sparky
Zap Tornado Royal Giant Wizard Skeleton Army

Defense Synergies 4 8

Zap
Inferno Tower Skeleton Army Tornado Sparky
Royal Giant
Inferno Tower
Skeleton Army Zap Tornado
Wizard
Tornado Skeleton Army
Rocket
Tornado
Skeleton Army
Inferno Tower Zap Wizard Sparky
Tornado
Wizard Rocket Sparky Zap Inferno Tower Sparky
Sparky
Tornado Zap Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Inferno Tower Wizard Sparky
Inferno Tower Skeleton Army Sparky Zap
Inferno Tower Rocket Skeleton Army Tornado Sparky
Inferno Tower Skeleton Army Sparky
Rocket Skeleton Army Tornado Sparky
Skeleton Army Tornado Zap
Inferno Tower Rocket Tornado Zap Wizard
Rocket Zap Inferno Tower Sparky
Inferno Tower Sparky Skeleton Army Tornado
Skeleton Army Tornado Inferno Tower Sparky
Skeleton Army Zap Wizard Tornado
Inferno Tower Zap Wizard Tornado
Inferno Tower Skeleton Army Sparky Zap Wizard Rocket
Wizard Rocket Skeleton Army Sparky Zap Tornado
Inferno Tower Skeleton Army Sparky
Inferno Tower Rocket Skeleton Army Tornado Zap Sparky
Wizard Sparky Inferno Tower Skeleton Army Tornado
Zap Wizard Skeleton Army Tornado
Zap Wizard Tornado
Sparky Inferno Tower Tornado
Wizard Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Sparky
Zap Wizard Rocket
Skeleton Army Zap Inferno Tower Rocket Sparky
Rocket Skeleton Army Zap Inferno Tower Tornado Sparky
Inferno Tower Skeleton Army Sparky
Wizard Rocket Zap Tornado
Rocket Skeleton Army Sparky Inferno Tower
Inferno Tower Skeleton Army Sparky
Zap Rocket Inferno Tower Skeleton Army Tornado Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Sparky
Rocket Skeleton Army Zap Tornado
Rocket Skeleton Army Inferno Tower Wizard Sparky
Wizard Skeleton Army Sparky
Inferno Tower Skeleton Army Sparky Zap Rocket Tornado
Zap Inferno Tower Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Sparky
Zap Tornado
Rocket Sparky
Rocket Sparky
Wizard Rocket Zap Sparky
Wizard Zap Rocket Tornado
Wizard Tornado Sparky
Zap Wizard Tornado
Zap Wizard Tornado
Rocket Tornado Sparky
Rocket Zap Wizard Tornado Sparky
Zap Wizard Rocket Tornado
Rocket Sparky
Rocket
Zap Sparky
Rocket Zap Wizard Sparky
Wizard Rocket Sparky
Rocket Tornado Sparky
Rocket Sparky
Rocket Zap Wizard Sparky
Rocket Zap Wizard Tornado
Rocket Sparky
Rocket Wizard Tornado
Rocket Tornado Sparky
Rocket Zap
Zap Tornado Wizard Sparky
Zap Wizard Tornado Sparky
Zap Wizard Tornado Sparky
Rocket Zap Tornado Sparky
Zap Wizard Tornado Sparky
Zap Rocket Wizard
Sparky
Zap Wizard Rocket Sparky
Zap Rocket Sparky
Sparky
Rocket Wizard Sparky
Zap Rocket Skeleton Army
Rocket Zap Wizard Tornado
Wizard Rocket Sparky
Zap Wizard
Rocket Zap Tornado Sparky
Sparky
Zap Rocket Tornado Sparky
Zap Rocket Tornado
Zap Rocket Tornado Sparky

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