My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Mega Minion Goblin Cage Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Cannon Cart
Giant Snowball
Tombstone Mega Minion
Zap
Royal Giant Tombstone Cannon Cart
Barbarian Barrel
Tombstone Goblin Cage Cannon Cart Magic Archer
The Log
Royal Giant Tombstone Goblin Cage Cannon Cart
Earthquake
Tombstone Goblin Cage
Arrows
Tombstone
Royal Delivery
Mega Minion Goblin Cage Cannon Cart Magic Archer
Fireball
Tombstone Mega Minion Goblin Cage Cannon Cart Magic Archer
Poison
Tombstone Mega Minion Goblin Cage Magic Archer
Lightning
Tombstone Mega Minion Goblin Cage Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Mega Minion Goblin Cage Magic Archer Cannon Cart Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Mega Minion Goblin Cage

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Cannon Cart Royal Giant Goblin Cage Magic Archer
Royal Giant
Lightning Zap Mega Minion Cannon Cart Magic Archer
Tombstone
Mega Minion
Zap Royal Giant
Goblin Cage
Zap Cannon Cart Magic Archer
Cannon Cart
Zap Royal Giant Goblin Cage Lightning Magic Archer
Lightning
Royal Giant Cannon Cart
Magic Archer
Zap Royal Giant Goblin Cage Cannon Cart

Defense Synergies 1 12

Zap
Mega Minion Tombstone Goblin Cage Cannon Cart Magic Archer
Royal Giant
Tombstone
Zap Mega Minion Cannon Cart Magic Archer
Mega Minion
Zap Tombstone Goblin Cage Cannon Cart
Goblin Cage
Zap Mega Minion Cannon Cart Magic Archer
Cannon Cart
Zap Tombstone Mega Minion Goblin Cage Magic Archer
Lightning
Magic Archer
Zap Tombstone Goblin Cage Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Zap Tombstone Mega Minion Goblin Cage Magic Archer
Zap Tombstone Mega Minion Goblin Cage Cannon Cart
Goblin Cage Tombstone Mega Minion Cannon Cart Lightning
Goblin Cage Tombstone Mega Minion Cannon Cart
Lightning Tombstone Goblin Cage
Zap Mega Minion Cannon Cart Magic Archer
Mega Minion Lightning Zap Tombstone Goblin Cage Magic Archer
Lightning Zap Goblin Cage Cannon Cart Magic Archer
Tombstone Goblin Cage
Cannon Cart
Zap Tombstone Mega Minion Cannon Cart Magic Archer
Mega Minion Zap Magic Archer
Tombstone Goblin Cage Zap Cannon Cart Lightning
Zap Tombstone Mega Minion Goblin Cage Cannon Cart Magic Archer
Tombstone Goblin Cage Cannon Cart
Zap Goblin Cage Lightning
Tombstone Goblin Cage Cannon Cart
Tombstone Goblin Cage Zap Mega Minion Cannon Cart Magic Archer
Zap Goblin Cage Tombstone Mega Minion Cannon Cart Magic Archer
Goblin Cage Cannon Cart
Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Goblin Cage Cannon Cart
Zap Mega Minion Cannon Cart Lightning Magic Archer
Tombstone Zap Goblin Cage Cannon Cart Lightning
Lightning Zap Goblin Cage Cannon Cart
Tombstone Goblin Cage Cannon Cart
Zap Magic Archer
Tombstone Mega Minion Goblin Cage Cannon Cart Lightning
Goblin Cage Cannon Cart
Zap Goblin Cage Lightning Tombstone Mega Minion Cannon Cart Magic Archer
Tombstone Mega Minion Goblin Cage
Tombstone Mega Minion Goblin Cage Cannon Cart
Lightning Zap Goblin Cage
Cannon Cart Lightning Tombstone Goblin Cage
Goblin Cage Cannon Cart Magic Archer
Tombstone Zap Mega Minion Goblin Cage Cannon Cart Lightning Magic Archer
Zap Mega Minion Goblin Cage Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer
Zap Magic Archer
Lightning Cannon Cart Magic Archer
Cannon Cart Lightning
Zap Magic Archer
Zap Mega Minion Magic Archer
Magic Archer
Zap Lightning Magic Archer
Zap Lightning
Lightning
Lightning Zap Cannon Cart Magic Archer
Lightning Zap Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Cannon Cart Magic Archer
Lightning Zap Cannon Cart Magic Archer
Lightning Zap Cannon Cart Magic Archer
Lightning Magic Archer Cannon Cart
Lightning
Lightning
Lightning Zap Mega Minion Magic Archer
Lightning Zap Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Zap Cannon Cart
Zap Magic Archer
Mega Minion
Zap Lightning Magic Archer
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Zap Lightning Mega Minion
Lightning Mega Minion
Lightning Zap Magic Archer
Zap Lightning Magic Archer
Lightning Magic Archer
Zap Lightning Tombstone Cannon Cart Magic Archer
Lightning Zap Mega Minion Magic Archer
Lightning Mega Minion Cannon Cart Magic Archer
Zap Lightning Magic Archer
Lightning Zap
Mega Minion Cannon Cart
Zap Lightning Magic Archer
Zap Lightning Magic Archer
Lightning Zap Cannon Cart Magic Archer

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