My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Wizard Skeleton Army Witch
The Log
Mini P.E.K.K.A Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army Witch Prince
Fireball
Wizard Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Mini P.E.K.K.A Wizard Witch Prince Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Skeleton Army Mini P.E.K.K.A Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Mini P.E.K.K.A Witch Mega Knight
Mini P.E.K.K.A
Zap Wizard Lightning Mega Knight
Wizard
Mini P.E.K.K.A Prince Mega Knight
Skeleton Army
Witch
Zap Prince Mega Knight
Prince
Zap Mega Knight Wizard Witch Lightning
Lightning
Mini P.E.K.K.A Prince
Mega Knight
Prince Zap Mini P.E.K.K.A Wizard Witch

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Mega Knight Skeleton Army Witch Prince
Mini P.E.K.K.A
Zap Wizard Skeleton Army Witch
Wizard
Mini P.E.K.K.A Skeleton Army Prince Mega Knight
Skeleton Army
Zap Mini P.E.K.K.A Wizard Prince
Witch
Zap Mini P.E.K.K.A Prince Mega Knight
Prince
Zap Wizard Skeleton Army Witch
Lightning
Mega Knight
Zap Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard
Mini P.E.K.K.A Skeleton Army Zap Witch Prince Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight Lightning
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight
Lightning Mini P.E.K.K.A Skeleton Army Prince Mega Knight
Skeleton Army Zap Mega Knight
Lightning Zap Wizard Witch
Lightning Zap Mega Knight
Mini P.E.K.K.A Witch Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Prince Mega Knight
Skeleton Army Witch Zap Wizard Mega Knight
Zap Wizard Witch
Mini P.E.K.K.A Skeleton Army Prince Mega Knight Zap Wizard Witch Lightning
Wizard Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Prince Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Prince Lightning Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Mega Knight Zap Wizard Skeleton Army Witch Prince
Zap Wizard Witch Mega Knight
Mini P.E.K.K.A Prince
Wizard Skeleton Army Mega Knight Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap Witch Prince
Zap Mini P.E.K.K.A Wizard Prince Lightning Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch Prince Lightning
Mini P.E.K.K.A Skeleton Army Prince Lightning Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight
Wizard Zap Witch
Mini P.E.K.K.A Skeleton Army Prince Witch Lightning
Mini P.E.K.K.A Mega Knight Skeleton Army Prince
Zap Lightning Mega Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Witch Skeleton Army
Mega Knight Mini P.E.K.K.A Witch Prince
Skeleton Army Lightning Mega Knight Zap Prince
Mini P.E.K.K.A Skeleton Army Prince Lightning Mega Knight Wizard Witch
Wizard Skeleton Army Witch Mega Knight
Skeleton Army Witch Zap Mini P.E.K.K.A Prince Lightning
Mega Knight Zap Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning Prince
Wizard Zap Mega Knight
Wizard Zap Witch
Wizard Witch
Zap Wizard Lightning
Zap Wizard Lightning
Lightning Mini P.E.K.K.A Prince
Lightning Zap Wizard Prince
Lightning Zap Wizard
Lightning
Lightning
Lightning Zap Prince
Lightning Zap Wizard Witch
Lightning Wizard Mega Knight
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Wizard Prince Mega Knight
Lightning Zap Wizard Witch Mega Knight
Lightning Prince Mega Knight
Lightning Wizard
Prince Lightning
Lightning Zap
Zap Wizard Witch Mega Knight
Witch
Zap Wizard Witch Lightning
Lightning Zap Wizard Witch Prince Mega Knight
Lightning Zap
Lightning Zap Wizard Witch
Zap Lightning Wizard Witch
Lightning Mini P.E.K.K.A
Lightning Zap Wizard Mega Knight
Zap Lightning
Prince Mega Knight
Wizard Lightning
Zap Lightning Skeleton Army Witch Prince
Lightning Zap Wizard Witch
Lightning Mini P.E.K.K.A Wizard Prince Mega Knight
Zap Wizard Lightning
Lightning Zap
Prince Mega Knight
Zap Witch Lightning
Zap Witch Lightning
Lightning Zap Witch Prince Mega Knight

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