My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Musketeer Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Musketeer Baby Dragon Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider Baby Dragon Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Bandit Ram Rider
Giant Snowball
Musketeer Hog Rider Goblin Barrel Baby Dragon Ram Rider
Zap
Goblin Barrel Bandit Ram Rider
Barbarian Barrel
Rascals Musketeer Goblin Barrel Bandit
The Log
Rascals Musketeer Hog Rider Goblin Barrel Bandit Ram Rider
Earthquake
Hog Rider Goblin Barrel
Arrows
Rascals Goblin Barrel
Royal Delivery
Rascals Musketeer Hog Rider Goblin Barrel Baby Dragon Bandit Ram Rider
Fireball
Rascals Musketeer Hog Rider Goblin Barrel Baby Dragon Bandit Ram Rider
Poison
Rascals Musketeer
Lightning
Musketeer Baby Dragon Bandit Ram Rider
Rocket
Rascals Musketeer Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Bandit Musketeer Hog Rider Baby Dragon Rascals Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Bandit Musketeer

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ram Rider Musketeer Baby Dragon Bandit
Rascals
Goblin Barrel Musketeer Hog Rider Baby Dragon Bandit Ram Rider
Musketeer
Hog Rider Zap Rascals Baby Dragon Bandit Ram Rider
Hog Rider
Zap Musketeer Rascals Goblin Barrel Baby Dragon Bandit
Goblin Barrel
Rascals Hog Rider Baby Dragon Bandit Ram Rider
Baby Dragon
Zap Rascals Musketeer Hog Rider Goblin Barrel Bandit Ram Rider
Bandit
Zap Rascals Musketeer Hog Rider Goblin Barrel Baby Dragon Ram Rider
Ram Rider
Zap Rascals Musketeer Goblin Barrel Baby Dragon Bandit

Defense Synergies 0 12

Zap
Rascals Musketeer Baby Dragon Bandit Ram Rider
Rascals
Zap Musketeer Baby Dragon
Musketeer
Zap Rascals Baby Dragon Bandit Ram Rider
Hog Rider
Goblin Barrel
Baby Dragon
Zap Rascals Musketeer Bandit
Bandit
Zap Musketeer Baby Dragon Ram Rider
Ram Rider
Zap Musketeer Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Baby Dragon Ram Rider
Zap Rascals Musketeer Bandit Ram Rider
Ram Rider Rascals Musketeer Bandit
Rascals Musketeer Bandit Ram Rider
Zap Rascals Musketeer Baby Dragon Bandit
Musketeer Ram Rider Zap Rascals Baby Dragon
Zap Rascals Musketeer Baby Dragon Bandit Ram Rider
Rascals Musketeer
Rascals Musketeer Bandit
Zap Rascals Musketeer Baby Dragon Bandit Ram Rider
Musketeer Zap Rascals Baby Dragon Ram Rider
Zap Rascals Musketeer Bandit Ram Rider
Zap Rascals Baby Dragon
Rascals Bandit Ram Rider
Zap Rascals Bandit Ram Rider
Rascals Musketeer
Zap Rascals Musketeer Baby Dragon Bandit Ram Rider
Zap Baby Dragon Rascals Musketeer Bandit Ram Rider
Musketeer Ram Rider
Rascals Musketeer Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Bandit
Bandit Zap Musketeer Baby Dragon
Bandit Zap Rascals Musketeer Ram Rider
Zap Rascals Musketeer Bandit Ram Rider
Rascals Musketeer Bandit Ram Rider
Zap Rascals Musketeer Baby Dragon Ram Rider
Rascals Musketeer Bandit Ram Rider
Rascals
Zap Baby Dragon Bandit
Musketeer
Rascals Musketeer
Zap
Rascals Bandit Ram Rider
Rascals Musketeer Baby Dragon
Rascals Zap Musketeer Baby Dragon
Zap Rascals Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit Ram Rider
Baby Dragon Bandit
Rascals Musketeer
Zap Baby Dragon
Zap Musketeer Baby Dragon Ram Rider
Musketeer Baby Dragon
Zap Baby Dragon Ram Rider
Zap Bandit Ram Rider
Musketeer
Zap Musketeer Bandit Ram Rider
Zap Musketeer Baby Dragon
Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit
Zap Baby Dragon
Musketeer Baby Dragon
Musketeer
Zap Musketeer Baby Dragon
Zap Baby Dragon
Zap Musketeer Baby Dragon Bandit Ram Rider
Zap Musketeer Baby Dragon Bandit Ram Rider
Zap Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer Bandit
Zap
Zap Musketeer Bandit
Zap Musketeer Baby Dragon Ram Rider
Rascals Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap
Musketeer
Zap Rascals Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer Baby Dragon Bandit

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