My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Minions Lumberjack
Zap
Minions
Barbarian Barrel
Elite Barbarians Executioner Lumberjack
The Log
Elite Barbarians Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Executioner Lumberjack
Fireball
Minions Elite Barbarians Executioner Lumberjack
Poison
Minions Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner Lumberjack
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mini P.E.K.K.A Lumberjack Executioner Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Minions Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minions Mini P.E.K.K.A Executioner The Log Lumberjack
Minions
Zap Elite Barbarians Mini P.E.K.K.A Lumberjack
Elite Barbarians
Zap Minions The Log Lumberjack
Mini P.E.K.K.A
Zap Minions The Log Lumberjack
Rocket
Executioner
Zap The Log
The Log
Zap Elite Barbarians Mini P.E.K.K.A Executioner Lumberjack
Lumberjack
Zap Minions Elite Barbarians Mini P.E.K.K.A The Log

Defense Synergies 2 14

Zap
Mini P.E.K.K.A Minions Elite Barbarians Executioner The Log Lumberjack
Minions
Zap The Log Lumberjack
Elite Barbarians
Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Elite Barbarians Executioner
Rocket
The Log
Executioner
Zap Mini P.E.K.K.A The Log Lumberjack
The Log
Mini P.E.K.K.A Zap Minions Elite Barbarians Rocket Executioner Lumberjack
Lumberjack
Zap Minions Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Executioner The Log
Elite Barbarians Mini P.E.K.K.A Lumberjack Zap Minions Executioner The Log
Mini P.E.K.K.A Rocket Lumberjack Minions Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Lumberjack Minions
Elite Barbarians Mini P.E.K.K.A Rocket The Log Lumberjack
The Log Zap Minions Executioner Lumberjack
Minions Rocket Zap Executioner
Rocket Zap The Log
Mini P.E.K.K.A Minions Elite Barbarians Lumberjack
Elite Barbarians Mini P.E.K.K.A Lumberjack
Minions Executioner Zap The Log Lumberjack
Minions Executioner Zap
Mini P.E.K.K.A Lumberjack Zap Minions Elite Barbarians Rocket The Log
Rocket Executioner Zap Minions Mini P.E.K.K.A The Log Lumberjack
Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket Zap Elite Barbarians Mini P.E.K.K.A The Log Lumberjack
Minions Elite Barbarians Mini P.E.K.K.A Executioner Lumberjack
Zap Minions Elite Barbarians Executioner The Log Lumberjack
Zap Executioner The Log Minions Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Minions Elite Barbarians Mini P.E.K.K.A Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Elite Barbarians
Zap Elite Barbarians Mini P.E.K.K.A Rocket Executioner The Log Lumberjack
Lumberjack Zap Minions Elite Barbarians Mini P.E.K.K.A Rocket The Log
Mini P.E.K.K.A Rocket Lumberjack Zap Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Executioner Lumberjack
Rocket Executioner Zap Minions
Mini P.E.K.K.A Rocket Minions Elite Barbarians Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Zap Rocket Minions Elite Barbarians Mini P.E.K.K.A The Log
Minions Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket Zap Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Rocket Executioner Lumberjack
Executioner
Elite Barbarians Zap Minions Mini P.E.K.K.A Rocket Executioner The Log Lumberjack
Minions Executioner Zap Elite Barbarians Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap Executioner The Log
Rocket The Log
Rocket The Log
Rocket Executioner Zap The Log
Executioner Zap Minions Rocket
Executioner The Log
The Log Zap Executioner
The Log Zap
Rocket Minions Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket Zap The Log
Zap Rocket Executioner
Rocket Elite Barbarians Executioner The Log
Minions Rocket
Zap Elite Barbarians The Log
Rocket Zap Executioner The Log
Rocket Executioner The Log
Rocket
Minions Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A Executioner The Log
Rocket Zap The Log
Rocket Minions The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Executioner
The Log Zap Executioner
Zap The Log
Rocket Zap The Log
Elite Barbarians Zap Executioner
Zap Rocket Minions
Elite Barbarians Mini P.E.K.K.A
Zap Rocket The Log
Zap Rocket
Rocket The Log
Zap Minions Rocket
Rocket Zap Executioner
The Log
Mini P.E.K.K.A Rocket Executioner Lumberjack
The Log Zap Executioner
Rocket Zap
Elite Barbarians Executioner
Zap Minions Elite Barbarians Rocket The Log
Zap Rocket Executioner
Zap Rocket Executioner The Log

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