My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army Ram Rider
Giant Snowball
Minions Hog Rider Skeleton Army Ram Rider
Zap
Minions Skeleton Army Ram Rider
Barbarian Barrel
Valkyrie Wizard Skeleton Army
The Log
Hog Rider Skeleton Army Ram Rider
Earthquake
Hog Rider Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Hog Rider Wizard Skeleton Army Ram Rider
Fireball
Minions Hog Rider Wizard Skeleton Army Ram Rider
Poison
Minions Wizard Skeleton Army
Lightning
Valkyrie Wizard Ram Rider
Rocket
Valkyrie Hog Rider Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Skeleton Army Valkyrie Hog Rider Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Skeleton Army

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ram Rider Minions Valkyrie The Log
Minions
Hog Rider Zap Valkyrie Ram Rider
Valkyrie
Hog Rider Zap Minions Wizard Ram Rider
Hog Rider
Zap Minions Valkyrie The Log Wizard
Wizard
Valkyrie Hog Rider Ram Rider
Skeleton Army
The Log
Hog Rider Zap Ram Rider
Ram Rider
Zap Minions Valkyrie Wizard The Log

Defense Synergies 1 13

Zap
Minions Valkyrie Skeleton Army The Log Ram Rider
Minions
Valkyrie Zap The Log Ram Rider
Valkyrie
Minions Zap Wizard The Log
Hog Rider
Wizard
Valkyrie Skeleton Army The Log
Skeleton Army
Zap Wizard The Log
The Log
Zap Minions Valkyrie Wizard Skeleton Army Ram Rider
Ram Rider
Zap Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Wizard The Log Ram Rider
Skeleton Army Zap Minions Valkyrie The Log Ram Rider
Skeleton Army Ram Rider Minions Valkyrie
Skeleton Army Minions Valkyrie Ram Rider
Valkyrie Skeleton Army The Log
Skeleton Army The Log Zap Minions Valkyrie
Minions Ram Rider Zap Wizard
Zap Valkyrie The Log Ram Rider
Minions Skeleton Army
Skeleton Army Valkyrie
Minions Valkyrie Skeleton Army Zap Wizard The Log Ram Rider
Minions Zap Wizard Ram Rider
Skeleton Army Zap Minions Valkyrie Wizard The Log Ram Rider
Valkyrie Wizard Skeleton Army Zap Minions The Log
Skeleton Army Ram Rider
Skeleton Army Zap The Log Ram Rider
Wizard Minions Valkyrie Skeleton Army
Zap Minions Valkyrie Wizard Skeleton Army The Log Ram Rider
Zap Valkyrie Wizard The Log Minions Ram Rider
Ram Rider
Valkyrie Wizard Skeleton Army Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Valkyrie Wizard The Log
Skeleton Army Zap Minions Valkyrie The Log Ram Rider
Valkyrie Skeleton Army Zap The Log Ram Rider
Valkyrie Skeleton Army Ram Rider
Wizard Zap Minions Ram Rider
Skeleton Army Minions Valkyrie Ram Rider
Valkyrie Skeleton Army
Zap Minions Valkyrie Skeleton Army The Log
Skeleton Army
Minions Valkyrie
Skeleton Army Zap Valkyrie The Log
Skeleton Army Valkyrie Wizard Ram Rider
Wizard Valkyrie Skeleton Army
Skeleton Army Zap Minions Valkyrie The Log
Minions Valkyrie Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log Ram Rider
The Log
Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap Minions Ram Rider
Wizard The Log
The Log Zap Wizard Ram Rider
The Log Zap Wizard Ram Rider
Minions
Zap Valkyrie Wizard The Log Ram Rider
Zap Wizard
The Log
Minions
Zap The Log
Zap Wizard The Log
Wizard The Log
Minions
Zap Wizard The Log
Zap Valkyrie Wizard The Log
Minions The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard
The Log Zap Wizard Ram Rider
Zap Wizard The Log Ram Rider
Zap The Log
Zap Wizard
Zap Minions Wizard
Zap Wizard The Log
Zap
Wizard The Log
Zap Minions Skeleton Army
Zap Wizard Ram Rider
The Log
Valkyrie Wizard
The Log Zap Wizard
Zap
Zap Minions The Log
Zap
Zap The Log

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