My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Night Witch
Giant Snowball
Minions Baby Dragon Witch Night Witch
Zap
Minions Witch Night Witch
Barbarian Barrel
Valkyrie Witch Night Witch
The Log
Witch
Earthquake
Witch
Arrows
Minions Witch Night Witch
Royal Delivery
Minions Valkyrie Baby Dragon Witch Night Witch
Fireball
Minions Baby Dragon Witch Night Witch
Poison
Minions Witch Night Witch
Lightning
Valkyrie Baby Dragon Witch Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Valkyrie Baby Dragon Night Witch Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Minions Valkyrie

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Valkyrie Barbarian Barrel Baby Dragon Witch Golem Night Witch
Minions
Zap Valkyrie Barbarian Barrel Baby Dragon Golem
Valkyrie
Zap Minions Baby Dragon Witch
Barbarian Barrel
Zap Minions Baby Dragon Golem
Baby Dragon
Golem Zap Minions Valkyrie Barbarian Barrel Witch
Witch
Zap Valkyrie Baby Dragon Golem
Golem
Baby Dragon Night Witch Zap Minions Barbarian Barrel Witch
Night Witch
Golem Zap

Defense Synergies 1 15

Zap
Minions Valkyrie Barbarian Barrel Baby Dragon Witch Night Witch
Minions
Valkyrie Zap Barbarian Barrel Baby Dragon
Valkyrie
Minions Zap Baby Dragon Witch Night Witch
Barbarian Barrel
Zap Minions Baby Dragon Witch Night Witch
Baby Dragon
Zap Minions Valkyrie Barbarian Barrel Witch
Witch
Zap Valkyrie Barbarian Barrel Baby Dragon
Golem
Night Witch
Zap Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Barbarian Barrel Baby Dragon
Zap Minions Valkyrie Witch Night Witch
Witch Minions Valkyrie Night Witch
Witch Night Witch Minions Valkyrie
Valkyrie Barbarian Barrel
Barbarian Barrel Zap Minions Valkyrie Baby Dragon Night Witch
Minions Zap Baby Dragon Witch Night Witch
Zap Valkyrie Barbarian Barrel Baby Dragon
Witch Minions Night Witch
Valkyrie Barbarian Barrel Night Witch
Minions Valkyrie Witch Zap Barbarian Barrel Baby Dragon Night Witch
Minions Zap Baby Dragon Witch Night Witch
Night Witch Zap Minions Valkyrie Witch
Valkyrie Zap Minions Barbarian Barrel Baby Dragon Witch Night Witch
Zap
Minions Valkyrie Witch Night Witch
Zap Minions Valkyrie Barbarian Barrel Baby Dragon Witch Night Witch
Zap Valkyrie Barbarian Barrel Baby Dragon Witch Minions
Valkyrie Minions Barbarian Barrel Baby Dragon Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Barbarian Barrel Witch
Zap Valkyrie Barbarian Barrel Baby Dragon
Zap Minions Valkyrie Witch
Valkyrie Zap Barbarian Barrel Night Witch
Valkyrie Witch Night Witch
Zap Minions Baby Dragon Witch
Minions Valkyrie Witch Night Witch
Valkyrie
Zap Minions Valkyrie Barbarian Barrel Baby Dragon Witch
Witch
Minions Valkyrie Witch
Zap Valkyrie
Valkyrie Witch Night Witch
Valkyrie Baby Dragon Witch
Witch Zap Minions Valkyrie Barbarian Barrel Baby Dragon Night Witch
Minions Valkyrie Zap Barbarian Barrel Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Valkyrie Barbarian Barrel
Zap Valkyrie Barbarian Barrel Baby Dragon
Zap Minions Baby Dragon Witch
Baby Dragon Witch
Zap Barbarian Barrel Baby Dragon
Zap
Minions Night Witch
Zap Valkyrie Barbarian Barrel
Zap Baby Dragon
Barbarian Barrel Baby Dragon
Minions Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon Witch
Barbarian Barrel Baby Dragon
Barbarian Barrel
Minions Night Witch
Zap Barbarian Barrel Baby Dragon
Zap Valkyrie Barbarian Barrel Baby Dragon Witch
Minions Baby Dragon Night Witch
Zap Barbarian Barrel Baby Dragon
Zap Valkyrie Barbarian Barrel Baby Dragon Witch
Witch
Zap Barbarian Barrel Baby Dragon Witch
Zap Baby Dragon Witch
Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon Witch Night Witch
Zap Minions Witch
Night Witch
Zap Night Witch
Zap
Zap Minions Barbarian Barrel Witch Night Witch
Zap Baby Dragon Witch
Barbarian Barrel
Valkyrie Baby Dragon
Zap Baby Dragon
Zap
Zap Minions Baby Dragon Witch
Zap Witch
Zap Barbarian Barrel Baby Dragon Witch

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