My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Tesla Executioner Electro Wizard
The Log
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Executioner P.E.K.K.A Electro Wizard
Fireball
Minions Tesla Executioner Electro Wizard
Poison
Minions Executioner Electro Wizard
Lightning
Tesla Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Minions Tesla Fireball Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Minions Tesla

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mirror P.E.K.K.A Electro Wizard Minions Executioner
Minions
Zap P.E.K.K.A
Tesla
Fireball
Zap Mirror Electro Wizard
Mirror
Zap Fireball
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Minions Executioner
Electro Wizard
Zap P.E.K.K.A Fireball

Defense Synergies 5 13

Zap
Fireball Mirror Electro Wizard Minions Tesla Executioner P.E.K.K.A
Minions
Zap Tesla P.E.K.K.A Electro Wizard
Tesla
Mirror Zap Minions Fireball Electro Wizard
Fireball
Zap Mirror Tesla Electro Wizard
Mirror
Zap Tesla Fireball Executioner Electro Wizard
Executioner
Zap Mirror
P.E.K.K.A
Zap Minions Electro Wizard
Electro Wizard
Zap Minions Tesla Fireball Mirror P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball Executioner Electro Wizard
P.E.K.K.A Zap Minions Tesla Executioner Electro Wizard
Tesla P.E.K.K.A Minions Executioner Electro Wizard
Tesla P.E.K.K.A Minions Electro Wizard
Fireball P.E.K.K.A
Fireball Zap Minions Tesla Executioner Electro Wizard
Minions Tesla Electro Wizard Zap Fireball Executioner
Zap Tesla Fireball P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Minions
Tesla Electro Wizard
Minions Executioner Electro Wizard Zap Tesla Fireball
Minions Tesla Executioner Zap Fireball Electro Wizard
Tesla P.E.K.K.A Zap Minions Fireball Electro Wizard
Fireball Executioner Zap Minions Tesla P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Zap Tesla Fireball P.E.K.K.A Electro Wizard
Tesla Minions Fireball Executioner P.E.K.K.A Electro Wizard
Tesla Fireball Zap Minions Executioner Electro Wizard
Zap Executioner Minions Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Minions Tesla Fireball Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Tesla Executioner
P.E.K.K.A Zap Minions Electro Wizard
P.E.K.K.A Zap Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Executioner
Fireball Executioner Zap Minions Tesla Electro Wizard
P.E.K.K.A Minions Tesla Fireball Electro Wizard
P.E.K.K.A Tesla
Zap P.E.K.K.A Electro Wizard Minions Fireball
P.E.K.K.A Tesla
P.E.K.K.A Minions Tesla
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Tesla Fireball Executioner
Tesla Fireball Executioner
Tesla Electro Wizard Zap Minions Fireball Executioner P.E.K.K.A
Minions Executioner Zap Tesla Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Zap Minions
Executioner
Fireball Zap Executioner
Fireball Zap
Minions Fireball Electro Wizard
Zap Fireball Electro Wizard
Fireball Zap Executioner
Fireball Executioner
Minions Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Minions
Zap Fireball Executioner Electro Wizard
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Zap Executioner Electro Wizard
Fireball Zap
Fireball Zap
Zap Fireball Executioner Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Minions Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Minions Fireball Electro Wizard
Zap Fireball Executioner Electro Wizard
Zap Fireball Executioner Electro Wizard

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