My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel
Giant Snowball
Minions Hog Rider Goblin Barrel Baby Dragon
Zap
Minions Goblin Barrel
Barbarian Barrel
Wizard Goblin Barrel
The Log
Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Hog Rider Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Mini P.E.K.K.A Hog Rider Wizard Goblin Barrel Baby Dragon
Fireball
Minions Hog Rider Wizard Goblin Barrel Baby Dragon
Poison
Minions Wizard
Lightning
Mini P.E.K.K.A Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Barrel Mini P.E.K.K.A Hog Rider Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Barrel

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Baby Dragon The Log
Minions
Hog Rider Zap Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Zap Minions Hog Rider Wizard Baby Dragon The Log
Hog Rider
Zap Minions The Log Mini P.E.K.K.A Wizard Goblin Barrel Baby Dragon
Wizard
Mini P.E.K.K.A Hog Rider
Goblin Barrel
Hog Rider Baby Dragon
Baby Dragon
Zap Minions Mini P.E.K.K.A Hog Rider Goblin Barrel
The Log
Hog Rider Zap Mini P.E.K.K.A

Defense Synergies 2 9

Zap
Mini P.E.K.K.A Minions Baby Dragon The Log
Minions
Zap Baby Dragon The Log
Mini P.E.K.K.A
Zap The Log Wizard Baby Dragon
Hog Rider
Wizard
Mini P.E.K.K.A The Log
Goblin Barrel
Baby Dragon
Zap Minions Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Minions Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard Baby Dragon The Log
Mini P.E.K.K.A Zap Minions The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Minions
Mini P.E.K.K.A The Log
The Log Zap Minions Baby Dragon
Minions Zap Wizard Baby Dragon
Zap Baby Dragon The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Minions Zap Wizard Baby Dragon The Log
Minions Zap Wizard Baby Dragon
Mini P.E.K.K.A Zap Minions Wizard The Log
Wizard Zap Minions Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Wizard Minions Mini P.E.K.K.A
Zap Minions Wizard Baby Dragon The Log
Zap Wizard Baby Dragon The Log Minions
Mini P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Wizard Baby Dragon The Log
Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap The Log
Mini P.E.K.K.A
Wizard Zap Minions Baby Dragon
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A Baby Dragon The Log
Minions Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Wizard
Wizard Baby Dragon
Zap Minions Mini P.E.K.K.A Baby Dragon The Log
Minions Zap Mini P.E.K.K.A Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Wizard Zap Baby Dragon The Log
Wizard Zap Minions Baby Dragon
Wizard Baby Dragon The Log
The Log Zap Wizard Baby Dragon
The Log Zap Wizard
Minions Mini P.E.K.K.A
Zap Wizard The Log
Zap Wizard Baby Dragon
Baby Dragon The Log
Minions Baby Dragon
Zap Baby Dragon The Log
Zap Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Baby Dragon The Log
Zap Wizard Baby Dragon The Log
Minions Baby Dragon The Log
Wizard
The Log
Zap Baby Dragon The Log
Zap The Log Wizard Baby Dragon
The Log Zap Wizard Baby Dragon
Zap Wizard Baby Dragon The Log
Zap Baby Dragon The Log
Zap Wizard Baby Dragon
Zap Minions Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap
Wizard The Log
Zap Minions
Zap Wizard Baby Dragon
The Log
Mini P.E.K.K.A Wizard Baby Dragon
The Log Zap Wizard Baby Dragon
Zap
Zap Minions Baby Dragon The Log
Zap
Zap Baby Dragon The Log

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