My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army
Giant Snowball
Minions Mega Minion Skeleton Army
Zap
Minions Skeleton Army
Barbarian Barrel
Skeleton Army Executioner
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Skeleton Army Executioner
Fireball
Minions Mega Minion Skeleton Army Executioner
Poison
Minions Mega Minion Skeleton Army Executioner
Lightning
Mega Minion Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Rage Skeleton Army Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Mega Minion Skeleton Army Mini P.E.K.K.A Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Mega Minion

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Minions Mini P.E.K.K.A Executioner Golem
Minions
Rage Zap Mini P.E.K.K.A Golem
Mega Minion
Zap Golem
Mini P.E.K.K.A
Zap Minions Rage Golem
Rage
Minions Mini P.E.K.K.A
Skeleton Army
Executioner
Zap Golem
Golem
Mega Minion Zap Minions Mini P.E.K.K.A Executioner

Defense Synergies 2 7

Zap
Mega Minion Mini P.E.K.K.A Minions Skeleton Army Executioner
Minions
Zap
Mega Minion
Zap Skeleton Army
Mini P.E.K.K.A
Zap Skeleton Army Executioner
Rage
Skeleton Army
Zap Mega Minion Mini P.E.K.K.A Executioner
Executioner
Zap Mini P.E.K.K.A Skeleton Army
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Executioner
Mini P.E.K.K.A Skeleton Army Zap Minions Mega Minion Executioner
Mini P.E.K.K.A Skeleton Army Minions Mega Minion Executioner
Mini P.E.K.K.A Skeleton Army Minions Mega Minion
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Minions Mega Minion Executioner
Minions Mega Minion Zap Executioner
Zap
Mini P.E.K.K.A Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A
Minions Skeleton Army Executioner Zap Mega Minion
Minions Mega Minion Executioner Zap
Mini P.E.K.K.A Skeleton Army Zap Minions
Skeleton Army Executioner Zap Minions Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Minions Mini P.E.K.K.A Skeleton Army Executioner
Zap Minions Mega Minion Skeleton Army Executioner
Zap Executioner Minions Mega Minion
Mini P.E.K.K.A
Skeleton Army Minions Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap
Zap Mega Minion Mini P.E.K.K.A Executioner
Skeleton Army Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Executioner
Executioner Zap Minions
Mini P.E.K.K.A Skeleton Army Minions Mega Minion
Mini P.E.K.K.A Skeleton Army
Zap Minions Mega Minion Mini P.E.K.K.A Skeleton Army
Mega Minion Skeleton Army
Minions Mega Minion Mini P.E.K.K.A
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Executioner
Skeleton Army Executioner
Skeleton Army Zap Minions Mega Minion Mini P.E.K.K.A Executioner
Minions Executioner Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Executioner Zap
Executioner Zap Minions Mega Minion
Executioner
Zap Executioner
Zap
Minions Mini P.E.K.K.A
Zap
Zap Executioner
Executioner
Minions
Zap
Zap Executioner
Executioner
Minions Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Executioner
Zap
Minions
Zap
Zap Executioner
Mega Minion
Zap Executioner
Zap
Zap
Zap Executioner
Zap Minions Mega Minion
Mega Minion Mini P.E.K.K.A
Zap
Zap
Zap Minions Skeleton Army
Zap Mega Minion Executioner
Mega Minion Mini P.E.K.K.A Executioner
Zap Executioner
Zap
Mega Minion Executioner
Zap Minions
Zap Executioner
Zap Executioner

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