My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Hog Rider Skeleton Army
Zap
Minions Firecracker Skeleton Army
Barbarian Barrel
Knight Firecracker Skeleton Army Executioner
The Log
Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Knight Minions Firecracker Hog Rider Skeleton Army Executioner
Fireball
Minions Firecracker Hog Rider Skeleton Army Executioner
Poison
Minions Firecracker Skeleton Army Executioner
Lightning
Knight Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Rocket Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Firecracker Skeleton Army Hog Rider Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Firecracker

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Minions Executioner
Knight
Minions Firecracker Hog Rider Executioner Zap
Minions
Knight Hog Rider Zap Firecracker
Firecracker
Zap Knight Hog Rider Minions
Hog Rider
Zap Knight Minions Firecracker Rocket Executioner
Rocket
Hog Rider
Skeleton Army
Executioner
Knight Zap Hog Rider

Defense Synergies 3 9

Zap
Knight Minions Firecracker Skeleton Army Executioner
Knight
Minions Firecracker Executioner Zap Skeleton Army
Minions
Knight Zap Firecracker
Firecracker
Knight Zap Minions Skeleton Army
Hog Rider
Rocket
Skeleton Army
Zap Knight Firecracker Executioner
Executioner
Knight Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Minions Firecracker Executioner
Skeleton Army Zap Knight Minions Firecracker Executioner
Rocket Skeleton Army Knight Minions Executioner
Skeleton Army Knight Minions Firecracker
Firecracker Rocket Skeleton Army
Skeleton Army Zap Minions Firecracker Executioner
Minions Rocket Zap Firecracker Executioner
Rocket Zap
Minions Skeleton Army
Knight Skeleton Army Firecracker
Minions Skeleton Army Executioner Zap Knight Firecracker
Minions Executioner Zap Firecracker
Skeleton Army Zap Knight Minions Rocket
Rocket Skeleton Army Executioner Zap Minions Firecracker
Skeleton Army Knight
Rocket Skeleton Army Zap
Knight Minions Firecracker Skeleton Army Executioner
Zap Knight Minions Firecracker Skeleton Army Executioner
Zap Executioner Knight Minions Firecracker
Skeleton Army Knight Minions Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap
Zap Knight Firecracker Rocket Executioner
Skeleton Army Zap Knight Minions Rocket
Rocket Skeleton Army Zap Knight
Knight Skeleton Army Executioner
Firecracker Rocket Executioner Zap Minions
Rocket Skeleton Army Knight Minions
Knight Skeleton Army
Zap Rocket Knight Minions Firecracker Skeleton Army
Skeleton Army
Knight Minions
Rocket Skeleton Army Zap
Rocket Skeleton Army Knight Executioner
Firecracker Skeleton Army Executioner
Skeleton Army Zap Knight Minions Firecracker Rocket Executioner
Minions Executioner Zap Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Rocket
Firecracker Zap Executioner
Rocket
Knight Firecracker Rocket
Rocket Executioner Zap Firecracker
Firecracker Executioner Zap Minions Rocket
Firecracker Executioner
Zap Firecracker Executioner
Zap Firecracker
Rocket Minions
Firecracker Rocket Zap Knight
Zap Firecracker Rocket Executioner
Rocket Knight Firecracker Executioner
Minions Firecracker Rocket
Zap Firecracker
Rocket Zap Firecracker Executioner
Firecracker Rocket Executioner
Rocket
Minions Rocket
Rocket Zap Firecracker Executioner
Rocket Zap Firecracker
Rocket Minions
Rocket
Rocket
Rocket Zap
Zap Firecracker Executioner
Firecracker Zap Executioner
Zap
Rocket Zap Firecracker
Zap Firecracker Executioner
Zap Rocket Minions Firecracker
Zap Rocket
Zap Rocket Firecracker
Rocket Firecracker
Zap Minions Rocket Skeleton Army
Rocket Zap Firecracker Executioner
Knight Firecracker Rocket Executioner
Zap Firecracker Executioner
Rocket Zap
Firecracker Executioner
Zap Minions Firecracker Rocket
Firecracker Zap Rocket Executioner
Zap Firecracker Rocket Executioner

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