My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner
Giant Snowball
Minions Mega Minion Hog Rider Miner
Zap
Minions
Barbarian Barrel
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Hog Rider Miner
Fireball
Minions Mega Minion Hog Rider
Poison
Minions Mega Minion
Lightning
Ice Golem Mega Minion Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Minions Mega Minion Miner Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Minions Mega Minion

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Hog Rider Miner Minions Ice Golem Mini P.E.K.K.A
Minions
Hog Rider Miner Zap Ice Golem Mini P.E.K.K.A
Ice Golem
Mega Minion Hog Rider Zap Minions Mini P.E.K.K.A Miner
Mega Minion
Zap Ice Golem Fireball Miner
Fireball
Zap Hog Rider Mega Minion Miner
Mini P.E.K.K.A
Zap Minions Ice Golem Hog Rider
Hog Rider
Zap Minions Ice Golem Fireball Mini P.E.K.K.A
Miner
Zap Minions Ice Golem Mega Minion Fireball

Defense Synergies 5 8

Zap
Mega Minion Fireball Mini P.E.K.K.A Minions Ice Golem Miner
Minions
Ice Golem Zap
Ice Golem
Minions Mega Minion Zap Fireball Mini P.E.K.K.A
Mega Minion
Zap Ice Golem Miner
Fireball
Zap Ice Golem Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Zap Ice Golem Fireball
Hog Rider
Miner
Zap Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Zap Minions Mega Minion
Mini P.E.K.K.A Minions Mega Minion
Mini P.E.K.K.A Minions Mega Minion
Fireball Mini P.E.K.K.A
Fireball Zap Minions Mega Minion
Minions Mega Minion Zap Fireball
Zap Ice Golem Fireball
Mini P.E.K.K.A Minions
Ice Golem Mini P.E.K.K.A Miner
Minions Zap Ice Golem Mega Minion Fireball
Minions Mega Minion Zap Fireball
Mini P.E.K.K.A Zap Minions Fireball
Fireball Zap Minions Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A
Fireball Zap Minions Mega Minion
Zap Minions Ice Golem Mega Minion Fireball
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Fireball
Fireball Zap Ice Golem Mega Minion Mini P.E.K.K.A Miner
Zap Minions Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Zap Ice Golem Fireball
Mini P.E.K.K.A
Fireball Zap Minions Ice Golem
Mini P.E.K.K.A Minions Ice Golem Mega Minion Fireball
Mini P.E.K.K.A
Zap Minions Ice Golem Mega Minion Fireball Mini P.E.K.K.A
Mega Minion
Minions Mega Minion Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Ice Golem Fireball
Fireball
Zap Minions Ice Golem Mega Minion Fireball Mini P.E.K.K.A
Minions Zap Ice Golem Mega Minion Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem
Fireball Zap Miner
Fireball Miner
Ice Golem Fireball
Fireball Zap
Fireball Zap Minions Ice Golem Mega Minion
Fireball Zap Ice Golem
Fireball Miner Zap
Minions Fireball Mini P.E.K.K.A
Miner Zap Fireball
Fireball Zap
Ice Golem Fireball Miner
Minions Fireball
Zap Ice Golem Fireball
Zap Fireball
Fireball
Fireball
Minions Mini P.E.K.K.A
Zap Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball Miner
Minions Fireball
Fireball
Zap Fireball
Zap Ice Golem Fireball
Mega Minion
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Zap Ice Golem Fireball
Zap Minions Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball Miner
Zap Fireball
Fireball
Zap Minions Fireball
Fireball Zap Mega Minion
Fireball
Fireball Miner Mega Minion Mini P.E.K.K.A
Zap Ice Golem Fireball
Zap Fireball
Mega Minion
Zap Minions Fireball
Zap Fireball
Zap Fireball Miner

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