My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Balloon Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Balloon Lava Hound
Giant Snowball
Minions Minion Horde Mega Minion Balloon Lava Hound
Zap
Minions Minion Horde Balloon Lava Hound
Barbarian Barrel
Executioner
The Log
Earthquake
Arrows
Minions Minion Horde Lava Hound
Royal Delivery
Minions Minion Horde Mega Minion Balloon Executioner Lava Hound
Fireball
Minions Minion Horde Mega Minion Balloon Executioner Lava Hound
Poison
Minions Minion Horde Mega Minion Balloon Executioner Lava Hound
Lightning
Mega Minion Balloon Executioner
Rocket
Minion Horde Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Tornado Minion Horde Balloon Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Tornado

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Balloon Minions Minion Horde Executioner Lava Hound
Minions
Lava Hound Zap Balloon
Minion Horde
Lava Hound Zap
Mega Minion
Zap Lava Hound Balloon
Tornado
Zap Executioner Balloon
Balloon
Zap Lava Hound Minions Mega Minion Tornado Executioner
Executioner
Tornado Zap Balloon
Lava Hound
Minions Minion Horde Mega Minion Balloon Zap

Defense Synergies 2 6

Zap
Mega Minion Minions Minion Horde Tornado Executioner
Minions
Zap
Minion Horde
Zap Tornado
Mega Minion
Zap Tornado
Tornado
Executioner Zap Minion Horde Mega Minion
Balloon
Executioner
Tornado Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Mega Minion Executioner
Minion Horde Zap Minions Mega Minion Executioner
Minion Horde Tornado Minions Mega Minion Executioner
Minion Horde Minions Mega Minion
Tornado
Tornado Zap Minions Mega Minion Executioner
Minions Minion Horde Mega Minion Tornado Zap Executioner
Zap
Minion Horde Minions Tornado
Tornado Minion Horde
Minions Minion Horde Executioner Zap Mega Minion Tornado
Minions Minion Horde Mega Minion Executioner Zap Tornado
Minion Horde Zap Minions
Executioner Zap Minions Minion Horde Mega Minion Tornado
Minion Horde
Minion Horde Tornado Zap
Minion Horde Minions Tornado Executioner
Zap Minions Minion Horde Mega Minion Tornado Executioner
Zap Tornado Executioner Minions Mega Minion
Tornado
Minions Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Mega Minion Executioner
Zap Minions Minion Horde
Zap Minion Horde Tornado
Minion Horde Executioner
Executioner Zap Minions Minion Horde Tornado
Minions Minion Horde Mega Minion
Minion Horde
Zap Minion Horde Minions Mega Minion Tornado
Minion Horde Mega Minion
Minions Minion Horde Mega Minion
Zap Tornado
Minion Horde Executioner
Minion Horde Executioner
Zap Minions Minion Horde Mega Minion Tornado Executioner
Minions Executioner Zap Minion Horde Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Tornado Executioner
Minion Horde
Executioner Zap Minion Horde
Executioner Zap Minions Minion Horde Mega Minion Tornado
Minion Horde Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Minions Minion Horde Tornado
Zap Minion Horde Tornado
Zap Tornado Executioner
Executioner
Minions Minion Horde
Zap
Zap Minion Horde Executioner
Minion Horde Executioner
Tornado
Minions Minion Horde
Zap Mega Minion Executioner
Zap Tornado
Minions Minion Horde
Tornado
Tornado
Zap Minion Horde
Zap Tornado Executioner
Minion Horde Mega Minion
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Zap Minion Horde Tornado Executioner
Zap Minions Minion Horde Mega Minion
Minion Horde Mega Minion
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Minions
Zap Mega Minion Tornado Executioner
Minion Horde Mega Minion Executioner
Zap Executioner
Zap Tornado
Minion Horde Mega Minion Executioner
Zap Minions Minion Horde Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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