My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Giant Inferno Dragon Sparky
Giant Snowball
Minions Goblin Gang Inferno Dragon
Zap
Minions Goblin Gang Inferno Dragon Sparky
Barbarian Barrel
Goblin Gang Elite Barbarians Sparky
The Log
Goblin Gang Elite Barbarians Sparky
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Inferno Dragon Sparky
Fireball
Minions Goblin Gang Elite Barbarians Inferno Dragon Sparky
Poison
Minions Goblin Gang Sparky
Lightning
Elite Barbarians Inferno Dragon Sparky
Rocket
Elite Barbarians Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Fireball Inferno Dragon Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Sparky Minions
Minions
Giant Zap Elite Barbarians Inferno Dragon Sparky
Goblin Gang
Giant Sparky
Elite Barbarians
Zap Minions Fireball Sparky
Fireball
Zap Elite Barbarians Giant Sparky
Giant
Zap Minions Sparky Goblin Gang Fireball
Inferno Dragon
Minions
Sparky
Zap Giant Minions Goblin Gang Elite Barbarians Fireball

Defense Synergies 1 7

Zap
Fireball Minions Goblin Gang Elite Barbarians Inferno Dragon Sparky
Minions
Zap
Goblin Gang
Zap Inferno Dragon Sparky
Elite Barbarians
Zap
Fireball
Zap
Giant
Inferno Dragon
Zap Goblin Gang
Sparky
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Sparky
Elite Barbarians Inferno Dragon Sparky Zap Minions Goblin Gang
Goblin Gang Sparky Minions Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Sparky Minions Goblin Gang
Elite Barbarians Fireball Sparky
Goblin Gang Fireball Zap Minions
Minions Inferno Dragon Zap Goblin Gang Fireball
Zap Fireball Sparky
Inferno Dragon Sparky Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Sparky
Minions Goblin Gang Zap Fireball
Minions Inferno Dragon Zap Goblin Gang Fireball
Sparky Zap Minions Goblin Gang Elite Barbarians Fireball
Fireball Sparky Zap Minions Goblin Gang
Elite Barbarians Inferno Dragon Sparky Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball Inferno Dragon Sparky
Sparky Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Minions Goblin Gang Elite Barbarians
Zap Minions Fireball Inferno Dragon
Sparky Elite Barbarians Inferno Dragon
Goblin Gang Minions Elite Barbarians Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball Sparky
Fireball Zap Goblin Gang Elite Barbarians Inferno Dragon
Goblin Gang Zap Minions Elite Barbarians Sparky
Goblin Gang Zap Elite Barbarians Fireball Sparky
Goblin Gang Elite Barbarians Inferno Dragon Sparky
Fireball Zap Minions Goblin Gang
Goblin Gang Sparky Minions Elite Barbarians Fireball
Elite Barbarians Inferno Dragon Sparky
Zap Minions Elite Barbarians Fireball Inferno Dragon Sparky
Goblin Gang Inferno Dragon Sparky
Inferno Dragon Minions Elite Barbarians Sparky
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Fireball Sparky
Fireball Sparky
Goblin Gang Elite Barbarians Sparky Zap Minions Fireball Inferno Dragon
Minions Zap Elite Barbarians Fireball Inferno Dragon Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Zap
Fireball Sparky
Fireball Sparky
Fireball Zap Sparky
Fireball Zap Minions
Sparky
Fireball Zap
Fireball Zap
Minions Goblin Gang Elite Barbarians Fireball Sparky
Zap Fireball Sparky
Fireball Zap
Elite Barbarians Fireball Sparky
Minions Fireball
Zap Elite Barbarians Fireball Sparky
Zap Fireball Sparky
Fireball Sparky
Fireball Sparky
Minions Sparky
Zap Fireball Sparky
Zap Fireball
Minions Fireball Sparky
Fireball
Sparky
Zap Fireball
Zap Fireball Sparky
Inferno Dragon
Fireball Zap Sparky
Fireball Zap Sparky
Fireball Zap Sparky
Elite Barbarians Zap Fireball Sparky
Zap Minions Fireball
Elite Barbarians Fireball Sparky
Zap Fireball Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Minions Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Sparky
Zap Fireball
Zap Fireball Sparky
Elite Barbarians Sparky
Zap Minions Goblin Gang Elite Barbarians Fireball Sparky
Zap Fireball
Zap Fireball Sparky

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