My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Wall Breakers Miner Inferno Dragon
Giant Snowball
Minions Goblin Gang Wall Breakers Witch Miner Inferno Dragon
Zap
Minions Goblin Gang Wall Breakers Witch Inferno Dragon
Barbarian Barrel
Goblin Gang Wall Breakers Witch
The Log
Goblin Gang Wall Breakers Witch
Earthquake
Goblin Gang Witch
Arrows
Minions Goblin Gang Wall Breakers Witch
Royal Delivery
Minions Goblin Gang Wall Breakers Witch Miner Inferno Dragon
Fireball
Minions Goblin Gang Wall Breakers Witch Inferno Dragon
Poison
Minions Goblin Gang Witch
Lightning
Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Minions Goblin Gang Miner Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Minions Goblin Gang

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Minions Wall Breakers Witch Mega Knight
Minions
Miner Mega Knight Zap Wall Breakers Inferno Dragon
Goblin Gang
Miner
Wall Breakers
Miner Zap Minions Mega Knight
Witch
Zap Miner Mega Knight
Miner
Zap Minions Goblin Gang Wall Breakers Witch Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Minions Miner
Mega Knight
Minions Inferno Dragon Zap Wall Breakers Witch Miner

Defense Synergies 1 11

Zap
Mega Knight Minions Goblin Gang Witch Miner Inferno Dragon
Minions
Zap Mega Knight
Goblin Gang
Zap Miner Inferno Dragon
Wall Breakers
Witch
Zap Mega Knight
Miner
Zap Goblin Gang Mega Knight
Inferno Dragon
Zap Goblin Gang Mega Knight
Mega Knight
Zap Minions Witch Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Inferno Dragon Zap Minions Goblin Gang Witch Mega Knight
Goblin Gang Witch Mega Knight Minions Inferno Dragon
Witch Inferno Dragon Minions Goblin Gang Mega Knight
Mega Knight
Goblin Gang Zap Minions Mega Knight
Minions Inferno Dragon Zap Goblin Gang Witch
Zap Mega Knight
Witch Inferno Dragon Minions Goblin Gang
Goblin Gang Miner Mega Knight
Minions Goblin Gang Witch Zap Mega Knight
Minions Inferno Dragon Zap Goblin Gang Witch
Mega Knight Zap Minions Goblin Gang Witch
Mega Knight Zap Minions Goblin Gang Witch
Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang Inferno Dragon Mega Knight
Mega Knight Minions Goblin Gang Witch
Mega Knight Zap Minions Goblin Gang Witch
Zap Witch Minions Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Witch
Zap Goblin Gang Miner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Minions Witch
Goblin Gang Mega Knight Zap
Goblin Gang Witch Inferno Dragon Mega Knight
Zap Minions Goblin Gang Witch
Goblin Gang Minions Witch
Mega Knight Inferno Dragon
Zap Mega Knight Minions Witch Inferno Dragon
Witch Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Minions Witch
Mega Knight Zap
Mega Knight Goblin Gang Witch
Witch Mega Knight
Goblin Gang Witch Zap Minions Inferno Dragon
Minions Mega Knight Zap Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Zap Mega Knight
Zap Minions Witch
Witch
Zap
Miner Zap
Minions Goblin Gang
Miner Zap
Zap
Miner
Minions
Zap
Zap Witch
Mega Knight
Minions
Zap Mega Knight
Zap Witch Miner Mega Knight
Minions Mega Knight
Zap
Zap Witch Mega Knight
Witch Inferno Dragon
Miner Zap Witch
Zap Witch Miner Mega Knight
Miner Zap
Zap Witch
Zap Minions Witch
Zap Miner Mega Knight
Zap
Mega Knight
Zap Minions Goblin Gang Witch
Zap Witch
Miner Goblin Gang Mega Knight
Zap
Zap
Mega Knight
Zap Minions Goblin Gang Witch
Zap Witch
Zap Witch Miner Mega Knight

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