My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Inferno Dragon
Giant Snowball
Minions Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Zap
Minions Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Fireball
Minions Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Poison
Minions Goblin Gang
Lightning
Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Baby Dragon Inferno Dragon Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minions Baby Dragon The Log Lumberjack
Minions
Giant Zap Baby Dragon Inferno Dragon Lumberjack
Goblin Gang
Giant Baby Dragon
Giant
Zap Minions Goblin Gang Baby Dragon The Log Lumberjack
Baby Dragon
Zap Minions Goblin Gang Giant Inferno Dragon Lumberjack
The Log
Zap Giant Lumberjack
Inferno Dragon
Minions Baby Dragon
Lumberjack
Zap Minions Giant Baby Dragon The Log

Defense Synergies 0 17

Zap
Minions Goblin Gang Baby Dragon The Log Inferno Dragon Lumberjack
Minions
Zap Baby Dragon The Log Lumberjack
Goblin Gang
Zap The Log Inferno Dragon Lumberjack
Giant
Baby Dragon
Zap Minions The Log Inferno Dragon Lumberjack
The Log
Zap Minions Goblin Gang Baby Dragon Inferno Dragon Lumberjack
Inferno Dragon
Zap Goblin Gang Baby Dragon The Log
Lumberjack
Zap Minions Goblin Gang Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon The Log
Inferno Dragon Lumberjack Zap Minions Goblin Gang The Log
Goblin Gang Lumberjack Minions Inferno Dragon
Inferno Dragon Lumberjack Minions Goblin Gang
The Log Lumberjack
Goblin Gang The Log Zap Minions Baby Dragon Lumberjack
Minions Inferno Dragon Zap Goblin Gang Baby Dragon
Zap Baby Dragon The Log
Inferno Dragon Minions Goblin Gang Lumberjack
Goblin Gang Lumberjack
Minions Goblin Gang Zap Baby Dragon The Log Lumberjack
Minions Inferno Dragon Zap Goblin Gang Baby Dragon
Lumberjack Zap Minions Goblin Gang The Log
Zap Minions Goblin Gang Baby Dragon The Log Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang The Log Inferno Dragon Lumberjack
Minions Goblin Gang Lumberjack
Zap Minions Goblin Gang Baby Dragon The Log Lumberjack
Zap Baby Dragon The Log Minions Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Minions Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap
Zap Goblin Gang Baby Dragon The Log Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap Minions The Log
Goblin Gang Lumberjack Zap The Log
Goblin Gang Inferno Dragon Lumberjack
Zap Minions Goblin Gang Baby Dragon
Goblin Gang Minions Lumberjack
Inferno Dragon Lumberjack
Zap Minions Baby Dragon The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Minions Lumberjack
Zap The Log
Goblin Gang Lumberjack
Baby Dragon
Goblin Gang Zap Minions Baby Dragon The Log Inferno Dragon Lumberjack
Minions Zap Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap Minions Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Minions Goblin Gang Lumberjack
Zap The Log
Zap Baby Dragon
Baby Dragon The Log
Minions Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Minions
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Minions Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon
Inferno Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Zap Baby Dragon
Zap Minions
Zap The Log
Zap
The Log
Zap Minions Goblin Gang
Zap Baby Dragon
The Log
Goblin Gang Baby Dragon Lumberjack
The Log Zap Baby Dragon
Zap
Zap Minions Goblin Gang Baby Dragon The Log
Zap
Zap Baby Dragon The Log

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