My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Minions
Zap
Minions Bandit
Barbarian Barrel
Valkyrie Ice Wizard Bandit
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Ice Wizard Bandit
Fireball
Minions Ice Wizard Bandit
Poison
Minions Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Ice Wizard Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Ice Wizard Bandit Fireball Mini P.E.K.K.A Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Tornado Ice Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Minions Mini P.E.K.K.A Valkyrie Ice Wizard Bandit
Minions
Zap Mini P.E.K.K.A Valkyrie Bandit
Fireball
Zap Tornado
Mini P.E.K.K.A
Zap Minions Valkyrie Tornado Ice Wizard
Valkyrie
Zap Minions Mini P.E.K.K.A Tornado Bandit
Tornado
Zap Fireball Mini P.E.K.K.A Valkyrie Ice Wizard
Ice Wizard
Zap Mini P.E.K.K.A Tornado Bandit
Bandit
Zap Minions Valkyrie Ice Wizard

Defense Synergies 5 18

Zap
Fireball Mini P.E.K.K.A Minions Valkyrie Tornado Ice Wizard Bandit
Minions
Valkyrie Zap Ice Wizard Bandit
Fireball
Zap Tornado Mini P.E.K.K.A Valkyrie Ice Wizard Bandit
Mini P.E.K.K.A
Zap Fireball Valkyrie Tornado Ice Wizard
Valkyrie
Minions Zap Fireball Mini P.E.K.K.A Tornado Ice Wizard Bandit
Tornado
Fireball Ice Wizard Zap Mini P.E.K.K.A Valkyrie
Ice Wizard
Tornado Zap Minions Fireball Mini P.E.K.K.A Valkyrie Bandit
Bandit
Zap Minions Fireball Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie
Mini P.E.K.K.A Zap Minions Valkyrie Ice Wizard Bandit
Mini P.E.K.K.A Tornado Minions Valkyrie Ice Wizard Bandit
Mini P.E.K.K.A Minions Valkyrie Ice Wizard Bandit
Fireball Mini P.E.K.K.A Valkyrie Tornado
Fireball Tornado Zap Minions Valkyrie Ice Wizard Bandit
Minions Tornado Zap Fireball Ice Wizard
Zap Fireball Valkyrie Bandit
Mini P.E.K.K.A Minions Tornado Ice Wizard
Tornado Mini P.E.K.K.A Valkyrie Ice Wizard Bandit
Minions Valkyrie Ice Wizard Zap Fireball Tornado Bandit
Minions Zap Fireball Tornado Ice Wizard
Mini P.E.K.K.A Zap Minions Fireball Valkyrie Ice Wizard Bandit
Fireball Valkyrie Zap Minions Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Bandit
Tornado Zap Fireball Mini P.E.K.K.A Bandit
Minions Fireball Mini P.E.K.K.A Valkyrie Tornado
Fireball Zap Minions Valkyrie Tornado Ice Wizard Bandit
Zap Valkyrie Tornado Minions Fireball Ice Wizard Bandit
Mini P.E.K.K.A Tornado
Valkyrie Minions Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball Bandit
Fireball Bandit Zap Mini P.E.K.K.A Valkyrie
Bandit Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap Fireball Tornado Bandit
Mini P.E.K.K.A Valkyrie Bandit
Fireball Zap Minions Tornado Ice Wizard
Mini P.E.K.K.A Minions Fireball Valkyrie Ice Wizard Bandit
Mini P.E.K.K.A Valkyrie
Zap Minions Fireball Mini P.E.K.K.A Valkyrie Tornado Bandit
Minions Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie Tornado
Mini P.E.K.K.A Fireball Valkyrie Bandit
Fireball Valkyrie
Zap Minions Fireball Mini P.E.K.K.A Valkyrie Tornado
Minions Valkyrie Zap Fireball Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Zap Tornado Ice Wizard Bandit
Fireball Bandit
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Minions Tornado Ice Wizard
Tornado
Fireball Zap Tornado Ice Wizard
Fireball Zap Tornado Bandit
Minions Fireball Mini P.E.K.K.A Tornado
Zap Fireball Valkyrie Tornado Bandit
Fireball Zap Tornado
Fireball Bandit
Minions Fireball Bandit
Zap Fireball
Zap Fireball Bandit
Fireball Bandit
Fireball Tornado
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Bandit
Zap Fireball Valkyrie Tornado
Minions Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Ice Wizard
Fireball Zap Tornado Ice Wizard Bandit
Fireball Zap Tornado Bandit
Fireball Zap Tornado Bandit
Zap Fireball Tornado Ice Wizard
Zap Minions Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Bandit
Zap Fireball
Fireball
Zap Minions Fireball Bandit
Fireball Zap Tornado Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie
Zap Fireball
Zap Fireball Tornado
Zap Minions Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado Bandit

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