My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Furnace Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Dart Goblin Furnace Lumberjack Ram Rider
Zap
Minions Dart Goblin Furnace Ram Rider
Barbarian Barrel
Dart Goblin Furnace Lumberjack
The Log
Dart Goblin Furnace Lumberjack Ram Rider
Earthquake
Furnace
Arrows
Minions Dart Goblin Furnace
Royal Delivery
Minions Dart Goblin Lumberjack Ram Rider
Fireball
Minions Dart Goblin Furnace Lumberjack Ram Rider
Poison
Minions Dart Goblin Furnace
Lightning
Furnace Lumberjack Ram Rider
Rocket
Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Dart Goblin Furnace Lumberjack Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Dart Goblin

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Minions Dart Goblin Furnace The Log Lumberjack Mega Knight
Minions
Mega Knight Zap Lumberjack Ram Rider
Dart Goblin
Zap The Log Ram Rider Mega Knight
Furnace
Zap Ram Rider
The Log
Zap Dart Goblin Lumberjack Ram Rider Mega Knight
Lumberjack
Zap Minions The Log Ram Rider Mega Knight
Ram Rider
Zap Minions Dart Goblin Furnace The Log Lumberjack Mega Knight
Mega Knight
Minions Zap Dart Goblin The Log Lumberjack Ram Rider

Defense Synergies 1 21

Zap
Mega Knight Minions Dart Goblin Furnace The Log Lumberjack Ram Rider
Minions
Zap Dart Goblin The Log Lumberjack Ram Rider Mega Knight
Dart Goblin
Zap Minions Furnace The Log Lumberjack Ram Rider Mega Knight
Furnace
Zap Dart Goblin Lumberjack
The Log
Zap Minions Dart Goblin Lumberjack Ram Rider Mega Knight
Lumberjack
Zap Minions Dart Goblin Furnace The Log Ram Rider
Ram Rider
Zap Minions Dart Goblin The Log Lumberjack
Mega Knight
Zap Minions Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin The Log Ram Rider
Lumberjack Zap Minions Dart Goblin Furnace The Log Ram Rider Mega Knight
Furnace Lumberjack Ram Rider Mega Knight Minions Dart Goblin
Lumberjack Minions Dart Goblin Furnace Ram Rider Mega Knight
The Log Lumberjack Mega Knight
The Log Zap Minions Dart Goblin Furnace Lumberjack Mega Knight
Minions Dart Goblin Furnace Ram Rider Zap
Zap Dart Goblin The Log Ram Rider Mega Knight
Minions Furnace Lumberjack
Dart Goblin Lumberjack Mega Knight
Minions Dart Goblin Zap Furnace The Log Lumberjack Ram Rider Mega Knight
Minions Zap Dart Goblin Furnace Ram Rider
Furnace Lumberjack Mega Knight Zap Minions The Log Ram Rider
Mega Knight Zap Minions Dart Goblin Furnace The Log Lumberjack
Furnace Lumberjack Ram Rider Mega Knight
Zap Furnace The Log Lumberjack Ram Rider Mega Knight
Mega Knight Minions Furnace Lumberjack
Mega Knight Zap Minions Dart Goblin Furnace The Log Lumberjack Ram Rider
Zap Furnace The Log Minions Dart Goblin Lumberjack Ram Rider Mega Knight
Dart Goblin Lumberjack Ram Rider
Mega Knight Minions Dart Goblin Furnace The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Furnace
Zap The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap Minions Furnace The Log Ram Rider
Lumberjack Mega Knight Zap The Log Ram Rider
Lumberjack Ram Rider Mega Knight
Furnace Zap Minions Dart Goblin Ram Rider
Minions Dart Goblin Furnace Lumberjack Ram Rider
Mega Knight Lumberjack
Zap Mega Knight Minions The Log
Dart Goblin
Mega Knight Minions Dart Goblin Lumberjack
Mega Knight Zap The Log
Mega Knight Lumberjack Ram Rider
Dart Goblin Furnace Mega Knight
Zap Minions Dart Goblin Furnace The Log Lumberjack
Minions Mega Knight Zap Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Zap Dart Goblin The Log Ram Rider
Dart Goblin The Log
Dart Goblin The Log
Zap Furnace The Log Mega Knight
Zap Minions Dart Goblin Furnace Ram Rider
Dart Goblin Furnace The Log
The Log Zap Dart Goblin Ram Rider
The Log Zap Dart Goblin Ram Rider
Minions Lumberjack
Zap Dart Goblin The Log Ram Rider
Zap Dart Goblin
Dart Goblin The Log
Minions Dart Goblin
Zap Dart Goblin Furnace The Log
Zap Dart Goblin Furnace The Log
Dart Goblin Furnace The Log Mega Knight
Minions
Zap Dart Goblin The Log Mega Knight
Zap Dart Goblin The Log Mega Knight
Minions The Log Mega Knight
The Log
Zap The Log
Zap The Log Furnace Mega Knight
The Log Zap Dart Goblin Ram Rider
Zap The Log Ram Rider Mega Knight
Zap Dart Goblin The Log
Zap Dart Goblin Furnace
Zap Minions Dart Goblin
Zap Dart Goblin The Log Mega Knight
Zap
Mega Knight
The Log
Zap Minions Dart Goblin
Zap Dart Goblin Ram Rider
The Log
Dart Goblin Lumberjack Mega Knight
The Log Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Minions Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin The Log Mega Knight

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