My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Dart Goblin Furnace Baby Dragon Balloon Lumberjack
Zap
Minions Dart Goblin Furnace Balloon
Barbarian Barrel
Dart Goblin Furnace Lumberjack
The Log
Dart Goblin Furnace Lumberjack
Earthquake
Furnace
Arrows
Minions Dart Goblin Furnace
Royal Delivery
Minions Dart Goblin Baby Dragon Balloon Lumberjack
Fireball
Minions Dart Goblin Furnace Baby Dragon Balloon Lumberjack
Poison
Minions Dart Goblin Furnace Balloon
Lightning
Furnace Baby Dragon Balloon Lumberjack
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Dart Goblin Furnace Baby Dragon Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Dart Goblin Furnace

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Minions Dart Goblin Furnace Baby Dragon Lumberjack Mega Knight
Minions
Mega Knight Zap Baby Dragon Balloon Lumberjack
Dart Goblin
Zap Baby Dragon Balloon Mega Knight
Furnace
Zap Baby Dragon Balloon
Baby Dragon
Zap Minions Dart Goblin Furnace Balloon Lumberjack Mega Knight
Balloon
Zap Lumberjack Minions Dart Goblin Furnace Baby Dragon Mega Knight
Lumberjack
Balloon Zap Minions Baby Dragon Mega Knight
Mega Knight
Minions Zap Dart Goblin Baby Dragon Balloon Lumberjack

Defense Synergies 1 17

Zap
Mega Knight Minions Dart Goblin Furnace Baby Dragon Lumberjack
Minions
Zap Dart Goblin Baby Dragon Lumberjack Mega Knight
Dart Goblin
Zap Minions Furnace Baby Dragon Lumberjack Mega Knight
Furnace
Zap Dart Goblin Baby Dragon Lumberjack
Baby Dragon
Zap Minions Dart Goblin Furnace Lumberjack Mega Knight
Balloon
Lumberjack
Zap Minions Dart Goblin Furnace Baby Dragon
Mega Knight
Zap Minions Dart Goblin Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Baby Dragon
Lumberjack Zap Minions Dart Goblin Furnace Mega Knight
Furnace Lumberjack Mega Knight Minions Dart Goblin
Lumberjack Minions Dart Goblin Furnace Mega Knight
Lumberjack Mega Knight
Zap Minions Dart Goblin Furnace Baby Dragon Lumberjack Mega Knight
Minions Dart Goblin Furnace Zap Baby Dragon
Zap Dart Goblin Baby Dragon Mega Knight
Minions Furnace Lumberjack
Dart Goblin Lumberjack Mega Knight
Minions Dart Goblin Zap Furnace Baby Dragon Lumberjack Mega Knight
Minions Zap Dart Goblin Furnace Baby Dragon
Furnace Lumberjack Mega Knight Zap Minions
Mega Knight Zap Minions Dart Goblin Furnace Baby Dragon Lumberjack
Furnace Lumberjack Mega Knight
Zap Furnace Lumberjack Mega Knight
Mega Knight Minions Furnace Lumberjack
Mega Knight Zap Minions Dart Goblin Furnace Baby Dragon Lumberjack
Zap Furnace Baby Dragon Minions Dart Goblin Lumberjack Mega Knight
Dart Goblin Lumberjack
Mega Knight Minions Dart Goblin Furnace Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Furnace
Zap Baby Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Zap Minions Furnace
Lumberjack Mega Knight Zap
Lumberjack Mega Knight
Furnace Zap Minions Dart Goblin Baby Dragon
Minions Dart Goblin Furnace Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Minions Baby Dragon
Dart Goblin
Mega Knight Minions Dart Goblin Lumberjack
Mega Knight Zap
Mega Knight Lumberjack
Dart Goblin Furnace Baby Dragon Mega Knight
Zap Minions Dart Goblin Furnace Baby Dragon Lumberjack
Minions Mega Knight Zap Dart Goblin Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon
Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin
Zap Furnace Baby Dragon Mega Knight
Zap Minions Dart Goblin Furnace Baby Dragon
Dart Goblin Furnace Baby Dragon
Zap Dart Goblin Baby Dragon
Zap Dart Goblin
Minions Lumberjack
Zap Dart Goblin
Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Minions Dart Goblin Baby Dragon
Zap Dart Goblin Furnace Baby Dragon
Zap Dart Goblin Furnace Baby Dragon
Dart Goblin Furnace Baby Dragon Mega Knight
Minions
Zap Dart Goblin Baby Dragon Mega Knight
Zap Dart Goblin Baby Dragon Mega Knight
Minions Baby Dragon Mega Knight
Zap Baby Dragon
Zap Furnace Baby Dragon Mega Knight
Zap Dart Goblin Baby Dragon
Zap Baby Dragon Mega Knight
Zap Dart Goblin Baby Dragon
Zap Dart Goblin Furnace Baby Dragon
Zap Minions Dart Goblin
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Minions Dart Goblin
Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Lumberjack Mega Knight
Zap Dart Goblin Baby Dragon
Zap
Dart Goblin Mega Knight
Zap Minions Dart Goblin Baby Dragon
Zap Dart Goblin
Zap Dart Goblin Baby Dragon Mega Knight

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