My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Balloon
Giant Snowball
Minions Barbarians Musketeer Balloon
Zap
Minions Balloon
Barbarian Barrel
Barbarians Musketeer Electro Wizard
The Log
Barbarians Musketeer
Earthquake
Barbarians
Arrows
Minions
Royal Delivery
Minions Barbarians Musketeer Balloon Electro Wizard
Fireball
Minions Barbarians Musketeer Balloon Electro Wizard
Poison
Minions Barbarians Musketeer Balloon Electro Wizard
Lightning
Musketeer Balloon Electro Wizard
Rocket
Barbarians Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Musketeer Poison Electro Wizard Barbarians Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Musketeer Poison

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Balloon Electro Wizard Minions Musketeer Poison
Minions
Giant Zap Balloon
Barbarians
Balloon
Musketeer
Giant Zap Balloon
Giant
Zap Minions Musketeer Poison Balloon Electro Wizard
Poison
Giant Zap Balloon
Balloon
Zap Minions Barbarians Musketeer Giant Poison Electro Wizard
Electro Wizard
Zap Giant Balloon

Defense Synergies 1 8

Zap
Electro Wizard Minions Barbarians Musketeer Poison
Minions
Zap Musketeer Electro Wizard
Barbarians
Zap
Musketeer
Zap Minions Electro Wizard
Giant
Poison
Zap Electro Wizard
Balloon
Electro Wizard
Zap Minions Musketeer Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Electro Wizard
Barbarians Zap Minions Musketeer Electro Wizard
Barbarians Minions Musketeer Electro Wizard
Barbarians Minions Musketeer Electro Wizard
Barbarians Poison
Zap Minions Musketeer Electro Wizard
Minions Musketeer Electro Wizard Zap Poison
Zap Barbarians Musketeer Poison Electro Wizard
Barbarians Minions Musketeer
Barbarians Musketeer Electro Wizard
Minions Barbarians Poison Electro Wizard Zap Musketeer
Minions Musketeer Zap Poison Electro Wizard
Barbarians Zap Minions Musketeer Electro Wizard
Zap Minions Barbarians Poison Electro Wizard
Barbarians Electro Wizard
Barbarians Zap Electro Wizard
Barbarians Minions Musketeer Poison Electro Wizard
Zap Minions Barbarians Musketeer Electro Wizard
Zap Poison Minions Barbarians Musketeer Electro Wizard
Barbarians Musketeer Electro Wizard
Minions Barbarians Musketeer Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Electro Wizard
Poison Electro Wizard Zap Musketeer
Barbarians Zap Minions Musketeer Electro Wizard
Zap Barbarians Musketeer Electro Wizard
Barbarians Musketeer
Poison Zap Minions Musketeer Electro Wizard
Minions Barbarians Musketeer Electro Wizard
Barbarians
Zap Electro Wizard Minions Barbarians Poison
Barbarians Musketeer
Minions Barbarians Musketeer
Zap Barbarians Poison Electro Wizard
Barbarians
Barbarians Musketeer
Barbarians Electro Wizard Zap Minions Musketeer Poison
Minions Poison Zap Barbarians Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Zap Musketeer Electro Wizard
Poison
Barbarians Musketeer Poison
Poison Zap
Poison Zap Minions Musketeer
Musketeer Poison
Poison Zap
Poison Zap
Minions Musketeer Poison Electro Wizard
Poison Zap Musketeer Electro Wizard
Poison Zap Musketeer
Poison Musketeer
Minions Musketeer Poison
Zap Musketeer Poison
Zap Musketeer Poison
Musketeer Poison
Poison
Minions
Zap Musketeer Poison Electro Wizard
Zap Poison
Minions Musketeer Poison
Poison
Musketeer
Zap Barbarians Musketeer Poison
Zap Poison
Poison Zap Musketeer Electro Wizard
Zap Musketeer Poison
Poison Zap Musketeer
Poison Zap Musketeer Electro Wizard
Zap Electro Wizard Minions Musketeer Poison
Poison Zap Musketeer
Zap Poison Electro Wizard
Poison
Zap Electro Wizard Minions Barbarians Musketeer
Poison Zap Musketeer Electro Wizard
Poison Musketeer Electro Wizard
Zap Musketeer Poison
Zap Poison
Musketeer
Zap Minions Musketeer Poison Electro Wizard
Zap Musketeer Poison Electro Wizard
Poison Zap Musketeer Electro Wizard

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