My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Musketeer
Zap
Minions Royal Giant
Barbarian Barrel
Knight Tesla Musketeer
The Log
Royal Giant Mini P.E.K.K.A Musketeer
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Knight Minions Mini P.E.K.K.A Musketeer
Fireball
Minions Tesla Musketeer
Poison
Minions Musketeer
Lightning
Knight Tesla Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Minions Tesla Mini P.E.K.K.A Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Minions

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Minions Royal Giant Mini P.E.K.K.A Musketeer
Arrows
Zap Royal Giant Knight Mini P.E.K.K.A
Knight
Minions Musketeer Zap Arrows
Minions
Knight Royal Giant Zap Mini P.E.K.K.A
Tesla
Royal Giant
Arrows Minions Zap Musketeer
Mini P.E.K.K.A
Zap Arrows Minions Musketeer
Musketeer
Knight Zap Royal Giant Mini P.E.K.K.A

Defense Synergies 5 13

Zap
Mini P.E.K.K.A Arrows Knight Minions Tesla Musketeer
Arrows
Zap Knight Tesla Mini P.E.K.K.A
Knight
Minions Tesla Musketeer Zap Arrows Mini P.E.K.K.A
Minions
Knight Zap Tesla Musketeer
Tesla
Knight Musketeer Zap Arrows Minions Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Zap Arrows Knight Tesla Musketeer
Musketeer
Knight Tesla Zap Minions Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Tesla Musketeer
Mini P.E.K.K.A Zap Knight Minions Tesla Musketeer
Tesla Mini P.E.K.K.A Knight Minions Musketeer
Tesla Mini P.E.K.K.A Knight Minions Musketeer
Arrows Mini P.E.K.K.A
Arrows Zap Minions Tesla Musketeer
Minions Tesla Musketeer Zap Arrows
Zap Arrows Tesla Musketeer
Tesla Mini P.E.K.K.A Minions Musketeer
Knight Tesla Mini P.E.K.K.A Musketeer
Minions Zap Arrows Knight Tesla Musketeer
Arrows Minions Tesla Musketeer Zap
Tesla Mini P.E.K.K.A Zap Knight Minions Musketeer
Zap Arrows Minions Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Knight Tesla
Zap Tesla Mini P.E.K.K.A
Tesla Arrows Knight Minions Mini P.E.K.K.A Musketeer
Arrows Tesla Zap Knight Minions Musketeer
Zap Arrows Knight Minions Tesla Musketeer
Mini P.E.K.K.A Tesla Musketeer
Arrows Knight Minions Tesla Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Tesla
Zap Arrows Knight Tesla Mini P.E.K.K.A Musketeer
Zap Knight Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Knight Tesla Musketeer
Knight Tesla Mini P.E.K.K.A Musketeer
Arrows Zap Minions Tesla Musketeer
Mini P.E.K.K.A Knight Minions Tesla Musketeer
Mini P.E.K.K.A Knight Tesla
Zap Knight Minions Mini P.E.K.K.A
Tesla Musketeer
Knight Minions Tesla Mini P.E.K.K.A Musketeer
Zap Arrows
Mini P.E.K.K.A Knight Tesla
Tesla Musketeer
Tesla Zap Knight Minions Mini P.E.K.K.A Musketeer
Arrows Minions Zap Tesla Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer
Arrows Zap Musketeer
Arrows
Arrows Knight Musketeer
Zap Arrows
Arrows Zap Minions Musketeer
Arrows Musketeer
Arrows Zap
Arrows Zap
Minions Mini P.E.K.K.A Musketeer
Zap Arrows Knight Musketeer
Zap Arrows Musketeer
Knight Musketeer
Arrows Minions Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Arrows Musketeer
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer
Zap Arrows
Minions Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows
Arrows Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Minions Musketeer
Mini P.E.K.K.A
Zap Arrows Musketeer
Zap Arrows
Arrows
Zap Minions Musketeer
Zap Arrows Musketeer
Arrows
Knight Mini P.E.K.K.A Musketeer
Arrows Zap Musketeer
Zap Arrows
Musketeer
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: