My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon Sparky
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon Sparky
Barbarian Barrel
Wizard Giant Skeleton Sparky
The Log
Mini P.E.K.K.A Giant Skeleton Sparky
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Giant Skeleton Inferno Dragon Sparky
Fireball
Wizard Inferno Dragon Sparky
Poison
Wizard Sparky
Lightning
Mini P.E.K.K.A Wizard Inferno Dragon Sparky
Rocket
Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Mini P.E.K.K.A Inferno Dragon Wizard Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Zap Mini P.E.K.K.A Inferno Dragon

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Mini P.E.K.K.A Giant Skeleton Mega Knight
Mini P.E.K.K.A
Sparky Zap Wizard Mirror Giant Skeleton Mega Knight
Wizard
Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight
Mirror
Zap Mini P.E.K.K.A Giant Skeleton Sparky
Giant Skeleton
Zap Mini P.E.K.K.A Wizard Mirror Sparky
Inferno Dragon
Mega Knight
Sparky
Zap Mini P.E.K.K.A Wizard Mirror Giant Skeleton
Mega Knight
Inferno Dragon Zap Mini P.E.K.K.A Wizard

Defense Synergies 3 11

Zap
Mini P.E.K.K.A Mirror Mega Knight Giant Skeleton Inferno Dragon Sparky
Mini P.E.K.K.A
Zap Wizard Mirror
Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight
Mirror
Zap Mini P.E.K.K.A Inferno Dragon Sparky Mega Knight
Giant Skeleton
Zap Wizard
Inferno Dragon
Zap Mirror Mega Knight
Sparky
Zap Mirror
Mega Knight
Zap Wizard Mirror Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Zap Mega Knight
Mini P.E.K.K.A Sparky Mega Knight Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Sparky Mega Knight
Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight
Zap Mega Knight
Inferno Dragon Zap Wizard
Zap Giant Skeleton Sparky Mega Knight
Mini P.E.K.K.A Inferno Dragon Sparky
Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight
Zap Wizard Giant Skeleton Mega Knight
Inferno Dragon Zap Wizard
Mini P.E.K.K.A Sparky Mega Knight Zap Wizard Giant Skeleton
Wizard Sparky Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Sparky Mega Knight
Zap Mini P.E.K.K.A Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Mini P.E.K.K.A
Mega Knight Zap Wizard
Zap Wizard Giant Skeleton Inferno Dragon Mega Knight
Mini P.E.K.K.A Sparky Inferno Dragon
Wizard Mega Knight Mini P.E.K.K.A Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Giant Skeleton Sparky
Zap Mini P.E.K.K.A Wizard Inferno Dragon Mega Knight
Giant Skeleton Mega Knight Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Giant Skeleton Mega Knight Zap Sparky
Giant Skeleton Mini P.E.K.K.A Inferno Dragon Sparky Mega Knight
Wizard Zap
Mini P.E.K.K.A Sparky Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Inferno Dragon Sparky
Zap Giant Skeleton Mega Knight Mini P.E.K.K.A Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Mini P.E.K.K.A Giant Skeleton Sparky
Mega Knight Zap Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Wizard Sparky
Wizard Sparky Mega Knight
Sparky Zap Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Mega Knight Zap Mini P.E.K.K.A Wizard Giant Skeleton Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton Sparky
Zap
Giant Skeleton Sparky
Giant Skeleton Sparky
Wizard Zap Sparky Mega Knight
Wizard Zap
Wizard Sparky
Zap Wizard
Zap Wizard
Mini P.E.K.K.A Sparky
Zap Wizard Sparky
Zap Wizard
Sparky
Zap Sparky
Zap Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Wizard Sparky Mega Knight
Zap Wizard Mega Knight
Giant Skeleton Sparky Mega Knight
Wizard
Sparky
Zap
Zap Wizard Sparky Mega Knight
Inferno Dragon
Zap Wizard Sparky
Zap Wizard Sparky Mega Knight
Zap Sparky
Zap Wizard Sparky
Zap Wizard
Mini P.E.K.K.A Sparky
Zap Wizard Sparky Mega Knight
Zap Sparky
Giant Skeleton Sparky Mega Knight
Wizard Sparky
Zap
Zap Wizard
Mini P.E.K.K.A Wizard Sparky Mega Knight
Zap Wizard
Zap Giant Skeleton Sparky
Sparky Mega Knight
Zap Giant Skeleton Sparky
Zap
Zap Giant Skeleton Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: