My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Electro Wizard
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Dart Goblin Electro Wizard
Poison
Goblin Gang Dart Goblin Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Freeze Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Dart Goblin Mini P.E.K.K.A Freeze Electro Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Dart Goblin

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Dart Goblin Mini P.E.K.K.A Freeze Golem
Goblin Gang
Dart Goblin Mini P.E.K.K.A Golem
Dart Goblin
Zap Goblin Gang Golem
Mini P.E.K.K.A
Zap Goblin Gang Rage Golem Electro Wizard
Rage
Mini P.E.K.K.A Electro Wizard
Freeze
Zap
Golem
Zap Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Rage Golem

Defense Synergies 3 9

Zap
Mini P.E.K.K.A Electro Wizard Goblin Gang Dart Goblin
Goblin Gang
Zap Dart Goblin Mini P.E.K.K.A Electro Wizard
Dart Goblin
Zap Goblin Gang Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Goblin Gang Dart Goblin Freeze
Rage
Freeze
Mini P.E.K.K.A Electro Wizard
Golem
Electro Wizard
Zap Mini P.E.K.K.A Goblin Gang Dart Goblin Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Electro Wizard
Mini P.E.K.K.A Zap Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Mini P.E.K.K.A Dart Goblin Freeze Electro Wizard
Mini P.E.K.K.A Goblin Gang Dart Goblin Electro Wizard
Mini P.E.K.K.A
Goblin Gang Freeze Zap Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Zap Goblin Gang Freeze
Zap Dart Goblin Electro Wizard
Mini P.E.K.K.A Goblin Gang
Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Zap Freeze
Zap Goblin Gang Dart Goblin Electro Wizard
Mini P.E.K.K.A Zap Goblin Gang Freeze Electro Wizard
Zap Goblin Gang Dart Goblin Mini P.E.K.K.A Freeze Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Freeze Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard
Zap Goblin Gang Dart Goblin Electro Wizard
Zap Freeze Dart Goblin Electro Wizard
Mini P.E.K.K.A Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Electro Wizard
Electro Wizard Zap Goblin Gang Mini P.E.K.K.A
Goblin Gang Zap Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Zap Electro Wizard
Goblin Gang Mini P.E.K.K.A
Zap Goblin Gang Dart Goblin Freeze Electro Wizard
Goblin Gang Mini P.E.K.K.A Dart Goblin Electro Wizard
Mini P.E.K.K.A
Zap Freeze Electro Wizard Mini P.E.K.K.A
Goblin Gang Dart Goblin
Dart Goblin Mini P.E.K.K.A
Zap Electro Wizard
Mini P.E.K.K.A Goblin Gang
Dart Goblin
Goblin Gang Electro Wizard Zap Dart Goblin Mini P.E.K.K.A Freeze
Zap Dart Goblin Mini P.E.K.K.A Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Zap Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Freeze
Zap
Zap Dart Goblin Freeze
Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Goblin Gang Mini P.E.K.K.A Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Freeze
Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A Electro Wizard
Zap Dart Goblin
Zap
Zap Freeze
Zap Dart Goblin Electro Wizard
Zap
Zap Dart Goblin
Zap Dart Goblin Electro Wizard
Zap Electro Wizard Dart Goblin Freeze
Mini P.E.K.K.A
Zap Dart Goblin
Zap Freeze Electro Wizard
Zap Electro Wizard Goblin Gang Dart Goblin Freeze
Zap Dart Goblin Electro Wizard
Freeze
Goblin Gang Dart Goblin Mini P.E.K.K.A Electro Wizard
Zap Dart Goblin
Zap
Dart Goblin
Zap Goblin Gang Dart Goblin Freeze Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Freeze Electro Wizard

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