My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Inferno Dragon Graveyard
Giant Snowball
Minions Musketeer Inferno Dragon Graveyard
Zap
Minions Dark Prince Inferno Dragon Graveyard
Barbarian Barrel
Musketeer Dark Prince Graveyard
The Log
Mini P.E.K.K.A Musketeer Dark Prince Graveyard
Earthquake
Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon Graveyard
Fireball
Minions Musketeer Inferno Dragon
Poison
Minions Musketeer Graveyard
Lightning
Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Mini P.E.K.K.A

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Graveyard Minions Mini P.E.K.K.A Musketeer Dark Prince
Minions
Zap Mini P.E.K.K.A Dark Prince Inferno Dragon Graveyard
Fireball
Zap Graveyard Dark Prince
Mini P.E.K.K.A
Zap Minions Musketeer Dark Prince Graveyard
Musketeer
Zap Mini P.E.K.K.A Dark Prince Graveyard
Dark Prince
Zap Minions Fireball Mini P.E.K.K.A Musketeer Graveyard
Inferno Dragon
Minions
Graveyard
Zap Fireball Minions Mini P.E.K.K.A Musketeer Dark Prince

Defense Synergies 2 11

Zap
Fireball Mini P.E.K.K.A Minions Musketeer Dark Prince Inferno Dragon
Minions
Zap Musketeer Dark Prince
Fireball
Zap Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A
Zap Fireball Musketeer
Musketeer
Zap Minions Fireball Mini P.E.K.K.A Dark Prince
Dark Prince
Zap Minions Fireball Musketeer
Inferno Dragon
Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Mini P.E.K.K.A Inferno Dragon Zap Minions Musketeer Dark Prince
Mini P.E.K.K.A Minions Musketeer Dark Prince Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Minions Musketeer Dark Prince
Fireball Mini P.E.K.K.A Dark Prince
Fireball Zap Minions Musketeer Dark Prince
Minions Musketeer Inferno Dragon Zap Fireball
Zap Fireball Musketeer
Mini P.E.K.K.A Inferno Dragon Minions Musketeer
Mini P.E.K.K.A Musketeer Dark Prince
Minions Zap Fireball Musketeer Dark Prince
Minions Musketeer Inferno Dragon Zap Fireball
Mini P.E.K.K.A Zap Minions Fireball Musketeer Dark Prince
Fireball Zap Minions Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Inferno Dragon
Minions Fireball Mini P.E.K.K.A Musketeer Dark Prince
Fireball Zap Minions Musketeer Dark Prince
Zap Minions Fireball Musketeer Dark Prince Inferno Dragon
Mini P.E.K.K.A Musketeer Inferno Dragon
Dark Prince Minions Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Dark Prince
Fireball Zap Mini P.E.K.K.A Musketeer Inferno Dragon
Zap Minions Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Dark Prince Zap Fireball Musketeer
Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon
Fireball Zap Minions Musketeer
Mini P.E.K.K.A Dark Prince Minions Fireball Musketeer
Mini P.E.K.K.A Dark Prince Inferno Dragon
Zap Minions Fireball Mini P.E.K.K.A Dark Prince Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A Musketeer Dark Prince
Zap Fireball Dark Prince
Mini P.E.K.K.A Dark Prince Fireball
Fireball Musketeer
Zap Minions Fireball Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon
Minions Zap Fireball Mini P.E.K.K.A Musketeer Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer Dark Prince
Fireball Zap Dark Prince
Fireball Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer Dark Prince
Fireball Zap Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer Dark Prince
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Dark Prince
Inferno Dragon
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Minions Fireball Musketeer Dark Prince
Fireball Zap Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer Dark Prince
Zap Fireball Musketeer
Zap Fireball
Musketeer Dark Prince
Zap Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Dark Prince

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