My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Mega Minion Baby Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Ice Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Ice Wizard Inferno Dragon
Fireball
Mega Minion Baby Dragon Ice Wizard Inferno Dragon
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Baby Dragon Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Baby Dragon Poison Golem Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Ice Wizard Baby Dragon Poison Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Tornado Ice Wizard

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Baby Dragon Poison Golem Ice Wizard
Mega Minion
Zap Golem Baby Dragon Poison
Tornado
Zap Baby Dragon Poison Golem Ice Wizard
Baby Dragon
Tornado Golem Zap Mega Minion Poison Ice Wizard Inferno Dragon
Poison
Golem Zap Mega Minion Tornado Baby Dragon
Golem
Mega Minion Baby Dragon Poison Zap Tornado Ice Wizard
Ice Wizard
Zap Tornado Baby Dragon Golem
Inferno Dragon
Baby Dragon

Defense Synergies 3 14

Zap
Mega Minion Tornado Baby Dragon Poison Ice Wizard Inferno Dragon
Mega Minion
Zap Tornado Baby Dragon Ice Wizard
Tornado
Ice Wizard Zap Mega Minion Baby Dragon Poison Inferno Dragon
Baby Dragon
Ice Wizard Zap Mega Minion Tornado Inferno Dragon
Poison
Zap Tornado Ice Wizard
Golem
Ice Wizard
Tornado Baby Dragon Zap Mega Minion Poison Inferno Dragon
Inferno Dragon
Zap Tornado Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon
Inferno Dragon Zap Mega Minion Ice Wizard
Tornado Mega Minion Ice Wizard Inferno Dragon
Inferno Dragon Mega Minion Ice Wizard
Tornado Poison
Tornado Zap Mega Minion Baby Dragon Ice Wizard
Mega Minion Tornado Inferno Dragon Zap Baby Dragon Poison Ice Wizard
Zap Baby Dragon Poison
Inferno Dragon Tornado Ice Wizard
Tornado Ice Wizard
Poison Ice Wizard Zap Mega Minion Tornado Baby Dragon
Mega Minion Inferno Dragon Zap Tornado Baby Dragon Poison Ice Wizard
Zap Ice Wizard
Zap Mega Minion Tornado Baby Dragon Poison
Inferno Dragon
Tornado Zap Inferno Dragon
Tornado Poison
Zap Mega Minion Tornado Baby Dragon Ice Wizard
Zap Tornado Baby Dragon Poison Mega Minion Ice Wizard Inferno Dragon
Tornado Inferno Dragon
Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Poison Zap Mega Minion Baby Dragon Inferno Dragon
Zap
Zap Tornado
Inferno Dragon
Poison Zap Tornado Baby Dragon Ice Wizard
Mega Minion Ice Wizard
Inferno Dragon
Zap Mega Minion Tornado Baby Dragon Poison Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Zap Tornado Poison
Baby Dragon
Zap Mega Minion Tornado Baby Dragon Poison Inferno Dragon
Poison Zap Mega Minion Baby Dragon Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Tornado Baby Dragon Ice Wizard
Baby Dragon Poison
Poison
Poison Zap Baby Dragon
Poison Zap Mega Minion Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon Poison
Poison Zap Tornado Baby Dragon Ice Wizard
Poison Zap Tornado
Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Zap Baby Dragon Poison
Zap Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Zap Mega Minion Baby Dragon Poison
Zap Tornado Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Tornado
Zap Baby Dragon Poison
Zap Tornado Poison Baby Dragon Ice Wizard
Mega Minion Inferno Dragon
Poison Zap Tornado Baby Dragon Ice Wizard
Zap Tornado Baby Dragon Poison
Poison Zap Tornado Baby Dragon
Poison Zap Tornado Baby Dragon Ice Wizard
Zap Mega Minion Poison
Mega Minion
Poison Zap
Zap Poison
Poison
Zap
Poison Zap Mega Minion Tornado Baby Dragon Ice Wizard
Poison Mega Minion Baby Dragon
Zap Baby Dragon Poison
Zap Tornado Poison
Mega Minion
Zap Tornado Baby Dragon Poison
Zap Tornado Poison
Poison Zap Tornado Baby Dragon

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