My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram P.E.K.K.A Bandit Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Mega Minion Battle Ram Little Prince
Zap
Battle Ram Bandit Little Prince
Barbarian Barrel
Battle Ram Bandit Little Prince
The Log
Battle Ram Bandit Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Mega Minion Battle Ram P.E.K.K.A Bandit Mother Witch Little Prince
Fireball
Mega Minion Battle Ram Bandit Mother Witch Little Prince
Poison
Mega Minion Mother Witch Little Prince
Lightning
Mega Minion Battle Ram Bandit Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Poison P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Bandit Little Prince Battle Ram Poison Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Bandit Little Prince

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram P.E.K.K.A Poison Bandit Mother Witch Little Prince
Mega Minion
Zap Poison
Battle Ram
Zap Poison Bandit P.E.K.K.A Mother Witch
Poison
Battle Ram P.E.K.K.A Zap Mega Minion Mother Witch
P.E.K.K.A
Zap Poison Battle Ram Mother Witch
Bandit
Battle Ram Zap Little Prince
Mother Witch
Zap Battle Ram Poison P.E.K.K.A
Little Prince
Zap Bandit

Defense Synergies 1 8

Zap
Mega Minion Poison P.E.K.K.A Bandit Mother Witch Little Prince
Mega Minion
Zap Bandit
Battle Ram
Poison
Zap Mother Witch
P.E.K.K.A
Zap
Bandit
Zap Mega Minion Little Prince
Mother Witch
Zap Poison
Little Prince
Zap Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
P.E.K.K.A Zap Mega Minion Bandit
P.E.K.K.A Mega Minion Bandit
P.E.K.K.A Mega Minion Bandit
Poison P.E.K.K.A
Zap Mega Minion Bandit Mother Witch
Mega Minion Zap Poison Little Prince
Zap Poison P.E.K.K.A Bandit
P.E.K.K.A
Bandit Little Prince
Poison Mother Witch Zap Mega Minion Bandit
Mega Minion Zap Poison
P.E.K.K.A Zap Bandit
Zap Mega Minion Poison P.E.K.K.A
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Poison P.E.K.K.A
Zap Mega Minion Bandit Little Prince
Zap Poison Mega Minion Bandit Mother Witch Little Prince
P.E.K.K.A
Poison P.E.K.K.A Bandit Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit
Poison Bandit Zap Mega Minion
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Bandit
P.E.K.K.A Bandit
Poison Mother Witch Zap
P.E.K.K.A Mega Minion Bandit
P.E.K.K.A
Zap P.E.K.K.A Mega Minion Poison Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Zap Poison
P.E.K.K.A Bandit
Zap Mega Minion Poison P.E.K.K.A Little Prince
Poison Zap Mega Minion P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Zap Bandit
Poison Bandit
Poison
Poison Zap
Poison Mother Witch Zap Mega Minion
Poison
Poison Zap
Poison Zap Bandit
Poison
Poison Zap Bandit
Poison Zap
Poison Bandit
Poison Bandit
Zap Poison
Zap Poison Bandit
Poison Bandit
Poison
Zap Mega Minion Poison Bandit
Zap Poison Mother Witch Little Prince
Poison
Poison
Zap Poison
Zap Poison Mother Witch Little Prince
Mega Minion
Poison Zap Bandit
Zap Poison Bandit
Poison Zap Bandit
Poison Zap Mother Witch Little Prince
Zap Mega Minion Poison
Mega Minion
Poison Zap Bandit
Zap Poison
P.E.K.K.A
Poison
Zap Bandit
Poison Zap Mega Minion
Poison Mega Minion
Zap Poison
Zap Poison
Mega Minion P.E.K.K.A
Zap Poison
Zap Poison
Poison Zap Bandit Little Prince

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