My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers Miner
Giant Snowball
Furnace Three Musketeers Miner
Zap
Furnace Three Musketeers
Barbarian Barrel
Elite Barbarians Furnace Three Musketeers
The Log
Elite Barbarians Furnace Three Musketeers
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Three Musketeers Miner
Fireball
Elite Barbarians Furnace Three Musketeers
Poison
Furnace Three Musketeers
Lightning
Elite Barbarians Furnace Three Musketeers
Rocket
Elite Barbarians Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage The Log Miner Furnace Elite Barbarians Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Zap Rage The Log

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mirror Miner Furnace Three Musketeers The Log
Elite Barbarians
Zap Rage Furnace Three Musketeers The Log
Furnace
Miner Zap Elite Barbarians Mirror
Three Musketeers
Zap Elite Barbarians Mirror Rage The Log Miner
Mirror
Zap The Log Miner Furnace Three Musketeers
Rage
Elite Barbarians Three Musketeers
The Log
Mirror Zap Elite Barbarians Three Musketeers Miner
Miner
Zap Furnace Mirror Three Musketeers The Log

Defense Synergies 2 9

Zap
Mirror Elite Barbarians Furnace Three Musketeers The Log Miner
Elite Barbarians
Zap The Log
Furnace
Mirror Zap
Three Musketeers
Zap The Log
Mirror
Zap Furnace The Log
Rage
The Log
Zap Elite Barbarians Three Musketeers Mirror Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Elite Barbarians Zap Furnace Three Musketeers The Log
Furnace Three Musketeers Elite Barbarians
Elite Barbarians Three Musketeers Furnace
Elite Barbarians The Log
The Log Zap Furnace
Furnace Three Musketeers Zap
Zap The Log
Three Musketeers Elite Barbarians Furnace
Elite Barbarians Miner
Zap Furnace The Log
Three Musketeers Zap Furnace
Furnace Zap Elite Barbarians Three Musketeers The Log
Three Musketeers Zap Furnace The Log
Elite Barbarians Furnace Three Musketeers
Zap Elite Barbarians Furnace Three Musketeers The Log
Three Musketeers Elite Barbarians Furnace
Zap Elite Barbarians Furnace Three Musketeers The Log
Zap Furnace The Log
Elite Barbarians Three Musketeers
Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Furnace
Zap Elite Barbarians The Log Miner
Zap Elite Barbarians Furnace The Log
Zap Elite Barbarians The Log
Elite Barbarians Three Musketeers
Furnace Zap Three Musketeers
Elite Barbarians Furnace
Elite Barbarians
Zap Elite Barbarians The Log
Three Musketeers
Elite Barbarians
Zap Elite Barbarians The Log
Elite Barbarians Three Musketeers
Furnace Three Musketeers
Elite Barbarians Zap Furnace Three Musketeers The Log
Zap Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
The Log
Zap Furnace The Log
Zap Furnace
Furnace The Log
The Log Zap
The Log Miner Zap
Elite Barbarians Three Musketeers
Miner Zap The Log
Zap
Elite Barbarians Three Musketeers The Log Miner
Zap Elite Barbarians Furnace The Log
Zap Furnace Three Musketeers The Log
Furnace Three Musketeers The Log
Three Musketeers
Zap Three Musketeers The Log
Zap The Log Miner
The Log
The Log
Zap The Log
Zap The Log Furnace
The Log Miner Zap
Zap The Log Miner
Miner Zap The Log
Elite Barbarians Zap Furnace
Zap
Elite Barbarians
Zap The Log Miner
Zap
The Log
Zap
Zap Three Musketeers
The Log
Miner Three Musketeers
The Log Zap
Zap
Elite Barbarians Three Musketeers
Zap Elite Barbarians The Log
Zap
Zap The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: