My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Golem Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Balloon
Zap
Goblin Gang Balloon
Barbarian Barrel
Knight Goblin Gang Tesla
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Balloon
Fireball
Goblin Gang Tesla Balloon
Poison
Goblin Gang Balloon
Lightning
Knight Tesla Ice Golem Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Knight Goblin Gang Tesla Fireball Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem The Log Knight

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Knight Ice Golem The Log
Knight
Goblin Gang Balloon Zap Fireball The Log
Goblin Gang
Knight Ice Golem Balloon
Tesla
Ice Golem
Goblin Gang Balloon Zap
Fireball
Zap Knight The Log
Balloon
Zap Knight Ice Golem Goblin Gang The Log
The Log
Zap Knight Fireball Balloon

Defense Synergies 7 12

Zap
Fireball Knight Goblin Gang Tesla Ice Golem The Log
Knight
Goblin Gang Tesla Zap Fireball The Log
Goblin Gang
Knight Tesla Zap Ice Golem The Log
Tesla
Knight Goblin Gang Ice Golem The Log Zap Fireball
Ice Golem
Tesla Zap Goblin Gang Fireball The Log
Fireball
Zap The Log Knight Tesla Ice Golem
Balloon
The Log
Tesla Fireball Zap Knight Goblin Gang Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Ice Golem Fireball The Log
Zap Knight Goblin Gang Tesla The Log
Goblin Gang Tesla Knight
Tesla Knight Goblin Gang
Fireball The Log
Goblin Gang Fireball The Log Zap Tesla
Tesla Zap Goblin Gang Fireball
Zap Tesla Ice Golem Fireball The Log
Tesla Goblin Gang
Knight Goblin Gang Tesla Ice Golem
Goblin Gang Zap Knight Tesla Ice Golem Fireball The Log
Tesla Zap Goblin Gang Fireball
Tesla Zap Knight Goblin Gang Fireball The Log
Fireball Zap Goblin Gang Tesla The Log
Knight Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball The Log
Tesla Knight Goblin Gang Fireball
Tesla Fireball Zap Knight Goblin Gang The Log
Zap The Log Knight Tesla Ice Golem Fireball
Tesla
Goblin Gang Knight Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Tesla Ice Golem Fireball
Fireball Zap Knight Goblin Gang Tesla Ice Golem The Log
Goblin Gang Zap Knight Ice Golem The Log
Goblin Gang Zap Knight Tesla Ice Golem Fireball The Log
Knight Goblin Gang Tesla
Fireball Zap Goblin Gang Tesla Ice Golem
Goblin Gang Knight Tesla Ice Golem Fireball
Knight Tesla
Zap Knight Ice Golem Fireball The Log
Goblin Gang Tesla
Knight Tesla
Zap Fireball The Log
Knight Goblin Gang Tesla Ice Golem Fireball
Tesla Fireball
Goblin Gang Tesla Zap Knight Ice Golem Fireball The Log
Zap Tesla Ice Golem Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem The Log
Fireball Zap The Log
Fireball The Log
Knight Ice Golem Fireball The Log
Fireball Zap The Log
Fireball Zap Ice Golem
The Log
Fireball The Log Zap Ice Golem
Fireball The Log Zap
Goblin Gang Fireball
Zap Knight Fireball The Log
Fireball Zap
Knight Ice Golem Fireball The Log
Fireball
Zap Ice Golem Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Ice Golem The Log Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Ice Golem Fireball
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Goblin Gang Fireball
Fireball Zap
The Log Fireball
Fireball Knight Goblin Gang
The Log Zap Ice Golem Fireball
Zap Fireball
Zap Goblin Gang Fireball The Log
Zap Fireball
Zap Fireball The Log

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