My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Giant Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Musketeer Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Knight Musketeer Valkyrie Wizard Lumberjack
The Log
Musketeer Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Musketeer Valkyrie Wizard Inferno Dragon Lumberjack
Fireball
Musketeer Wizard Inferno Dragon Lumberjack
Poison
Musketeer Wizard
Lightning
Knight Musketeer Valkyrie Wizard Inferno Dragon Lumberjack
Rocket
Musketeer Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Musketeer Valkyrie Inferno Dragon Lumberjack Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Musketeer Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Knight Musketeer Valkyrie Lumberjack
Knight
Musketeer Zap Wizard Lumberjack
Musketeer
Knight Valkyrie Giant Zap Lumberjack
Valkyrie
Musketeer Lumberjack Zap Giant Wizard
Giant
Zap Musketeer Valkyrie Wizard Lumberjack
Wizard
Knight Valkyrie Giant Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Zap Knight Musketeer Giant Wizard

Defense Synergies 3 10

Zap
Knight Musketeer Valkyrie Inferno Dragon Lumberjack
Knight
Musketeer Zap Wizard Lumberjack
Musketeer
Knight Valkyrie Lumberjack Zap
Valkyrie
Musketeer Zap Wizard Lumberjack
Giant
Wizard
Knight Valkyrie Lumberjack
Inferno Dragon
Zap
Lumberjack
Musketeer Zap Knight Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Valkyrie Wizard
Inferno Dragon Lumberjack Zap Knight Musketeer Valkyrie
Lumberjack Knight Musketeer Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Knight Musketeer Valkyrie
Valkyrie Lumberjack
Zap Musketeer Valkyrie Lumberjack
Musketeer Inferno Dragon Zap Wizard
Zap Musketeer Valkyrie
Inferno Dragon Musketeer Lumberjack
Knight Musketeer Valkyrie Lumberjack
Valkyrie Zap Knight Musketeer Wizard Lumberjack
Musketeer Inferno Dragon Zap Wizard
Lumberjack Zap Knight Musketeer Valkyrie Wizard
Valkyrie Wizard Zap Lumberjack
Inferno Dragon Knight Lumberjack
Zap Inferno Dragon Lumberjack
Wizard Knight Musketeer Valkyrie Lumberjack
Zap Knight Musketeer Valkyrie Wizard Lumberjack
Zap Valkyrie Wizard Knight Musketeer Inferno Dragon Lumberjack
Musketeer Inferno Dragon Lumberjack
Valkyrie Wizard Knight Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Lumberjack Zap
Zap Knight Musketeer Valkyrie Wizard Inferno Dragon Lumberjack
Lumberjack Zap Knight Musketeer Valkyrie
Valkyrie Lumberjack Zap Knight Musketeer
Knight Musketeer Valkyrie Inferno Dragon Lumberjack
Wizard Zap Musketeer
Knight Musketeer Valkyrie Lumberjack
Knight Valkyrie Inferno Dragon Lumberjack
Zap Knight Valkyrie Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Knight Musketeer Valkyrie Lumberjack
Zap Valkyrie
Knight Valkyrie Wizard Lumberjack
Wizard Musketeer Valkyrie
Zap Knight Musketeer Valkyrie Inferno Dragon Lumberjack
Valkyrie Zap Musketeer Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie
Zap Musketeer
Knight Musketeer Valkyrie
Wizard Zap Valkyrie
Wizard Zap Musketeer
Musketeer Wizard
Zap Wizard
Zap Wizard
Musketeer Lumberjack
Zap Knight Musketeer Valkyrie Wizard
Zap Musketeer Wizard
Knight Musketeer
Musketeer
Zap Musketeer
Zap Musketeer Wizard
Musketeer Wizard
Zap Musketeer Wizard
Zap Valkyrie Wizard
Musketeer
Wizard
Musketeer
Zap Musketeer
Zap Valkyrie Wizard
Inferno Dragon
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap
Wizard
Zap Musketeer
Zap Musketeer Wizard
Knight Musketeer Valkyrie Wizard Lumberjack
Zap Musketeer Wizard
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer

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