My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Goblin Barrel
Giant Snowball
Minions Goblin Gang Dart Goblin Goblin Barrel Princess
Zap
Minions Goblin Gang Dart Goblin Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Gang Dart Goblin Goblin Barrel Princess
The Log
Goblin Gang Dart Goblin Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Minions Goblin Gang Dart Goblin Goblin Barrel Princess
Royal Delivery
Knight Minions Goblin Gang Dart Goblin Goblin Barrel Princess
Fireball
Minions Goblin Gang Dart Goblin Goblin Barrel Princess
Poison
Minions Goblin Gang Dart Goblin Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Minions Goblin Gang Dart Goblin Goblin Barrel Princess

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Minions

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Minions Dart Goblin The Log Princess
Knight
Minions Goblin Gang Dart Goblin Goblin Barrel Princess Zap The Log
Minions
Knight Zap
Goblin Gang
Knight Goblin Barrel Dart Goblin Princess
Dart Goblin
Knight Goblin Barrel Zap Goblin Gang The Log Princess
Goblin Barrel
Knight Goblin Gang Dart Goblin Princess
The Log
Zap Knight Dart Goblin Princess
Princess
Knight Zap Goblin Gang Dart Goblin Goblin Barrel The Log

Defense Synergies 4 15

Zap
Knight Minions Goblin Gang Dart Goblin The Log Princess
Knight
Minions Goblin Gang Dart Goblin Princess Zap The Log
Minions
Knight Zap Dart Goblin The Log
Goblin Gang
Knight Zap Dart Goblin The Log Princess
Dart Goblin
Knight Zap Minions Goblin Gang The Log Princess
Goblin Barrel
The Log
Zap Knight Minions Goblin Gang Dart Goblin Princess
Princess
Knight Zap Goblin Gang Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Dart Goblin The Log
Zap Knight Minions Goblin Gang Dart Goblin The Log
Goblin Gang Knight Minions Dart Goblin
Knight Minions Goblin Gang Dart Goblin
The Log Princess
Goblin Gang The Log Zap Minions Dart Goblin
Minions Dart Goblin Zap Goblin Gang Princess
Zap Dart Goblin The Log
Minions Goblin Gang Princess
Knight Goblin Gang Dart Goblin
Minions Goblin Gang Dart Goblin Zap Knight The Log Princess
Minions Zap Goblin Gang Dart Goblin Princess
Zap Knight Minions Goblin Gang The Log
Zap Minions Goblin Gang Dart Goblin The Log Princess
Knight Goblin Gang
Zap Goblin Gang The Log
Knight Minions Goblin Gang
Zap Knight Minions Goblin Gang Dart Goblin The Log
Zap The Log Knight Minions Dart Goblin Princess
Dart Goblin
Goblin Gang Knight Minions Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang The Log
Goblin Gang Zap Knight Minions The Log
Goblin Gang Zap Knight The Log
Knight Goblin Gang
Zap Minions Goblin Gang Dart Goblin Princess
Goblin Gang Knight Minions Dart Goblin
Knight
Zap Knight Minions The Log
Goblin Gang Dart Goblin
Knight Minions Dart Goblin
Zap The Log
Knight Goblin Gang
Dart Goblin Princess
Goblin Gang Zap Knight Minions Dart Goblin The Log
Minions Zap Dart Goblin The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin The Log
Zap Dart Goblin The Log Princess
Dart Goblin The Log
Knight Dart Goblin The Log
Zap The Log
Zap Minions Dart Goblin Princess
Dart Goblin The Log Princess
The Log Zap Dart Goblin Princess
The Log Zap Dart Goblin
Minions Goblin Gang
Zap Knight Dart Goblin The Log Princess
Zap Dart Goblin Princess
Knight Dart Goblin The Log Princess
Minions Dart Goblin Princess
Princess Zap Dart Goblin The Log
Zap Dart Goblin The Log Princess
Dart Goblin The Log Princess
Minions
Zap Dart Goblin The Log Princess
Zap Dart Goblin The Log Princess
Minions The Log
Princess
The Log
Zap The Log
Zap The Log Princess
The Log Zap Dart Goblin Princess
Zap The Log Princess
Zap Dart Goblin The Log
Zap Dart Goblin Princess
Zap Minions Dart Goblin
Zap Dart Goblin The Log
Zap Princess
The Log Princess
Zap Minions Goblin Gang Dart Goblin Princess
Zap Dart Goblin Princess
The Log
Knight Goblin Gang Dart Goblin Princess
The Log Zap Dart Goblin Princess
Zap
Dart Goblin
Zap Minions Goblin Gang Dart Goblin The Log Princess
Zap Dart Goblin Princess
Zap Dart Goblin The Log Princess

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