My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Miner
Giant Snowball
Minions Goblin Gang Barbarians Miner
Zap
Minions Goblin Gang Inferno Tower
Barbarian Barrel
Knight Goblin Gang Barbarians Inferno Tower Executioner
The Log
Goblin Gang Barbarians
Earthquake
Goblin Gang Barbarians Inferno Tower
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Barbarians Executioner Miner
Fireball
Minions Goblin Gang Barbarians Inferno Tower Executioner
Poison
Minions Goblin Gang Barbarians Inferno Tower Executioner
Lightning
Knight Inferno Tower Executioner
Rocket
Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Miner Barbarians Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Knight Minions Executioner
Knight
Minions Goblin Gang Executioner Zap Miner
Minions
Knight Miner Zap
Goblin Gang
Knight Miner
Barbarians
Inferno Tower
Executioner
Knight Zap Miner
Miner
Zap Minions Goblin Gang Knight Executioner

Defense Synergies 5 10

Zap
Knight Minions Goblin Gang Barbarians Inferno Tower Executioner Miner
Knight
Minions Goblin Gang Inferno Tower Executioner Zap
Minions
Knight Zap Inferno Tower
Goblin Gang
Knight Inferno Tower Zap Barbarians Miner
Barbarians
Zap Goblin Gang
Inferno Tower
Knight Goblin Gang Zap Minions
Executioner
Knight Zap
Miner
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Inferno Tower Executioner
Barbarians Inferno Tower Zap Knight Minions Goblin Gang Executioner
Goblin Gang Barbarians Inferno Tower Knight Minions Executioner
Barbarians Inferno Tower Knight Minions Goblin Gang
Barbarians
Goblin Gang Zap Minions Executioner
Minions Inferno Tower Zap Goblin Gang Executioner
Zap Barbarians Inferno Tower
Barbarians Inferno Tower Minions Goblin Gang
Knight Goblin Gang Barbarians Inferno Tower Miner
Minions Goblin Gang Barbarians Executioner Zap Knight
Minions Inferno Tower Executioner Zap Goblin Gang
Barbarians Inferno Tower Zap Knight Minions Goblin Gang
Executioner Zap Minions Goblin Gang Barbarians
Barbarians Inferno Tower Knight Goblin Gang
Barbarians Inferno Tower Zap Goblin Gang
Barbarians Knight Minions Goblin Gang Inferno Tower Executioner
Zap Knight Minions Goblin Gang Barbarians Executioner
Zap Executioner Knight Minions Barbarians
Barbarians Inferno Tower
Goblin Gang Knight Minions Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Zap Inferno Tower
Zap Knight Goblin Gang Executioner Miner
Goblin Gang Barbarians Zap Knight Minions Inferno Tower
Goblin Gang Zap Knight Barbarians Inferno Tower
Barbarians Inferno Tower Knight Goblin Gang Executioner
Executioner Zap Minions Goblin Gang
Goblin Gang Knight Minions Barbarians Inferno Tower
Inferno Tower Knight Barbarians
Zap Knight Minions Barbarians Inferno Tower
Inferno Tower Goblin Gang Barbarians
Knight Minions Barbarians Inferno Tower
Zap Barbarians
Barbarians Knight Goblin Gang Inferno Tower Executioner
Barbarians Executioner
Goblin Gang Barbarians Inferno Tower Zap Knight Minions Executioner
Minions Executioner Zap Barbarians Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner Miner
Miner
Knight Barbarians
Executioner Zap
Executioner Zap Minions
Executioner
Zap Executioner
Miner Zap
Minions Goblin Gang
Miner Zap Knight
Zap Executioner
Knight Executioner Miner
Minions
Zap
Zap Executioner
Executioner
Minions
Zap Executioner
Zap Miner
Minions
Zap Barbarians
Zap Executioner
Miner Zap Executioner
Zap Miner
Miner Zap
Zap Executioner
Zap Minions
Zap Miner
Zap
Zap Minions Goblin Gang Barbarians
Zap Executioner
Miner Knight Goblin Gang Executioner
Zap Executioner
Zap
Executioner
Zap Minions Goblin Gang
Zap Executioner
Zap Executioner Miner

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