My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Electro Giant Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Ram Rider
Zap
Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Knight Firecracker
The Log
Firecracker Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Inferno Dragon Ram Rider
Fireball
Firecracker Inferno Dragon Ram Rider
Poison
Firecracker
Lightning
Knight Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Freeze Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Firecracker Freeze Inferno Dragon Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Ram Rider Knight Freeze The Log
Knight
Firecracker Zap The Log Ram Rider
Firecracker
Zap Knight Inferno Dragon Ram Rider
Freeze
Zap
Electro Giant
Inferno Dragon
The Log
Zap Knight Ram Rider
Inferno Dragon
Firecracker Electro Giant
Ram Rider
Zap Knight Firecracker The Log

Defense Synergies 2 9

Zap
Knight Firecracker The Log Inferno Dragon Ram Rider
Knight
Firecracker Zap The Log
Firecracker
Knight The Log Zap
Freeze
Electro Giant
Inferno Dragon
The Log
Firecracker Zap Knight Inferno Dragon Ram Rider
Inferno Dragon
Zap Electro Giant The Log
Ram Rider
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker The Log Ram Rider
Inferno Dragon Zap Knight Firecracker The Log Ram Rider
Ram Rider Knight Freeze Inferno Dragon
Inferno Dragon Knight Firecracker Ram Rider
Firecracker The Log
Freeze The Log Zap Firecracker
Inferno Dragon Ram Rider Zap Firecracker Freeze
Zap Electro Giant The Log Ram Rider
Inferno Dragon
Knight Firecracker
Zap Knight Firecracker Freeze Electro Giant The Log Ram Rider
Inferno Dragon Zap Firecracker Ram Rider
Zap Knight Freeze The Log Ram Rider
Zap Firecracker Freeze The Log
Inferno Dragon Knight Ram Rider
Zap Freeze Electro Giant The Log Inferno Dragon Ram Rider
Knight Firecracker
Zap Knight Firecracker The Log Ram Rider
Zap Freeze The Log Knight Firecracker Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Knight Firecracker Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Electro Giant
Zap Knight Firecracker The Log Inferno Dragon
Zap Knight The Log Ram Rider
Zap Knight The Log Ram Rider
Knight Inferno Dragon Ram Rider
Firecracker Electro Giant Zap Freeze Ram Rider
Knight Ram Rider
Knight Inferno Dragon
Zap Freeze Knight Firecracker The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Zap Electro Giant The Log
Knight Ram Rider
Firecracker Electro Giant
Electro Giant Zap Knight Firecracker Freeze The Log Inferno Dragon
Zap Firecracker Freeze Electro Giant The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Freeze The Log
Firecracker Zap The Log Ram Rider
The Log
Knight Firecracker Freeze The Log
Zap Firecracker The Log
Firecracker Electro Giant Zap Freeze Ram Rider
Firecracker The Log
The Log Zap Firecracker Freeze Ram Rider
The Log Zap Firecracker Ram Rider
Firecracker Zap Knight The Log Ram Rider
Zap Firecracker
Knight Firecracker The Log
Firecracker Freeze
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Freeze
Zap Firecracker The Log
Zap Firecracker Electro Giant The Log
The Log
The Log
Zap The Log
Zap Firecracker Freeze Electro Giant The Log
Inferno Dragon
Firecracker The Log Zap Ram Rider
Zap The Log Ram Rider
Zap Firecracker The Log
Zap Firecracker Electro Giant
Zap Firecracker Freeze Electro Giant
Zap The Log
Zap Firecracker Freeze
Firecracker The Log
Zap Freeze
Zap Firecracker Ram Rider
Freeze
The Log
Knight Firecracker
The Log Zap Firecracker
Zap Electro Giant
Firecracker
Zap Electro Giant Firecracker Freeze The Log
Firecracker Zap
Zap Firecracker Freeze Electro Giant The Log

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