My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider Little Prince
Zap
Firecracker Ram Rider Little Prince
Barbarian Barrel
Knight Firecracker Little Prince
The Log
Firecracker Ram Rider Little Prince
Earthquake
Firecracker
Arrows
Firecracker Little Prince
Royal Delivery
Knight Firecracker P.E.K.K.A Ram Rider Little Prince
Fireball
Firecracker Ram Rider Little Prince
Poison
Firecracker Little Prince
Lightning
Knight Ram Rider Little Prince
Rocket
Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Firecracker Little Prince Fireball Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Firecracker

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Ram Rider Knight Barbarian Barrel Little Prince
Knight
Firecracker Zap Fireball Barbarian Barrel Ram Rider Little Prince
Firecracker
Zap Knight Barbarian Barrel P.E.K.K.A Ram Rider
Fireball
Zap Knight Ram Rider Little Prince
Barbarian Barrel
Zap Knight Firecracker P.E.K.K.A Ram Rider
P.E.K.K.A
Zap Firecracker Barbarian Barrel Ram Rider
Ram Rider
Zap Knight Firecracker Fireball Barbarian Barrel P.E.K.K.A
Little Prince
Zap Knight Fireball

Defense Synergies 4 14

Zap
Fireball Knight Firecracker Barbarian Barrel P.E.K.K.A Ram Rider Little Prince
Knight
Firecracker Little Prince Zap Fireball Barbarian Barrel
Firecracker
Knight Zap Barbarian Barrel P.E.K.K.A
Fireball
Zap Barbarian Barrel Knight Ram Rider Little Prince
Barbarian Barrel
Fireball Zap Knight Firecracker P.E.K.K.A Little Prince
P.E.K.K.A
Zap Firecracker Barbarian Barrel
Ram Rider
Zap Fireball
Little Prince
Knight Zap Fireball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Fireball Barbarian Barrel Ram Rider
P.E.K.K.A Zap Knight Firecracker Ram Rider
P.E.K.K.A Ram Rider Knight
P.E.K.K.A Knight Firecracker Ram Rider
Firecracker Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Firecracker
Ram Rider Zap Firecracker Fireball Little Prince
Zap Fireball Barbarian Barrel P.E.K.K.A Ram Rider
P.E.K.K.A
Knight Firecracker Barbarian Barrel Little Prince
Zap Knight Firecracker Fireball Barbarian Barrel Ram Rider
Zap Firecracker Fireball Ram Rider
P.E.K.K.A Zap Knight Fireball Ram Rider
Fireball Zap Firecracker Barbarian Barrel P.E.K.K.A
P.E.K.K.A Knight Ram Rider
Zap Fireball P.E.K.K.A Ram Rider
Knight Firecracker Fireball P.E.K.K.A
Fireball Zap Knight Firecracker Barbarian Barrel Ram Rider Little Prince
Zap Barbarian Barrel Knight Firecracker Fireball Ram Rider Little Prince
P.E.K.K.A Ram Rider
Knight Firecracker Fireball Barbarian Barrel P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Barbarian Barrel P.E.K.K.A
Fireball Zap Knight Firecracker Barbarian Barrel
P.E.K.K.A Zap Knight Ram Rider
P.E.K.K.A Zap Knight Fireball Barbarian Barrel Ram Rider
P.E.K.K.A Knight Ram Rider
Firecracker Fireball Zap Ram Rider
P.E.K.K.A Knight Fireball Ram Rider
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Firecracker Fireball Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Fireball Ram Rider
Firecracker Fireball
Zap Knight Firecracker Fireball Barbarian Barrel P.E.K.K.A Little Prince
Zap Firecracker Fireball Barbarian Barrel P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Barbarian Barrel
Firecracker Fireball Zap Barbarian Barrel Ram Rider
Fireball Barbarian Barrel
Knight Firecracker Fireball Barbarian Barrel
Fireball Zap Firecracker Barbarian Barrel
Firecracker Fireball Zap Ram Rider
Firecracker
Fireball Zap Firecracker Barbarian Barrel Ram Rider
Fireball Zap Firecracker Ram Rider
Fireball
Firecracker Zap Knight Fireball Barbarian Barrel Ram Rider
Fireball Zap Firecracker
Knight Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Zap Firecracker Fireball Barbarian Barrel
Zap Firecracker Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Firecracker Fireball Barbarian Barrel
Zap Firecracker Fireball Barbarian Barrel Little Prince
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Firecracker Fireball Barbarian Barrel Little Prince
Firecracker Fireball Zap Barbarian Barrel Ram Rider
Fireball Zap Ram Rider
Fireball Zap Firecracker Barbarian Barrel
Zap Firecracker Fireball Little Prince
Zap Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Fireball Barbarian Barrel
Fireball Zap Firecracker Ram Rider
Fireball Barbarian Barrel
Fireball Knight Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Barbarian Barrel Little Prince

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