My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dart Goblin Electro Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Goblin Barrel
Giant Snowball
Minion Horde Dart Goblin Goblin Barrel
Zap
Minion Horde Dart Goblin Goblin Barrel
Barbarian Barrel
Elite Barbarians Dart Goblin Goblin Barrel
The Log
Elite Barbarians Dart Goblin Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Minion Horde Dart Goblin Goblin Barrel
Royal Delivery
Minion Horde Elite Barbarians Dart Goblin Goblin Barrel
Fireball
Minion Horde Elite Barbarians Dart Goblin Goblin Barrel
Poison
Minion Horde Dart Goblin
Lightning
Elite Barbarians Archer Queen
Rocket
Minion Horde Elite Barbarians Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Dart Goblin Goblin Barrel Minion Horde Archer Queen Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Dart Goblin Goblin Barrel

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minion Horde Dart Goblin
Minion Horde
Rage Zap
Elite Barbarians
Zap Rage Dart Goblin
Dart Goblin
Goblin Barrel Zap Elite Barbarians
Rage
Minion Horde Elite Barbarians
Goblin Barrel
Dart Goblin
Electro Giant
Archer Queen
Archer Queen
Electro Giant

Defense Synergies 0 5

Zap
Minion Horde Elite Barbarians Dart Goblin Archer Queen
Minion Horde
Zap
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Zap Elite Barbarians
Rage
Goblin Barrel
Electro Giant
Archer Queen
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Dart Goblin
Minion Horde Elite Barbarians Zap Dart Goblin
Minion Horde Elite Barbarians Dart Goblin
Minion Horde Elite Barbarians Dart Goblin
Elite Barbarians
Zap Dart Goblin
Minion Horde Dart Goblin Zap
Zap Dart Goblin Electro Giant
Minion Horde Elite Barbarians Archer Queen
Elite Barbarians Minion Horde Dart Goblin
Minion Horde Dart Goblin Zap Electro Giant
Minion Horde Zap Dart Goblin
Minion Horde Zap Elite Barbarians
Zap Minion Horde Dart Goblin
Elite Barbarians Minion Horde
Minion Horde Zap Elite Barbarians Electro Giant
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Dart Goblin
Zap Dart Goblin
Elite Barbarians Dart Goblin
Minion Horde Elite Barbarians Dart Goblin Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Electro Giant
Zap Elite Barbarians
Zap Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Electro Giant Zap Minion Horde Dart Goblin
Minion Horde Elite Barbarians Dart Goblin
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Minion Horde Dart Goblin
Minion Horde Elite Barbarians Dart Goblin
Zap Elite Barbarians Electro Giant Archer Queen
Elite Barbarians Minion Horde
Minion Horde Dart Goblin Electro Giant
Elite Barbarians Electro Giant Zap Minion Horde Dart Goblin Archer Queen
Zap Minion Horde Elite Barbarians Dart Goblin Electro Giant Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin
Zap Dart Goblin
Minion Horde Dart Goblin
Dart Goblin
Zap Minion Horde
Electro Giant Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Minion Horde Elite Barbarians
Zap Minion Horde Dart Goblin
Zap Dart Goblin Archer Queen
Elite Barbarians Dart Goblin
Minion Horde Dart Goblin
Zap Elite Barbarians Dart Goblin
Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Minion Horde
Zap Dart Goblin
Zap Dart Goblin Electro Giant
Minion Horde
Zap Minion Horde
Zap Electro Giant
Minion Horde
Zap Dart Goblin
Zap
Zap Dart Goblin
Elite Barbarians Zap Minion Horde Dart Goblin Electro Giant
Zap Minion Horde Dart Goblin Electro Giant
Minion Horde Elite Barbarians
Zap Minion Horde Dart Goblin
Zap Minion Horde
Minion Horde
Zap Minion Horde Dart Goblin
Zap Dart Goblin Archer Queen
Minion Horde Dart Goblin
Zap Dart Goblin
Zap Electro Giant Archer Queen
Minion Horde Elite Barbarians Dart Goblin Archer Queen
Zap Electro Giant Minion Horde Elite Barbarians Dart Goblin Archer Queen
Zap Dart Goblin Archer Queen
Zap Dart Goblin Electro Giant Archer Queen

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