My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Wizard Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Sparky
Giant Snowball
Minion Horde Tombstone Lumberjack
Zap
Minion Horde Tombstone Sparky
Barbarian Barrel
Tombstone Wizard Lumberjack Sparky
The Log
Tombstone Lumberjack Sparky
Earthquake
Tombstone
Arrows
Minion Horde Tombstone
Royal Delivery
Minion Horde Wizard Lumberjack Sparky
Fireball
Minion Horde Tombstone Wizard Lumberjack Sparky
Poison
Minion Horde Tombstone Wizard Sparky
Lightning
Tombstone Wizard Lumberjack Sparky
Rocket
Minion Horde Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Lumberjack Minion Horde Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Tombstone Lumberjack

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Sparky Minion Horde The Log Lumberjack
Minion Horde
Zap Giant Lumberjack Sparky
Tombstone
Giant
Zap Sparky Minion Horde Wizard The Log Lumberjack
Wizard
Giant Lumberjack Sparky
The Log
Zap Giant Lumberjack Sparky
Lumberjack
Zap Minion Horde Giant Wizard The Log Sparky
Sparky
Zap Giant Minion Horde Wizard The Log Lumberjack

Defense Synergies 0 15

Zap
Minion Horde Tombstone The Log Lumberjack Sparky
Minion Horde
Zap Tombstone The Log Sparky
Tombstone
Zap Minion Horde Wizard Lumberjack Sparky
Giant
Wizard
Tombstone The Log Lumberjack
The Log
Zap Minion Horde Wizard Lumberjack Sparky
Lumberjack
Zap Tombstone Wizard The Log
Sparky
Zap Minion Horde Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Tombstone Wizard The Log Sparky
Minion Horde Lumberjack Sparky Zap Tombstone The Log
Minion Horde Lumberjack Sparky Tombstone
Minion Horde Lumberjack Sparky Tombstone
Tombstone The Log Lumberjack Sparky
The Log Zap Lumberjack
Minion Horde Zap Tombstone Wizard
Zap The Log Sparky
Minion Horde Sparky Tombstone Lumberjack
Minion Horde Lumberjack Sparky
Minion Horde Zap Tombstone Wizard The Log Lumberjack
Minion Horde Zap Wizard
Minion Horde Tombstone Lumberjack Sparky Zap Wizard The Log
Wizard Sparky Zap Minion Horde Tombstone The Log Lumberjack
Sparky Minion Horde Tombstone Lumberjack
Minion Horde Zap The Log Lumberjack Sparky
Minion Horde Wizard Sparky Tombstone Lumberjack
Tombstone Zap Minion Horde Wizard The Log Lumberjack
Zap Wizard The Log Tombstone Lumberjack
Sparky Lumberjack
Wizard Minion Horde The Log Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone Sparky
Zap Wizard The Log Lumberjack
Tombstone Lumberjack Zap Minion Horde The Log Sparky
Lumberjack Zap Minion Horde The Log Sparky
Minion Horde Tombstone Lumberjack Sparky
Wizard Zap Minion Horde
Sparky Minion Horde Tombstone Lumberjack
Minion Horde Lumberjack Sparky
Zap Minion Horde Tombstone The Log Sparky
Minion Horde Tombstone Sparky
Minion Horde Tombstone Lumberjack Sparky
Zap The Log
Minion Horde Tombstone Wizard Lumberjack Sparky
Wizard Minion Horde Sparky
Tombstone Sparky Zap Minion Horde The Log Lumberjack
Zap Minion Horde Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log Sparky
Zap The Log
Minion Horde The Log Sparky
The Log Sparky
Wizard Zap Minion Horde The Log Sparky
Wizard Zap Minion Horde
Minion Horde Wizard The Log Sparky
The Log Zap Wizard
The Log Zap Wizard
Minion Horde Lumberjack Sparky
Zap Minion Horde Wizard The Log Sparky
Zap Wizard
The Log Sparky
Minion Horde
Zap The Log Sparky
Zap Minion Horde Wizard The Log Sparky
Minion Horde Wizard The Log Sparky
Sparky
Minion Horde Sparky
Zap Wizard The Log Sparky
Zap Wizard The Log
Minion Horde The Log Sparky
Wizard
The Log Sparky
Zap Minion Horde The Log
Zap The Log Wizard Sparky
Minion Horde
The Log Zap Wizard Sparky
Zap Wizard The Log Sparky
Zap The Log Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Wizard
Minion Horde Sparky
Zap Minion Horde Wizard The Log Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Wizard The Log Sparky
Zap Minion Horde Tombstone
Zap Wizard
The Log
Minion Horde Wizard Lumberjack Sparky
The Log Zap Wizard
Zap Sparky
Minion Horde Sparky
Zap Minion Horde The Log Sparky
Zap
Zap The Log Sparky

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