My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Minion Horde Hog Rider Goblin Barrel Skeleton Army
Zap
Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army
The Log
Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Minion Horde Hog Rider Wizard Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Minion Horde Hog Rider Wizard Goblin Barrel Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Wizard
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Hog Rider Poison Minion Horde Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Skeleton Army Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minion Horde Poison
Minion Horde
Zap Hog Rider
Hog Rider
Zap Minion Horde Wizard Goblin Barrel Poison
Wizard
Hog Rider P.E.K.K.A
Goblin Barrel
Hog Rider Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Poison
P.E.K.K.A Zap Hog Rider
P.E.K.K.A
Zap Poison Wizard Goblin Barrel

Defense Synergies 0 6

Zap
Minion Horde Skeleton Army Poison P.E.K.K.A
Minion Horde
Zap
Hog Rider
Wizard
Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Zap Wizard
Poison
Zap
P.E.K.K.A
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Skeleton Army P.E.K.K.A Zap
Minion Horde Skeleton Army P.E.K.K.A
Minion Horde Skeleton Army P.E.K.K.A
Skeleton Army Poison P.E.K.K.A
Skeleton Army Zap
Minion Horde Zap Wizard Poison
Zap Poison P.E.K.K.A
Minion Horde P.E.K.K.A Skeleton Army
Skeleton Army Minion Horde
Minion Horde Skeleton Army Poison Zap Wizard
Minion Horde Zap Wizard Poison
Minion Horde Skeleton Army P.E.K.K.A Zap Wizard
Wizard Skeleton Army Zap Minion Horde Poison P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army Zap P.E.K.K.A
Minion Horde Wizard Skeleton Army Poison P.E.K.K.A
Zap Minion Horde Wizard Skeleton Army
Zap Wizard Poison
P.E.K.K.A
Wizard Skeleton Army Minion Horde Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap P.E.K.K.A
Poison Zap Wizard
Skeleton Army P.E.K.K.A Zap Minion Horde
Skeleton Army P.E.K.K.A Zap Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Wizard Poison Zap Minion Horde
Skeleton Army P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Zap Minion Horde P.E.K.K.A Skeleton Army Poison
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde
Skeleton Army P.E.K.K.A Zap Poison
Skeleton Army P.E.K.K.A Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Skeleton Army Zap Minion Horde Poison P.E.K.K.A
Poison Zap Minion Horde Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde
Poison Zap
Minion Horde Poison
Poison
Wizard Poison Zap Minion Horde
Wizard Poison Zap Minion Horde
Minion Horde Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Minion Horde Poison
Poison Zap Minion Horde Wizard
Poison Zap Wizard
Poison
Minion Horde Poison
Zap Poison
Zap Minion Horde Wizard Poison
Minion Horde Wizard Poison
Poison
Minion Horde
Zap Wizard Poison
Zap Wizard Poison
Minion Horde Poison
Wizard Poison
Zap Minion Horde Poison
Zap Poison Wizard
Minion Horde
Poison Zap Wizard
Zap Wizard Poison
Poison Zap
Poison Zap Minion Horde Wizard
Zap Minion Horde Wizard Poison
Minion Horde
Poison Zap Minion Horde Wizard
Zap Minion Horde Poison
P.E.K.K.A Minion Horde
Wizard Poison
Zap Minion Horde Skeleton Army
Poison Zap Wizard
Poison Minion Horde Wizard
Zap Wizard Poison
Zap Poison
Minion Horde P.E.K.K.A
Zap Minion Horde Poison
Zap Poison
Poison Zap

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