My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon
Giant Snowball
Hog Rider Skeleton Army Witch Balloon
Zap
Skeleton Army Witch Balloon
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch
The Log
Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Witch Balloon
Fireball
Hog Rider Wizard Skeleton Army Witch Balloon
Poison
Wizard Skeleton Army Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon
Rocket
Valkyrie Hog Rider Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Valkyrie Hog Rider Freeze Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Valkyrie Hog Rider

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon Valkyrie Freeze Witch
Valkyrie
Hog Rider Balloon Zap Wizard Witch
Hog Rider
Zap Valkyrie Freeze Wizard Witch Balloon
Wizard
Valkyrie Hog Rider Balloon
Skeleton Army
Freeze
Hog Rider Balloon Zap
Witch
Zap Valkyrie Hog Rider
Balloon
Zap Valkyrie Freeze Hog Rider Wizard

Defense Synergies 0 9

Zap
Valkyrie Skeleton Army Witch
Valkyrie
Zap Wizard Freeze Witch
Hog Rider
Wizard
Valkyrie Skeleton Army Freeze
Skeleton Army
Zap Wizard Freeze
Freeze
Valkyrie Wizard Skeleton Army
Witch
Zap Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Skeleton Army Zap Valkyrie Witch
Skeleton Army Witch Valkyrie Freeze
Skeleton Army Witch Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Zap Valkyrie
Zap Wizard Freeze Witch
Zap Valkyrie
Witch Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Witch Zap Wizard Freeze
Zap Wizard Witch
Skeleton Army Zap Valkyrie Wizard Freeze Witch
Valkyrie Wizard Skeleton Army Zap Freeze Witch
Skeleton Army
Skeleton Army Zap Freeze
Wizard Valkyrie Skeleton Army Witch
Zap Valkyrie Wizard Skeleton Army Witch
Zap Valkyrie Wizard Freeze Witch
Valkyrie Wizard Skeleton Army Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Witch
Zap Valkyrie Wizard
Skeleton Army Zap Valkyrie Witch
Valkyrie Skeleton Army Zap
Valkyrie Skeleton Army Witch
Wizard Zap Freeze Witch
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Zap Freeze Valkyrie Skeleton Army Witch
Witch Skeleton Army
Valkyrie Witch
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch
Skeleton Army Witch Zap Valkyrie Freeze
Valkyrie Zap Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap
Valkyrie Freeze
Wizard Zap Valkyrie
Wizard Zap Freeze Witch
Wizard Witch
Zap Wizard Freeze
Zap Wizard
Zap Valkyrie Wizard
Zap Wizard
Freeze
Zap
Zap Wizard Witch
Wizard
Freeze
Zap Wizard
Zap Valkyrie Wizard Witch
Wizard
Zap
Zap Freeze Valkyrie Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Wizard Freeze Witch
Zap Wizard
Zap Freeze
Wizard
Zap Skeleton Army Freeze Witch
Zap Wizard Witch
Freeze
Valkyrie Wizard
Zap Wizard
Zap
Zap Freeze Witch
Zap Witch
Zap Freeze Witch

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