My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Witch Electro Wizard Magic Archer
The Log
Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Valkyrie Hog Rider Wizard Goblin Barrel Witch Electro Wizard Magic Archer
Fireball
Hog Rider Wizard Goblin Barrel Witch Electro Wizard Magic Archer
Poison
Wizard Witch Electro Wizard Magic Archer
Lightning
Valkyrie Wizard Witch Electro Wizard Magic Archer
Rocket
Valkyrie Hog Rider Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Valkyrie Hog Rider Electro Wizard Magic Archer Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Barrel Valkyrie Hog Rider

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Valkyrie Witch Magic Archer
Valkyrie
Hog Rider Goblin Barrel Zap Wizard Witch Electro Wizard Magic Archer
Hog Rider
Zap Valkyrie Wizard Goblin Barrel Witch Electro Wizard Magic Archer
Wizard
Valkyrie Hog Rider
Goblin Barrel
Valkyrie Hog Rider
Witch
Zap Valkyrie Hog Rider
Electro Wizard
Zap Valkyrie Hog Rider Magic Archer
Magic Archer
Zap Valkyrie Hog Rider Electro Wizard

Defense Synergies 1 10

Zap
Electro Wizard Valkyrie Witch Magic Archer
Valkyrie
Zap Wizard Witch Electro Wizard Magic Archer
Hog Rider
Wizard
Valkyrie Electro Wizard
Goblin Barrel
Witch
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Valkyrie Wizard Witch Magic Archer
Magic Archer
Zap Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Electro Wizard Magic Archer
Zap Valkyrie Witch Electro Wizard
Witch Valkyrie Electro Wizard
Witch Valkyrie Electro Wizard
Valkyrie
Zap Valkyrie Electro Wizard Magic Archer
Electro Wizard Zap Wizard Witch Magic Archer
Zap Valkyrie Electro Wizard Magic Archer
Witch
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Wizard Magic Archer
Zap Wizard Witch Electro Wizard Magic Archer
Zap Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Zap Witch Electro Wizard Magic Archer
Electro Wizard
Zap Electro Wizard
Wizard Valkyrie Witch Electro Wizard
Zap Valkyrie Wizard Witch Electro Wizard Magic Archer
Zap Valkyrie Wizard Witch Electro Wizard Magic Archer
Electro Wizard
Valkyrie Wizard Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Electro Wizard
Electro Wizard Zap Valkyrie Wizard Magic Archer
Zap Valkyrie Witch Electro Wizard
Valkyrie Zap Electro Wizard
Valkyrie Witch
Wizard Zap Witch Electro Wizard Magic Archer
Valkyrie Witch Electro Wizard
Valkyrie
Zap Electro Wizard Valkyrie Witch Magic Archer
Witch
Valkyrie Witch
Zap Valkyrie Electro Wizard
Valkyrie Wizard Witch
Wizard Valkyrie Witch Magic Archer
Witch Electro Wizard Zap Valkyrie Magic Archer
Valkyrie Zap Wizard Witch Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Zap Electro Wizard Magic Archer
Magic Archer
Valkyrie
Wizard Zap Valkyrie Magic Archer
Wizard Zap Witch Magic Archer
Wizard Witch Magic Archer
Zap Wizard Magic Archer
Zap Wizard
Electro Wizard
Zap Valkyrie Wizard Electro Wizard Magic Archer
Zap Wizard Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Wizard Witch Magic Archer
Magic Archer Wizard
Zap Wizard Electro Wizard Magic Archer
Zap Valkyrie Wizard Witch Magic Archer
Magic Archer
Wizard
Zap
Zap Valkyrie Wizard Witch Magic Archer
Witch
Zap Wizard Witch Electro Wizard Magic Archer
Zap Wizard Witch Magic Archer
Zap Magic Archer
Zap Wizard Witch Electro Wizard Magic Archer
Zap Electro Wizard Wizard Witch
Zap Wizard Magic Archer
Zap Electro Wizard Magic Archer
Wizard Magic Archer
Zap Electro Wizard Witch Magic Archer
Zap Wizard Witch Electro Wizard Magic Archer
Valkyrie Wizard Electro Wizard Magic Archer
Zap Wizard Magic Archer
Zap
Zap Witch Electro Wizard Magic Archer
Zap Witch Electro Wizard Magic Archer
Zap Witch Electro Wizard Magic Archer

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