My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Executioner Giant Skeleton Electro Wizard
The Log
Hog Rider Giant Skeleton
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Executioner Giant Skeleton Electro Wizard Inferno Dragon
Fireball
Hog Rider Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Executioner Electro Wizard Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Hog Rider Electro Wizard Inferno Dragon Executioner Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Hog Rider Electro Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Electro Wizard Executioner Giant Skeleton
Hog Rider
Zap Lightning Tornado Executioner Giant Skeleton Electro Wizard
Tornado
Zap Executioner Hog Rider Giant Skeleton
Executioner
Tornado Zap Hog Rider
Giant Skeleton
Zap Hog Rider Tornado Lightning Electro Wizard
Lightning
Hog Rider Giant Skeleton
Electro Wizard
Zap Hog Rider Giant Skeleton
Inferno Dragon

Defense Synergies 2 10

Zap
Electro Wizard Tornado Executioner Giant Skeleton Inferno Dragon
Hog Rider
Tornado
Executioner Zap Giant Skeleton Electro Wizard Inferno Dragon
Executioner
Tornado Zap Giant Skeleton
Giant Skeleton
Zap Tornado Executioner Electro Wizard
Lightning
Electro Wizard
Zap Tornado Giant Skeleton Inferno Dragon
Inferno Dragon
Zap Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Executioner Electro Wizard
Inferno Dragon Zap Executioner Electro Wizard
Tornado Executioner Giant Skeleton Lightning Electro Wizard Inferno Dragon
Inferno Dragon Electro Wizard
Lightning Tornado Giant Skeleton
Tornado Zap Executioner Electro Wizard
Tornado Lightning Electro Wizard Inferno Dragon Zap Executioner
Lightning Zap Giant Skeleton Electro Wizard
Inferno Dragon Tornado
Tornado Giant Skeleton Electro Wizard
Executioner Electro Wizard Zap Tornado Giant Skeleton
Executioner Inferno Dragon Zap Tornado Electro Wizard
Zap Giant Skeleton Lightning Electro Wizard
Executioner Zap Tornado Electro Wizard
Inferno Dragon Electro Wizard
Tornado Zap Lightning Electro Wizard Inferno Dragon
Tornado Executioner Electro Wizard
Zap Tornado Executioner Electro Wizard
Zap Tornado Executioner Giant Skeleton Electro Wizard Inferno Dragon
Tornado Electro Wizard Inferno Dragon
Executioner Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Skeleton Electro Wizard
Electro Wizard Zap Executioner Lightning Inferno Dragon
Giant Skeleton Zap Lightning Electro Wizard
Giant Skeleton Lightning Zap Tornado Electro Wizard
Giant Skeleton Executioner Inferno Dragon
Executioner Zap Tornado Electro Wizard
Giant Skeleton Lightning Electro Wizard
Giant Skeleton Inferno Dragon
Zap Giant Skeleton Lightning Electro Wizard Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Giant Skeleton
Lightning Zap Tornado Giant Skeleton Electro Wizard
Giant Skeleton Lightning Executioner
Executioner
Electro Wizard Zap Tornado Executioner Giant Skeleton Lightning Inferno Dragon
Executioner Zap Giant Skeleton Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Giant Skeleton
Zap Tornado Executioner Electro Wizard
Lightning Giant Skeleton
Lightning Giant Skeleton
Executioner Zap
Executioner Zap Tornado
Tornado Executioner
Zap Tornado Executioner Lightning
Zap Tornado Lightning
Lightning Tornado Electro Wizard
Lightning Zap Tornado Electro Wizard
Lightning Zap Tornado Executioner
Lightning Executioner
Lightning
Lightning Zap
Lightning Zap Executioner
Lightning Executioner
Lightning Tornado
Lightning
Lightning Zap Executioner Electro Wizard
Lightning Zap Tornado
Lightning Giant Skeleton
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Executioner
Inferno Dragon
Zap Tornado Executioner Lightning Electro Wizard
Lightning Zap Tornado
Lightning Zap Tornado
Lightning Zap Tornado Executioner Electro Wizard
Zap Lightning Electro Wizard
Lightning
Lightning Zap
Zap Lightning Electro Wizard
Giant Skeleton
Lightning
Zap Lightning Electro Wizard
Lightning Zap Tornado Executioner Electro Wizard
Lightning Executioner Electro Wizard
Zap Executioner Lightning
Lightning Zap Tornado Giant Skeleton
Executioner
Zap Tornado Giant Skeleton Lightning Electro Wizard
Zap Tornado Executioner Lightning Electro Wizard
Lightning Zap Tornado Executioner Giant Skeleton Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: