My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Princess Lumberjack Little Prince
Zap
Inferno Tower Princess Little Prince
Barbarian Barrel
Inferno Tower Princess Lumberjack Little Prince
The Log
Hog Rider Princess Lumberjack Little Prince
Earthquake
Hog Rider Inferno Tower
Arrows
Princess Little Prince
Royal Delivery
Hog Rider P.E.K.K.A Princess Lumberjack Little Prince
Fireball
Hog Rider Inferno Tower Princess Lumberjack Little Prince
Poison
Inferno Tower Princess Little Prince
Lightning
Inferno Tower Lumberjack Little Prince
Rocket
Hog Rider Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Little Prince Hog Rider Lumberjack Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Princess Little Prince

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A The Log Princess Lumberjack Little Prince
Hog Rider
Zap The Log Princess Lumberjack Little Prince
Inferno Tower
P.E.K.K.A
Zap The Log Princess Lumberjack
The Log
Hog Rider Zap P.E.K.K.A Princess Lumberjack Little Prince
Princess
Zap Hog Rider P.E.K.K.A The Log
Lumberjack
Zap Hog Rider P.E.K.K.A The Log
Little Prince
Zap Hog Rider The Log

Defense Synergies 2 13

Zap
Inferno Tower P.E.K.K.A The Log Princess Lumberjack Little Prince
Hog Rider
Inferno Tower
The Log Zap Princess Lumberjack
P.E.K.K.A
The Log Zap Princess
The Log
Inferno Tower P.E.K.K.A Zap Princess Lumberjack Little Prince
Princess
Zap Inferno Tower P.E.K.K.A The Log
Lumberjack
Zap Inferno Tower The Log Little Prince
Little Prince
Zap The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower The Log
Inferno Tower P.E.K.K.A Lumberjack Zap The Log
Inferno Tower P.E.K.K.A Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
P.E.K.K.A The Log Princess Lumberjack
The Log Zap Lumberjack
Inferno Tower Zap Princess Little Prince
Zap Inferno Tower P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Princess Lumberjack
Inferno Tower Lumberjack Little Prince
Zap The Log Princess Lumberjack
Inferno Tower Zap Princess
Inferno Tower P.E.K.K.A Lumberjack Zap The Log
Zap P.E.K.K.A The Log Princess Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
Inferno Tower Zap P.E.K.K.A The Log Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
Zap The Log Lumberjack Little Prince
Zap The Log Princess Lumberjack Little Prince
P.E.K.K.A Inferno Tower Lumberjack
P.E.K.K.A The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Inferno Tower P.E.K.K.A
Zap The Log Lumberjack
P.E.K.K.A Lumberjack Zap Inferno Tower The Log
P.E.K.K.A Lumberjack Zap Inferno Tower The Log
Inferno Tower P.E.K.K.A Lumberjack
Zap Princess
P.E.K.K.A Inferno Tower Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
Zap P.E.K.K.A Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower Lumberjack
P.E.K.K.A Zap The Log
P.E.K.K.A Inferno Tower Lumberjack
Princess
Inferno Tower Zap P.E.K.K.A The Log Lumberjack Little Prince
Zap Inferno Tower P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess
The Log
The Log
Zap The Log
Zap Princess
The Log Princess
The Log Zap Princess
The Log Zap
Lumberjack
Zap The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Zap The Log Princess
Zap The Log Princess Little Prince
The Log
Princess
The Log
Zap The Log
Zap The Log Princess Little Prince
The Log Zap Princess
Zap The Log Princess
Zap The Log
Zap Princess Little Prince
Zap
Zap The Log
Zap Princess
P.E.K.K.A
The Log Princess
Zap Princess
Zap Princess
The Log
Princess Lumberjack
The Log Zap Princess
Zap
P.E.K.K.A
Zap The Log Princess
Zap Princess
Zap The Log Princess Little Prince

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