My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Prince
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Mortar Dark Prince Prince
Barbarian Barrel
Goblin Gang Mortar Tesla Dark Prince
The Log
Goblin Gang Dark Prince Prince
Earthquake
Goblin Gang Mortar Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Baby Dragon Dark Prince Prince
Fireball
Goblin Gang Mortar Tesla Baby Dragon
Poison
Goblin Gang Mortar
Lightning
Mortar Tesla Baby Dragon Dark Prince Prince
Rocket
Mortar Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Mortar Tesla Baby Dragon Dark Prince Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Goblin Gang Mortar

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Mortar Baby Dragon Dark Prince
Goblin Gang
Mortar Baby Dragon Dark Prince Prince
Mortar
Zap Goblin Gang Baby Dragon Dark Prince
Tesla
Rage
Dark Prince Prince
Baby Dragon
Zap Goblin Gang Mortar Dark Prince Prince
Dark Prince
Prince Zap Goblin Gang Mortar Rage Baby Dragon
Prince
Zap Dark Prince Goblin Gang Rage Baby Dragon

Defense Synergies 1 17

Zap
Goblin Gang Mortar Tesla Baby Dragon Dark Prince Prince
Goblin Gang
Tesla Zap Mortar Dark Prince Prince
Mortar
Zap Goblin Gang Tesla Baby Dragon
Tesla
Goblin Gang Zap Mortar Baby Dragon Dark Prince Prince
Rage
Baby Dragon
Zap Mortar Tesla Dark Prince Prince
Dark Prince
Zap Goblin Gang Tesla Baby Dragon Prince
Prince
Zap Goblin Gang Tesla Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Tesla Baby Dragon
Zap Goblin Gang Mortar Tesla Dark Prince Prince
Goblin Gang Mortar Tesla Prince Dark Prince
Tesla Prince Goblin Gang Mortar Dark Prince
Dark Prince Prince
Goblin Gang Zap Tesla Baby Dragon Dark Prince
Tesla Zap Goblin Gang Mortar Baby Dragon
Zap Tesla Baby Dragon
Tesla Goblin Gang Mortar Prince
Goblin Gang Tesla Dark Prince Prince
Goblin Gang Zap Tesla Baby Dragon Dark Prince
Tesla Zap Goblin Gang Baby Dragon
Mortar Tesla Prince Zap Goblin Gang Dark Prince
Zap Goblin Gang Mortar Tesla Baby Dragon Dark Prince Prince
Goblin Gang Mortar Tesla Prince
Zap Goblin Gang Mortar Tesla Prince
Tesla Goblin Gang Mortar Dark Prince Prince
Mortar Tesla Zap Goblin Gang Baby Dragon Dark Prince Prince
Zap Mortar Baby Dragon Tesla Dark Prince
Mortar Tesla Prince
Goblin Gang Dark Prince Tesla Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Dark Prince Prince
Zap Goblin Gang Mortar Tesla Baby Dragon Prince
Goblin Gang Zap Dark Prince Prince
Goblin Gang Dark Prince Prince Zap Tesla
Goblin Gang Tesla Dark Prince Prince
Zap Goblin Gang Tesla Baby Dragon
Goblin Gang Dark Prince Prince Tesla
Tesla Dark Prince Prince
Zap Mortar Baby Dragon Dark Prince Prince
Goblin Gang Tesla
Tesla Dark Prince Prince
Zap Dark Prince Prince
Dark Prince Prince Goblin Gang Tesla
Tesla Baby Dragon
Goblin Gang Tesla Zap Mortar Baby Dragon Dark Prince Prince
Zap Tesla Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Baby Dragon
Mortar Zap Baby Dragon
Baby Dragon
Dark Prince Prince
Zap Mortar Baby Dragon Dark Prince
Zap Baby Dragon
Mortar Baby Dragon
Zap Baby Dragon
Zap Mortar
Goblin Gang Prince
Zap Mortar Dark Prince Prince
Zap Baby Dragon
Mortar Baby Dragon
Mortar Baby Dragon
Zap Mortar Baby Dragon Prince
Zap Mortar Baby Dragon
Mortar Baby Dragon
Mortar
Zap Mortar Baby Dragon Dark Prince Prince
Zap Mortar Baby Dragon
Baby Dragon Prince
Prince
Zap Mortar Baby Dragon
Zap Mortar Baby Dragon Dark Prince
Mortar Zap Baby Dragon
Zap Mortar Baby Dragon Prince
Zap Mortar Baby Dragon
Zap Baby Dragon
Zap
Zap Mortar
Zap
Prince
Zap Goblin Gang Dark Prince Prince
Zap Baby Dragon
Goblin Gang Baby Dragon Dark Prince Prince
Zap Mortar Baby Dragon
Zap
Dark Prince Prince
Zap Goblin Gang Baby Dragon
Zap
Zap Mortar Baby Dragon Dark Prince Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: