My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Drill Inferno Dragon
Giant Snowball
Goblin Gang Battle Ram Goblin Drill Inferno Dragon
Zap
Goblin Gang Firecracker Battle Ram Goblin Drill Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Goblin Drill Electro Wizard
The Log
Goblin Gang Firecracker Battle Ram Goblin Drill
Earthquake
Goblin Gang Firecracker Goblin Drill
Arrows
Goblin Gang Firecracker Goblin Drill
Royal Delivery
Goblin Gang Firecracker Battle Ram Goblin Drill Electro Wizard Inferno Dragon
Fireball
Goblin Gang Firecracker Battle Ram Goblin Drill Electro Wizard Inferno Dragon
Poison
Goblin Gang Firecracker Goblin Drill Electro Wizard
Lightning
Battle Ram Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Drill Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Battle Ram Goblin Drill Electro Wizard Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram Electro Wizard Mega Knight
Goblin Gang
Firecracker Battle Ram Goblin Drill
Firecracker
Zap Goblin Gang Battle Ram Goblin Drill Inferno Dragon Mega Knight
Battle Ram
Zap Goblin Gang Firecracker Electro Wizard
Goblin Drill
Goblin Gang Firecracker Mega Knight
Electro Wizard
Zap Battle Ram Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Zap Firecracker Goblin Drill Electro Wizard

Defense Synergies 2 14

Zap
Electro Wizard Mega Knight Goblin Gang Firecracker Goblin Drill Inferno Dragon
Goblin Gang
Zap Firecracker Goblin Drill Electro Wizard Inferno Dragon
Firecracker
Zap Goblin Gang Electro Wizard Mega Knight
Battle Ram
Goblin Drill
Zap Goblin Gang Electro Wizard
Electro Wizard
Zap Goblin Gang Firecracker Goblin Drill Inferno Dragon Mega Knight
Inferno Dragon
Zap Goblin Gang Electro Wizard Mega Knight
Mega Knight
Zap Firecracker Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Wizard
Inferno Dragon Zap Goblin Gang Firecracker Goblin Drill Electro Wizard Mega Knight
Goblin Gang Mega Knight Goblin Drill Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Goblin Drill Electro Wizard Mega Knight
Firecracker Mega Knight
Goblin Gang Zap Firecracker Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Zap Goblin Gang Firecracker
Zap Electro Wizard Mega Knight
Inferno Dragon Goblin Gang Goblin Drill
Goblin Gang Firecracker Electro Wizard Mega Knight
Goblin Gang Electro Wizard Zap Firecracker Goblin Drill Mega Knight
Inferno Dragon Zap Goblin Gang Firecracker Electro Wizard
Goblin Drill Mega Knight Zap Goblin Gang Electro Wizard
Mega Knight Zap Goblin Gang Firecracker Goblin Drill Electro Wizard
Inferno Dragon Goblin Gang Goblin Drill Electro Wizard Mega Knight
Zap Goblin Gang Goblin Drill Electro Wizard Inferno Dragon Mega Knight
Mega Knight Goblin Gang Firecracker Goblin Drill Electro Wizard
Mega Knight Zap Goblin Gang Firecracker Goblin Drill Electro Wizard
Zap Goblin Drill Firecracker Electro Wizard Inferno Dragon Mega Knight
Goblin Drill Electro Wizard Inferno Dragon
Goblin Gang Mega Knight Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Electro Wizard
Electro Wizard Zap Goblin Gang Firecracker Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Electro Wizard
Goblin Gang Mega Knight Zap Electro Wizard
Goblin Gang Goblin Drill Inferno Dragon Mega Knight
Firecracker Zap Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Mega Knight Inferno Dragon
Zap Electro Wizard Mega Knight Firecracker Inferno Dragon
Goblin Gang Goblin Drill Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Zap Electro Wizard
Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Electro Wizard Zap Firecracker Goblin Drill Inferno Dragon
Mega Knight Zap Firecracker Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill
Firecracker Zap Electro Wizard
Goblin Drill
Firecracker
Zap Firecracker Mega Knight
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Goblin Gang Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Goblin Drill
Firecracker Mega Knight
Zap Firecracker Electro Wizard Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap Goblin Drill
Zap Firecracker Mega Knight
Inferno Dragon
Firecracker Zap Electro Wizard
Zap Mega Knight
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Zap Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker
Zap Electro Wizard Goblin Gang
Zap Firecracker Electro Wizard
Goblin Gang Firecracker Electro Wizard Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Goblin Gang Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Electro Wizard Mega Knight

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