My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Valkyrie Wizard Goblin Barrel Dark Prince Ice Wizard
The Log
Goblin Gang Goblin Barrel Dark Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Wizard Goblin Barrel Dark Prince Ice Wizard
Fireball
Goblin Gang Wizard Goblin Barrel Ice Wizard
Poison
Goblin Gang Wizard Ice Wizard
Lightning
Valkyrie Wizard Dark Prince Ice Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Ice Wizard Fireball Valkyrie Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Ice Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Valkyrie Dark Prince Ice Wizard
Goblin Gang
Goblin Barrel Valkyrie Dark Prince
Fireball
Zap Dark Prince
Valkyrie
Goblin Barrel Zap Goblin Gang Wizard Dark Prince
Wizard
Valkyrie Dark Prince
Goblin Barrel
Goblin Gang Valkyrie Dark Prince Ice Wizard
Dark Prince
Goblin Barrel Zap Goblin Gang Fireball Valkyrie Wizard Ice Wizard
Ice Wizard
Zap Goblin Barrel Dark Prince

Defense Synergies 1 15

Zap
Fireball Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang
Zap Valkyrie Dark Prince Ice Wizard
Fireball
Zap Valkyrie Dark Prince Ice Wizard
Valkyrie
Zap Goblin Gang Fireball Wizard Ice Wizard
Wizard
Valkyrie Dark Prince Ice Wizard
Goblin Barrel
Dark Prince
Zap Goblin Gang Fireball Wizard Ice Wizard
Ice Wizard
Zap Goblin Gang Fireball Valkyrie Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Zap Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Dark Prince Ice Wizard
Fireball Valkyrie Dark Prince
Goblin Gang Fireball Zap Valkyrie Dark Prince Ice Wizard
Zap Goblin Gang Fireball Wizard Ice Wizard
Zap Fireball Valkyrie
Goblin Gang Ice Wizard
Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Ice Wizard Zap Fireball Wizard Dark Prince
Zap Goblin Gang Fireball Wizard Ice Wizard
Zap Goblin Gang Fireball Valkyrie Wizard Dark Prince Ice Wizard
Fireball Valkyrie Wizard Zap Goblin Gang Dark Prince
Goblin Gang
Zap Goblin Gang Fireball
Wizard Goblin Gang Fireball Valkyrie Dark Prince
Fireball Zap Goblin Gang Valkyrie Wizard Dark Prince Ice Wizard
Zap Valkyrie Wizard Fireball Dark Prince Ice Wizard
Goblin Gang Valkyrie Wizard Dark Prince Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Dark Prince
Fireball Zap Goblin Gang Valkyrie Wizard
Goblin Gang Zap Valkyrie Dark Prince
Goblin Gang Valkyrie Dark Prince Zap Fireball
Goblin Gang Valkyrie Dark Prince
Fireball Wizard Zap Goblin Gang Ice Wizard
Goblin Gang Dark Prince Fireball Valkyrie Ice Wizard
Valkyrie Dark Prince
Zap Fireball Valkyrie Dark Prince
Goblin Gang
Valkyrie Dark Prince
Zap Fireball Valkyrie Dark Prince
Dark Prince Goblin Gang Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Goblin Gang Zap Fireball Valkyrie Dark Prince
Valkyrie Zap Fireball Wizard Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Ice Wizard
Fireball
Fireball Valkyrie Dark Prince
Fireball Wizard Zap Valkyrie Dark Prince
Fireball Wizard Zap Ice Wizard
Wizard
Fireball Zap Wizard Ice Wizard
Fireball Zap Wizard
Goblin Gang Fireball
Zap Fireball Valkyrie Wizard Dark Prince
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Zap Fireball Wizard Dark Prince
Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Wizard Dark Prince Ice Wizard
Fireball Zap Wizard Ice Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard Ice Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Goblin Gang Fireball Dark Prince
Fireball Zap Wizard Ice Wizard
Fireball
Fireball Goblin Gang Valkyrie Wizard Dark Prince
Zap Fireball Wizard
Zap Fireball
Dark Prince
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball Dark Prince

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