My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Valkyrie
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider Electro Dragon
Fireball
Firecracker Tesla Hog Rider Electro Dragon
Poison
Firecracker Electro Dragon
Lightning
Tesla Valkyrie Electro Dragon
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Tesla Valkyrie Hog Rider Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Tornado Tesla

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Valkyrie Electro Dragon Mega Knight
Firecracker
Zap Hog Rider Valkyrie Tornado Mega Knight
Tesla
Valkyrie
Hog Rider Zap Firecracker Tornado Electro Dragon
Hog Rider
Zap Firecracker Valkyrie Tornado Mega Knight
Tornado
Zap Firecracker Valkyrie Hog Rider Electro Dragon Mega Knight
Electro Dragon
Zap Valkyrie Tornado Mega Knight
Mega Knight
Zap Firecracker Hog Rider Tornado Electro Dragon

Defense Synergies 2 15

Zap
Mega Knight Firecracker Tesla Valkyrie Tornado Electro Dragon
Firecracker
Valkyrie Zap Tesla Tornado Electro Dragon Mega Knight
Tesla
Zap Firecracker Valkyrie Tornado
Valkyrie
Firecracker Zap Tesla Tornado Electro Dragon
Hog Rider
Tornado
Zap Firecracker Tesla Valkyrie Electro Dragon Mega Knight
Electro Dragon
Zap Firecracker Valkyrie Tornado
Mega Knight
Zap Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie Electro Dragon
Zap Firecracker Tesla Valkyrie Electro Dragon Mega Knight
Tesla Tornado Mega Knight Valkyrie Electro Dragon
Tesla Firecracker Valkyrie Electro Dragon Mega Knight
Firecracker Valkyrie Tornado Mega Knight
Tornado Zap Firecracker Tesla Valkyrie Electro Dragon Mega Knight
Tesla Tornado Zap Firecracker Electro Dragon
Zap Tesla Valkyrie Electro Dragon Mega Knight
Tesla Tornado
Tornado Firecracker Tesla Valkyrie Mega Knight
Valkyrie Zap Firecracker Tesla Tornado Electro Dragon Mega Knight
Tesla Zap Firecracker Tornado Electro Dragon
Tesla Mega Knight Zap Valkyrie Electro Dragon
Valkyrie Mega Knight Zap Firecracker Tesla Tornado Electro Dragon
Tesla Mega Knight
Tornado Zap Tesla Mega Knight
Tesla Mega Knight Firecracker Valkyrie Tornado Electro Dragon
Tesla Mega Knight Zap Firecracker Valkyrie Tornado Electro Dragon
Zap Valkyrie Tornado Firecracker Tesla Electro Dragon Mega Knight
Tesla Tornado
Valkyrie Mega Knight Firecracker Tesla Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tesla
Zap Firecracker Tesla Valkyrie Electro Dragon Mega Knight
Mega Knight Zap Valkyrie Electro Dragon
Valkyrie Mega Knight Zap Tesla Tornado
Tesla Valkyrie Mega Knight
Firecracker Zap Tesla Tornado Electro Dragon
Tesla Valkyrie
Mega Knight Tesla Valkyrie
Zap Electro Dragon Mega Knight Firecracker Valkyrie Tornado
Tesla
Mega Knight Tesla Valkyrie Electro Dragon
Mega Knight Zap Valkyrie Tornado
Mega Knight Tesla Valkyrie
Firecracker Tesla Valkyrie Electro Dragon Mega Knight
Tesla Electro Dragon Zap Firecracker Valkyrie Tornado
Valkyrie Mega Knight Zap Firecracker Tesla Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Electro Dragon
Firecracker Zap Tornado Electro Dragon
Electro Dragon
Firecracker Valkyrie
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap Tornado Electro Dragon
Firecracker Tornado
Zap Firecracker Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Zap Valkyrie Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon
Firecracker
Firecracker Electro Dragon
Zap Firecracker
Zap Firecracker Electro Dragon
Firecracker Electro Dragon Mega Knight
Tornado
Zap Firecracker Electro Dragon Mega Knight
Zap Firecracker Valkyrie Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Zap Electro Dragon
Zap Firecracker Tornado Valkyrie Electro Dragon Mega Knight
Firecracker Zap Tornado Electro Dragon
Zap Tornado Electro Dragon Mega Knight
Zap Firecracker Tornado
Zap Firecracker Tornado Electro Dragon
Zap Electro Dragon Firecracker
Zap Electro Dragon Mega Knight
Zap Firecracker Electro Dragon
Mega Knight
Firecracker
Zap Electro Dragon
Zap Firecracker Tornado Electro Dragon
Firecracker Valkyrie Electro Dragon Mega Knight
Zap Firecracker Electro Dragon
Zap Tornado
Firecracker Electro Dragon Mega Knight
Zap Electro Dragon Firecracker Tornado
Firecracker Zap Tornado Electro Dragon
Electro Dragon Zap Firecracker Tornado Mega Knight

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