My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Baby Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Valkyrie
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Baby Dragon Bowler
Fireball
Firecracker Tesla Baby Dragon Bowler
Poison
Firecracker
Lightning
Tesla Valkyrie Baby Dragon Bowler
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Valkyrie Baby Dragon Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Earthquake Tesla Valkyrie Baby Dragon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Earthquake Tesla

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Valkyrie Baby Dragon Bowler Mega Knight
Firecracker
Zap Earthquake Valkyrie Baby Dragon Bowler Mega Knight
Tesla
Earthquake
Zap Firecracker Mega Knight
Valkyrie
Zap Firecracker Baby Dragon
Baby Dragon
Zap Firecracker Valkyrie Bowler Mega Knight
Bowler
Zap Firecracker Baby Dragon
Mega Knight
Zap Firecracker Earthquake Baby Dragon

Defense Synergies 2 19

Zap
Mega Knight Firecracker Tesla Earthquake Valkyrie Baby Dragon Bowler
Firecracker
Valkyrie Zap Tesla Earthquake Baby Dragon Mega Knight
Tesla
Zap Firecracker Earthquake Valkyrie Baby Dragon Bowler
Earthquake
Zap Firecracker Tesla Mega Knight
Valkyrie
Firecracker Zap Tesla Baby Dragon Bowler
Baby Dragon
Zap Firecracker Tesla Valkyrie Bowler Mega Knight
Bowler
Zap Tesla Valkyrie Baby Dragon
Mega Knight
Zap Firecracker Earthquake Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Zap Firecracker Tesla Valkyrie Baby Dragon
Zap Firecracker Tesla Valkyrie Mega Knight
Tesla Bowler Mega Knight Valkyrie
Tesla Firecracker Valkyrie Bowler Mega Knight
Firecracker Earthquake Valkyrie Bowler Mega Knight
Bowler Zap Firecracker Tesla Earthquake Valkyrie Baby Dragon Mega Knight
Tesla Zap Firecracker Baby Dragon
Earthquake Bowler Zap Tesla Valkyrie Baby Dragon Mega Knight
Tesla
Firecracker Tesla Valkyrie Bowler Mega Knight
Valkyrie Zap Firecracker Tesla Earthquake Baby Dragon Bowler Mega Knight
Tesla Zap Firecracker Baby Dragon
Tesla Bowler Mega Knight Zap Earthquake Valkyrie
Valkyrie Bowler Mega Knight Zap Firecracker Tesla Earthquake Baby Dragon
Tesla Mega Knight
Zap Tesla Bowler Mega Knight
Tesla Mega Knight Firecracker Valkyrie Bowler
Tesla Mega Knight Zap Firecracker Valkyrie Baby Dragon Bowler
Zap Earthquake Valkyrie Baby Dragon Firecracker Tesla Bowler Mega Knight
Tesla
Valkyrie Bowler Mega Knight Firecracker Tesla Earthquake Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tesla Bowler
Zap Firecracker Tesla Valkyrie Baby Dragon Bowler Mega Knight
Mega Knight Zap Valkyrie Bowler
Valkyrie Bowler Mega Knight Zap Tesla
Tesla Valkyrie Bowler Mega Knight
Firecracker Zap Tesla Baby Dragon
Tesla Valkyrie Bowler
Mega Knight Tesla Valkyrie
Zap Mega Knight Firecracker Valkyrie Baby Dragon
Tesla
Mega Knight Tesla Valkyrie Bowler
Mega Knight Zap Valkyrie Bowler
Bowler Mega Knight Tesla Valkyrie
Firecracker Tesla Valkyrie Baby Dragon Bowler Mega Knight
Tesla Zap Firecracker Valkyrie Baby Dragon Bowler
Valkyrie Bowler Mega Knight Zap Firecracker Tesla Earthquake Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie Baby Dragon
Firecracker Zap Baby Dragon Bowler
Earthquake Baby Dragon
Earthquake Firecracker Valkyrie
Zap Firecracker Earthquake Valkyrie Baby Dragon Bowler Mega Knight
Firecracker Zap Baby Dragon
Firecracker Earthquake Baby Dragon Bowler
Earthquake Zap Firecracker Baby Dragon Bowler
Zap Firecracker
Bowler
Firecracker Zap Earthquake Valkyrie Bowler
Zap Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Bowler
Earthquake Firecracker Baby Dragon
Earthquake Zap Firecracker Baby Dragon
Earthquake Zap Firecracker Baby Dragon Bowler
Earthquake Firecracker Baby Dragon Bowler Mega Knight
Earthquake
Zap Firecracker Earthquake Baby Dragon Bowler Mega Knight
Zap Firecracker Earthquake Valkyrie Baby Dragon Bowler Mega Knight
Earthquake Baby Dragon Bowler Mega Knight
Bowler
Earthquake Zap Baby Dragon
Zap Firecracker Earthquake Valkyrie Baby Dragon Bowler Mega Knight
Firecracker Zap Earthquake Baby Dragon Bowler
Zap Baby Dragon Bowler Mega Knight
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Bowler
Zap Earthquake Mega Knight
Zap Firecracker
Mega Knight
Firecracker Earthquake Bowler
Zap Earthquake
Zap Firecracker Baby Dragon
Firecracker Valkyrie Baby Dragon Bowler Mega Knight
Zap Firecracker Earthquake Baby Dragon Bowler
Zap
Firecracker Mega Knight
Zap Firecracker Baby Dragon Bowler
Firecracker Zap
Zap Firecracker Baby Dragon Bowler Mega Knight

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