My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Executioner P.E.K.K.A Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Phoenix
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram
Barbarian Barrel
Firecracker Battle Ram Executioner
The Log
Firecracker Battle Ram
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram Executioner P.E.K.K.A
Fireball
Firecracker Battle Ram Executioner
Poison
Firecracker Executioner Phoenix
Lightning
Battle Ram Executioner Phoenix
Rocket
Executioner Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Executioner P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Battle Ram Phoenix Executioner Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Battle Ram Phoenix

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram P.E.K.K.A Executioner Phoenix Mega Knight
Firecracker
Zap Battle Ram P.E.K.K.A Mega Knight
Battle Ram
Zap Firecracker Lightning P.E.K.K.A
Executioner
Zap P.E.K.K.A Mega Knight
Lightning
Battle Ram
P.E.K.K.A
Zap Firecracker Battle Ram Executioner
Phoenix
Zap
Mega Knight
Zap Firecracker Executioner

Defense Synergies 1 7

Zap
Mega Knight Firecracker Executioner P.E.K.K.A Phoenix
Firecracker
Zap P.E.K.K.A Mega Knight
Battle Ram
Executioner
Zap Mega Knight
Lightning
P.E.K.K.A
Zap Firecracker
Phoenix
Zap
Mega Knight
Zap Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Executioner
P.E.K.K.A Zap Firecracker Executioner Phoenix Mega Knight
P.E.K.K.A Mega Knight Executioner Lightning
P.E.K.K.A Firecracker Phoenix Mega Knight
Lightning Firecracker P.E.K.K.A Mega Knight
Zap Firecracker Executioner Mega Knight
Lightning Zap Firecracker Executioner Phoenix
Lightning Zap P.E.K.K.A Phoenix Mega Knight
P.E.K.K.A Phoenix
Firecracker Phoenix Mega Knight
Executioner Zap Firecracker Mega Knight
Executioner Zap Firecracker Phoenix
P.E.K.K.A Mega Knight Zap Lightning
Executioner Mega Knight Zap Firecracker P.E.K.K.A
P.E.K.K.A Phoenix Mega Knight
Zap Lightning P.E.K.K.A Mega Knight
Mega Knight Firecracker Executioner P.E.K.K.A
Mega Knight Zap Firecracker Executioner
Zap Executioner Firecracker Mega Knight
P.E.K.K.A Phoenix
Mega Knight Firecracker Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A
Zap Firecracker Executioner Lightning Phoenix Mega Knight
P.E.K.K.A Mega Knight Zap Lightning
Lightning P.E.K.K.A Mega Knight Zap Phoenix
P.E.K.K.A Executioner Phoenix Mega Knight
Firecracker Executioner Zap
P.E.K.K.A Lightning Phoenix
P.E.K.K.A Mega Knight Phoenix
Zap Lightning P.E.K.K.A Mega Knight Firecracker Phoenix
P.E.K.K.A Phoenix
P.E.K.K.A Mega Knight Phoenix
Lightning P.E.K.K.A Mega Knight Zap Phoenix
Lightning P.E.K.K.A Mega Knight Executioner
Firecracker Executioner Mega Knight
Phoenix Zap Firecracker Executioner Lightning P.E.K.K.A
Executioner Mega Knight Zap Firecracker P.E.K.K.A Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Zap Executioner
Lightning
Lightning Firecracker
Executioner Zap Firecracker Mega Knight
Firecracker Executioner Zap
Firecracker Executioner
Zap Firecracker Executioner Lightning
Zap Firecracker Lightning
Lightning
Firecracker Lightning Zap
Lightning Zap Firecracker Executioner
Lightning Firecracker Executioner
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker Executioner
Lightning Firecracker Executioner Mega Knight
Lightning
Lightning
Lightning Zap Firecracker Executioner Mega Knight
Lightning Zap Firecracker Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Firecracker Executioner Mega Knight
Firecracker Zap Executioner Lightning
Lightning Zap Mega Knight
Lightning Zap Firecracker
Lightning Zap Firecracker Executioner
Zap Lightning Firecracker
Lightning
Lightning Zap Mega Knight
Zap Lightning Firecracker
P.E.K.K.A Mega Knight
Firecracker Lightning
Zap Lightning
Lightning Zap Firecracker Executioner
Lightning Firecracker Executioner Mega Knight
Zap Firecracker Executioner Lightning
Lightning Zap
Firecracker Executioner P.E.K.K.A Mega Knight
Zap Firecracker Lightning
Firecracker Zap Executioner Lightning
Lightning Zap Firecracker Executioner Mega Knight

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